The sandbox is balanced, don't want to get hit by boltshot users? Jetpack.
Don't want to get camped upon? Promethean Vision.
Like camping? Camo.
List goes on, be the balance.
I am consistently surprised when nobody gets in the Warthog on Harvest.
Double Kill deathtrap on wheels.
Yep. Promethean Knights are the Halo 2 Brutes of this game. How a bullet-sponge class of enemies is still considered quality combat in this day and age is mind-boggling.Its (Composer) probably my favorite level in the game. I just prefer tackling the covenant instead of Prometheans I guess, and that mission keeps the pace up. Reminds me of CE in a lot of ways.
I am consistently surprised when nobody gets in the Warthog on Harvest.
Its probably my favorite level in the game. I just prefer tackling the covenant instead of Prometheans I guess, and that mission keeps the pace up. Reminds me of CE in a lot of ways.
Yep. Promethean Knights are the Halo 2 Brutes of this game. How a bullet-sponge class of enemies is still considered quality combat in this day and age is mind-boggling.
Flying like leaves?
Really, because every game I play on Harvest involves the other team racking up dozens of kills with that thing.
Boltshot - radar = ?
The Halo 2 Brute comparison is apt for the Knights, but overall how you fight the Watchers, Knights, and Crawlers is very similar to how you would fight a swarm of Drones over and over again.
Play a lot during the qualifier week.
Get placed into a "division" that puts you against other time grinding fiends.
These divisions regulate what prizes you can win.
Play a shit ton more during the tourney week/time limit.
Win one of 2,800 prizes.
Damn it. I went for 10 yrs old, this is better.
And then the put the easy to find content locked into Waypoint and defeated themselves.
I would take Prometheans any day of te week compared to a Drone swarm. Least fun enemies of any of the games (with ranged Flood pure forms a close second I think.)The Halo 2 Brute comparison is apt for the Knights, but overall how you fight the Watchers, Knights, and Crawlers is very similar to how you would fight a swarm of Drones over and over again.
play with meeeeeeeeeeeee
Bunch of HaloGAF still plays this game. If yall get on fun will still be had.
The reason I stopped playing this game is because HaloGAF stopped playing this game.
Can you only headshot them when they do their "LOOK AT ME MY HEAD iS ON FIRE" moments? Not sure why its so inconsistent.The only reason why Promethean Knights feel like bulletsponges is because there's rarely any plasma pistols around when you're fighting them. The fact that headshotting them is really inconsistent doesn't help much either.
Why the fuck would such an advanced race make their warriors leave themselves intentionally vulnerable to headshots immediately after losing their shields?
The Mantis section on Legendary is somehow far easier than I remember it being on Heroic.I thought the indoors sections were pretty good; the encounter and environmental design overcame the generally poor AI and limp combat. I really hated the Mantis section at the end, though. Like, hated like I've hated few Halo segments before. But then I also hate the Mantis, so that has a lot to do with it.
I never found any pattern to the Drones, so I can't make that comparison. I just find the combat monotonous and completely unfun apart from Promethean assassinations.The Halo 2 Brute comparison is apt for the Knights, but overall how you fight the Watchers, Knights, and Crawlers is very similar to how you would fight a swarm of Drones over and over again.
I think Knights had potential and they all had interesting behaviors, but I feel like 343 decided to ramp up their health so that each Knight has a chance to use all of its behaviors rather than let the combat flow and leave surprises to the player in future engagements.
Were?
Um.
I do not understand how it is possible to go positive in Big Team Battle. There is no logical reason any player could ever go positive in the video game equivalent of a Micheal Bay movie.
Why the fuck would such an advanced race make their warriors leave themselves intentionally vulnerable to headshots immediately after losing their shields?
Why the fuck would such an advanced race make their warriors leave themselves intentionally vulnerable to headshots immediately after losing their shields?
Why the fuck would such an advanced race make their warriors leave themselves intentionally vulnerable to headshots immediately after losing their shields?
I wasn't saying which was better, I was saying how you fight both enemies is very similar: It's best to stay behind cover and only peak out to take potshots. And that's boring.I would take Prometheans any day of te week compared to a Drone swarm. Least fun enemies of any of the games (with ranged Flood pure forms a close second I think.)
Eh. I'd say it has more to do with the lack of clear, strong, and consistent feedback. Enemy feedback is down across the board in Halo 4, and it's very easy to pick out when you go back and compare it to older games.The main reason why Promethean Knights feel like bulletsponges is because there's rarely any plasma pistols around when you're fighting them. The fact that headshotting them is really inconsistent doesn't help much either.
Exactly. I cannot be playing the same playlist as you people. Maybe it's because I refuse to adapt or acknowledge Halo 4's bullshit that I always die to it?BTB is the playlist I go to if I want to feel good about myself
Why would such an advanced race, WHO CAN TELEPORT, USE WEAPONS THAT REQUIRE AMMUNITION AND A COOL DOWN.
I feel like that is such a weird oversight that these folks have buildings that float and move independently of the main structure still have guns like the bolt shot. Do they just keep it around to think of the old days?
In my head, the Prometheans have no use for anything other than the binary rifle....which...2 rounds per clip? God, they were geniuses but no wonder they got overrun by the flood, just so terrible at thinking about war.
PROBABLY OBAMA'S FAULT.
If Didact was born in Hawaii I'm gonna freak the fuck out.PROBABLY OBAMA'S FAULT.
Their headshot hitbox seems to be really small, and they might need to expose their ugly skulls to be vulnerable to the headshot.But immediately after losing their shields, it's impossible to get a headshot... In my experience anyway. There seems to be a second or two where you can't. Not entirely sure if 343i did it intentionally.
Makes fighting them seem really... dull.
Why would such an advanced race, WHO CAN TELEPORT, USE WEAPONS THAT REQUIRE AMMUNITION AND A COOL DOWN.
I feel like that is such a weird oversight that these folks have buildings that float and move independently of the main structure still have guns like the bolt shot. Do they just keep it around to think of the old days?
In my head, the Prometheans have no use for anything other than the binary rifle....which...2 rounds per clip? God, they were geniuses but no wonder they got overrun by the flood, just so terrible at thinking about war.
PROBABLY OBAMA'S FAULT.
Their headshot hitbox seems to be really small, and they might need to expose their ugly skulls to be vulnerable to the headshot.
The Knights also have a fucking lot of invincibility frames in their animation (particularly the standard teleport) which is super annoying, so yeah, who knows. Just keep hitting the trigger, I guess.
And you have to use a Boltshot because there is no more ammo in the level.Until your light rifle runs out of ammo.
Why would such an advanced race, WHO CAN TELEPORT, USE WEAPONS THAT REQUIRE AMMUNITION AND A COOL DOWN.
I feel like that is such a weird oversight that these folks have buildings that float and move independently of the main structure still have guns like the bolt shot. Do they just keep it around to think of the old days?
In my head, the Prometheans have no use for anything other than the binary rifle....which...2 rounds per clip? God, they were geniuses but no wonder they got overrun by the flood, just so terrible at thinking about war.
PROBABLY OBAMA'S FAULT.
I was able to run over to the backside of an empty LR ammo crate and still be able to fully reload my weapon (108 rounds) on the last part of Midnight yesterday. I could do this every time I tried despite being sent back to a checkpoint multiple times. Not sure if it's doable anywhere else, but it certainly helped me out there.Until your light rifle runs out of ammo.
And you have to use a Boltshot because there is no more ammo in the level.
I don't believe in myths.Ugh. Are we still perpetuating this myth?