Should have released in September.
You joke, but I always wanted a mode like Halo Wars where you could unleash the Flood on your enemies. I ended up making something similar for Stacraft II. I dunno if it would be coop or some sort of versus mode--maybe in the future we'll be able to get multiplayer level quality for coop play instead of the campaign network model.Halo is just missing kill streaks. That's what will put it over the top. Call in a Scarab in the middle of a battle. A mac cannon. Maybe the flood. A bunch of drones.
We need to get Halo back it's throne next gen .Lets make it happen guys.
343 doesn't care what what the halo community thinks, so there's really nothing we can do.We need to get Halo back it's throne next gen .Lets make it happen guys.
CoD has been spanking Halo for years now, this isn't news.
K I'm going to make a list of things Halo needs to get back to the throne. I want you all to quote it and repeat the words "I Agree" Do not disagree with certain parts do not do anything but type "I Agree" because if all of this is not done, I can guarantee you CoD will beat Halo again. Even if all this stuff is incorporated it will only have a fighting chance of competing with CoD.
1. 60 fps
2. Dedicated Servers
3. Campaign Theater back
4. An improved map editor
5. No Sprint Default
6. No Loadouts
7. No AA's
8. Equipment that take place of AA's
9. Powerups back on map
10. Simple maps with less scatter everywhere, simpler hallways, doorways
11. More small maps
12. An actual ranking system
13. Fileshare that works
14. Ordnance system absolutely gone, weapons on map again
15. Forge improved dramatially.
16. Custom button configurations
17. X-Y sensitivity axis differentiation
18. Effects/Music/Voice differentiation
19. Real FFA playlists
20. Real Mercenaries (No Parties playlist)
At the VERY least.
I think Halo can outlast cod and therefore get its spot back unless something else pops up. As long as MS doesn't release Halo every year.
Jire HuicesK I'm going to make a list of things Halo needs to get back to the throne. I want you all to quote it and repeat the words "I Agree" Do not disagree with certain parts do not do anything but type "I Agree" because if all of this is not done, I can guarantee you CoD will beat Halo again. Even if all this stuff is incorporated it will only have a fighting chance of competing with CoD.
1. 60 fps
2. Dedicated Servers
3. Campaign Theater back
4. An improved map editor
5. No Sprint Default
6. No Loadouts
7. No AA's
8. Equipment that take place of AA's
9. Powerups back on map
10. Simple maps with less scatter everywhere, simpler hallways, doorways
11. More small maps
12. An actual ranking system
13. Fileshare that works
14. Ordnance system absolutely gone, weapons on map again
15. Forge improved dramatially.
16. Custom button configurations
17. X-Y sensitivity axis differentiation
18. Effects/Music/Voice differentiation
19. Real FFA playlists
20. Real Mercenaries (No Parties playlist)
At the VERY least.
Yea but notice it began when they started to stray away from what made Halo great. If Halo 4 was made by bungie and was the Halo we know i think it would have gotten its spot back.Also MS did a terrible ad campaign surprisingly for Halo 4.
Jire Huices
343 doesn't care what what the halo community thinks, so there's really nothing we can do.
What we need to do is become CoD fans, and urge those developers to change the CoD formula to replicate classic halo, then 343 will obviously follow suit because apparently thats the only thing they can do.
8. Equipment that take place of AA's
I think Halo can outlast cod and therefore get its spot back unless something else pops up. As long as MS doesn't release Halo every year.
Halo can't compete because it's not as realistic.
Halo competing with CoD was the silliest idea ever invented.
When CoD4 and Halo 3 were released, the reason people stuck with Halo or moved to CoD; or, hell, played BOTH was because they were DIFFERENT games.
People tried CoD4 and went back to Halo 3 because they enjoyed Halo.
People tried CoD4 and stuck with CoD4 because they preferred CoD.
And some people, like me, played both, because they enjoyed the differences in the game, not the similarities.
With Halo 4 attempting to blur the line between gameplay that made Halo, Halo, and what makes CoD, CoD, many gamers would easily stick with CoD. The CoD formula is perfected. They know what game their trying to make. More importantly, the CoD gamers know what game their going to play.
Halo will never overtake CoD by trying to be CoD, Halo will overtake CoD by being Halo; by being different from CoD.
Unhappy Girl Lol
Yea i know, that is what i mean. They need to make Halo 5 like the Halo we know.
K I'm going to make a list of things Halo needs to get back to the throne. I want you all to quote it and repeat the words "I Agree" Do not disagree with certain parts do not do anything but type "I Agree" because if all of this is not done, I can guarantee you CoD will beat Halo again. Even if all this stuff is incorporated it will only have a fighting chance of competing with CoD.
1. 60 fps
2. Dedicated Servers
3. Campaign Theater back
4. An improved map editor
5. No Sprint Default
6. No Loadouts
7. No AA's
8. Equipment that take place of AA's
9. Powerups back on map
10. Simple maps with less scatter everywhere, simpler hallways, doorways
11. More small maps
12. An actual ranking system
13. Fileshare that works
14. Ordnance system absolutely gone, weapons on map again
15. Forge improved dramatially.
16. Custom button configurations
17. X-Y sensitivity axis differentiation
18. Effects/Music/Voice differentiation
19. Real FFA playlists
20. Real Mercenaries (No Parties playlist)
At the VERY least.
Yea but notice it began when they started to stray away from what made Halo great. If Halo 4 was made by bungie and was the Halo we know i think it would have gotten its spot back.Also MS did a terrible ad campaign surprisingly for Halo 4.
"What made Halo great" isn't a set period in time. It's just your opinion. A lot of people think that started with Halo 2. Some people think it happened with Halo 3. There's nothing Bungie or 343 could have done to make Halo sell more than CoD.
I think equipment can work best for everyone if you treated them as power weapons with long respawn times and a one time use. Well, I guess it depends on their use. Something like the gravity lift doesn't have to have a 180 second respawn time. Something like the bubble shield or a regenerator would be more appropriate for that time.
Of course, I was fine with equipment's implementation in Halo 3, but I know that's a divisive subject.
Look I'm not even about taking away options. I want the AA's to be there, for customs and more "custom" gametypes. I want there to be options, they just dont seem to care anymore.
Most of the list is a return to Halo point or a Customizeable option point.
At the very least you need a better game, Halo 4 is too unflexible and its glitchy as hell, and has very bad performance.
Its literally unacceptable as a game. If it was an employee it would be on the skirts of being fired.
Thats what a ton of points were. We need to get Halo closer to Halo 1 + 2 and less like 3, Reach, 4. Think of something like Madden, game hardly changes but people buy it every year.
Again, on a very basic level, yes.Halo can't compete because it's not as realistic.
huh? then how come all those games last gen didn't compete with halo?
Halo can't compete because it's not as realistic.
Who thinks it started with Halo 3? Where they born after 2004? How can anyone prefer H3 over 2? What does 3 do better besides the campaign? Better maps? No. Better playlist management? No. Better menus during matchmaking? No. WHAT Valhalla and the AR? That's it?
Btw, if equipment was just the mini grav lift I'd be okay with it. A mini grav lift and radar scrambler.
"What made Halo great" isn't a set period in time. It's just your opinion. A lot of people think that started with Halo 2. Some people think it happened with Halo 3. There's nothing Bungie or 343 could have done to make Halo sell more than CoD.
"What made Halo great" isn't a set period in time. It's just your opinion. A lot of people think that started with Halo 2. Some people think it happened with Halo 3. There's nothing Bungie or 343 could have done to make Halo sell more than CoD.
Yes i believe they can. Remember when cod 4 got big,Halo 3 was still on top. WaW released and Halo 3 was still on top[even gears 2 released that year] It was MW2 that finally took out halo 3, two years later. Reach was never going to sell as much as Halo 3 due to no MC and not numbered. Halo 4 was the chance to do it.
I won't disagree at all. Simply, I don't want things in this game to slow it down any further. I'm all for adding a new power-up or two like a double jump or a radar scrambler (which has same duration as an OS/Camo would normally have), but the past pieces of equipment just added more randomness to the fray. Love a map like Beaver Creek or Coag you either fight over one center item, or each team is given one in an area away from the bases. You can have many smaller maps that don't need them at all, either, and just use for a good, central weapon instead. Midship!Look I'm not even about taking away options. I want the AA's to be there, for customs and more "custom" gametypes. I want there to be options, they just dont seem to care anymore.
Halo should be taking the approach of the Mario series, Mario's core gameplay has essentially been the same since 3D Mario began with Super Mario 64. Sunshine was the biggest mistep because it tried to be completely different by attempting to emulate GTA3, but as soon as EAD realised that they should maintain Mario's core mechanics and philosophies, and then innovate AROUND those philosophies, they made three of the greatest platformers ever made, Galaxy 1, 2 and SML3D.
What's wrong with Halo 3? People loved it here if i remember and it pretty much played like halo 2 just had worse maps.
Super Mario Sunshine tried to emulate GTA 3?
K I'm going to make a list of things Halo needs to get back to the throne. I want you all to quote it and repeat the words "I Agree" Do not disagree with certain parts do not do anything but type "I Agree" because if all of this is not done, I can guarantee you CoD will beat Halo again. Even if all this stuff is incorporated it will only have a fighting chance of competing with CoD.
1. 60 fps
2. Dedicated Servers
3. Campaign Theater back
4. An improved map editor
5. No Sprint Default
6. No Loadouts
7. No AA's
8. Equipment that take place of AA's
9. Powerups back on map
10. Simple maps with less scatter everywhere, simpler hallways, doorways
11. More small maps
12. An actual ranking system
13. Fileshare that works
14. Ordnance system absolutely gone, weapons on map again
15. Forge improved dramatially.
16. Custom button configurations
17. X-Y sensitivity axis differentiation
18. Effects/Music/Voice differentiation
19. Real FFA playlists
20. Real Mercenaries (No Parties playlist)
At the VERY least.
Super Mario Sunshine tried to emulate GTA 3?
I want there to be options, they just dont seem to care anymore.
I'm fine with the idea of equipment but there are still several issues with it in my opinion:I think equipment can work best for everyone if you treated them as power weapons with long respawn times and a one time use. Well, I guess it depends on their use. Something like the gravity lift doesn't have to have a 180 second respawn time. Something like the bubble shield or a regenerator would be more appropriate for that time.
Of course, I was fine with equipment's implementation in Halo 3, but I know that's a divisive subject.
Good choice.Might trade Fifa 12, halo 4 and a few other games in for the battlefield 3 premium pack. Good choice?
Probably my biggest issues with Halo 4 is the lack of options. I'm fine with 343i trying to leave their mark on the series, but when I don't have the option to disable shit like instant respawn and Flagnum without the need for modded gametypes then we have an issue.
K I'm going to make a list of things Halo needs to get back to the throne. I want you all to quote it and repeat the words "I Agree" Do not disagree with certain parts do not do anything but type "I Agree" because if all of this is not done, I can guarantee you CoD will beat Halo again. Even if all this stuff is incorporated it will only have a fighting chance of competing with CoD.
1. 60 fps
2. Dedicated Servers
3. Campaign Theater back
4. An improved map editor
5. No Sprint Default
6. No Loadouts
7. No AA's
8. Equipment that take place of AA's
9. Powerups back on map
10. Simple maps with less scatter everywhere, simpler hallways, doorways
11. More small maps
12. An actual ranking system
13. Fileshare that works
14. Ordnance system absolutely gone, weapons on map again
15. Forge improved dramatially.
16. Custom button configurations
17. X-Y sensitivity axis differentiation
18. Effects/Music/Voice differentiation
19. Real FFA playlists
20. Real Mercenaries (No Parties playlist)
At the VERY least.
I'm fine with the idea of equipment but there are still several issues with it in my opinion:
- The respawn rate is way too high. Combined with the fact that new pieces can spawn while others are still holding onto theirs makes for a chaos of equipment at times.
- They're invisible until used. There's no way of seeing what piece of equipment someone is carrying with them. A bubble shield can pop up out of nowhere which isn't fun for the people on the receiving end.
- The equipment pieces them selves were often frustrating to play against. Obvious examples are the flare and radar jammer which were rightfully removed from maps fairly soon. They're annoying for pretty much everyone involved and were mostly used for trolling. The bubble shield and regenerator, aside from being backpocket safety nets, slowed down the game tremendously at times. Nothing quite as annoying as getting someone one-shot only for that guy to pull out a shield or regen field and be almost completely safe, especially if they're at range. Don't even get me started on the incredibly dumb fights I've had in regen fields.
If it were up to me I would turn equipment into different kinds of power-ups. There's only one, maybe two on each maps and they spawn every couple of minutes, nothing too crazy. They last for a certain amount of time (say, 30 seconds) just like normal power-ups. You can have a double jump power-up, damage boost, speed boost, that kind of stuff. It fits perfectly into what I like most about Halo while still moving it forward.
That's the kind of chances I was hoping to see with Halo 3 and onward but which was never realized. Sadly, Bungie and 343 went the opposite way.
Good choice.
60 fps
Yup. By following the same rules as powerups, a lot of potential was there, but they broke basically every single rule the powerups did, and on top of that the wrong items became the focus of Bungie's placement efforts (gameplay stopping items like bubble shields and regen, AOE nukes like power drainer). That might have been fine if they didn't spawn so fast, but even still, I'd rather have a focus on tertiary effects like the radar jammer (however trolly it may be) and gravity lift. Combine the two systems and make sure the spawning rules and gameplay effects make sense, and something great can come of it. Halo 3's equipment did neither of those, which is a shame.I'm fine with the idea of equipment but there are still several issues with it in my opinion:
- The respawn rate is way too high. Combined with the fact that new pieces can spawn while others are still holding onto theirs makes for a chaos of equipment at times.
- They're invisible until used. There's no way of seeing what piece of equipment someone is carrying with them. A bubble shield can pop up out of nowhere which isn't fun for the people on the receiving end.
- The equipment pieces them selves were often frustrating to play against. Obvious examples are the flare and radar jammer which were rightfully removed from maps fairly soon. They're annoying for pretty much everyone involved and were mostly used for trolling. The bubble shield and regenerator, aside from being backpocket safety nets, slowed down the game tremendously at times. Nothing quite as annoying as getting someone one-shot only for that guy to pull out a shield or regen field and be almost completely safe, especially if they're at range. Don't even get me started on the incredibly dumb fights I've had in regen fields.
If it were up to me I would turn equipment into different kinds of power-ups. There's only one, maybe two on each maps and they spawn every couple of minutes, nothing too crazy. They last for a certain amount of time (say, 30 seconds) just like normal power-ups. You can have a double jump power-up, damage boost, speed boost, that kind of stuff. It fits perfectly into what I like most about Halo while still moving it forward.
That's the kind of chances I was hoping to see with Halo 3 and onward. Sadly, Bungie and 343 went the opposite way.
I honestly never saw the point in 60 fps, can you even notice it?
I honestly never saw the point in 60 fps, can you even notice it?
Is perhaps the lowest priority addition to the series out there.
Smoother visuals, less input lag. Those 2 things alone are great.