Skyrim is kinda neat so far. Has that Bethesda clunkiness too it but there's something almost charming about the clunky combat.
It's a really good game. I'd spend hours just riding around on my horse looking for caves to explore.
Skyrim is kinda neat so far. Has that Bethesda clunkiness too it but there's something almost charming about the clunky combat.
And crashes necessitating a hard reset. Save often.skyrim on 360. hope you like load times.
You can use the Initial Ordnance item's Resupply Time to create static spawns still. Just placing the item on the map like spawns used to be doesn't work, you're right.
skyrim on 360. hope you like load times.
First thing I'm doing with my eventual gaming PC.Yeah, Skyrim PC > 360.
dem mods
Yeah, Skyrim PC > 360.
dem mods
You can use the Initial Ordnance item's Resupply Time to create static spawns still. Just placing the item on the map like spawns used to be doesn't work, you're right.
You can use the Initial Ordnance item's Resupply Time to create static spawns still. Just placing the item on the map like spawns used to be doesn't work, you're right.
I wish you could combine the two systems by making Initial Ordnance drops with weapons weighted like Global Ordnance drops, so you could have, for example, a 3/6 chance of dropping a Fuel Rod Gun, a 2/6 chance of a Rocket Launcher, and a 1/6 chance for an Incineration Cannon.
Best of both worlds, consistent locations while keeping a bit of the "variety" 343 wants.
You can. Just use the Random Ordnance instead if you want multiple weapon options.
Yes. Do show me the same overlap in weapons in Unreal, Half-Life, Quake, Tribes, Planetside, etc.
Oh, right, there is none.
If Halo wants to be CoD, then it needs a SHIT TON more weapons than it has now all of which are equally viable (or close to it... the CoD community has a habit of identifying the most broken weapons and min-maxing the hell out of them, and IW and Treyarch don't seem to mind).
Halo is not that game right now. With the number of weapons it has and the sandbox philosophy guiding it, it is closer to the aforementioned games. In truth, anybody who played Tribes before 2001 kinda looks at Halo as a.... let's say 'homage'. If they want to go that route then they need to minimize overlap in the weapons, rather than offer several options that are clearly less effective variants of other weapons that serve the same role.
Hmm, I need to take a closer look at custom game options. I thought random ordnance would just pick a random weapon to spawn at a given time, but if you can actually do what I'm thinking of... I don't know why 343 wouldn't have gone with that instead of what they did.Sorry, I should have been clearer. Place multiple random ordnances in the same spot, then adjust the timers in the custom game options. The timer can't be set in Forge.
Can someone help me? I bought the Halo 4 trinity headset, and the cable to talk with and such, has the two plastic things near the connector. However, I have a chatpad, and the chatpad doesnt have those two connectors.
Is it safe if I just cut of those two connector things? It has no metal on it, its just plastic, and I cant use my chatpad if I dont cut them off.
heres a picture for what im talking about
Can someone help me? I bought the Halo 4 trinity headset, and the cable to talk with and such, has the two plastic things near the connector. However, I have a chatpad, and the chatpad doesnt have those two connectors.
Is it safe if I just cut of those two connector things? It has no metal on it, its just plastic, and I cant use my chatpad if I dont cut them off.
heres a picture for what im talking about
You game with the chat pad connected to your controller?
what the fuck
You game with the chat pad connected to your controller?
what the fuck
Hmm, I need to take a closer look at custom game options. I thought random ordnance would just pick a random weapon to spawn at a given time, but if you can actually do what I'm thinking of... I don't know why 343 wouldn't have gone with that instead of what they did.
Im not gonna want to connect it each time I send a message o_o ?
Can someone help me? I bought the Halo 4 trinity headset, and the cable to talk with and such, has the two plastic things near the connector. However, I have a chatpad, and the chatpad doesnt have those two connectors.
Is it safe if I just cut of those two connector things? It has no metal on it, its just plastic, and I cant use my chatpad if I dont cut them off.
heres a picture for what im talking about
Put the game down.Welp, it's 2013, let's see what Halo is like.
*Boltshot*
FUCK.
I just realized you're right, you can't do it exactly the way you're suggesting. You can set up to (I think) eight weapon possibilities per random drop, but you can't adjust the weighting of each option. It'll divide the possibilities evenly I guess? I suppose if you want a more control over the weighting of each possibility you could limit the number of items per individual drop and just use multiples of the same ones that you want to have an increased the weighting. Convoluted, but it could work I think.
Not playing it.Put the game down.
No I meant put it down as in take it out back and put it to sleep.Not playing it.
Seems it has rabies. Sorry Yeller.No I meant put it down as in take it out back and put it to sleep.
Boltshot, Camo, PV, etc, etc, etc......Edit: So hows 2013 H4 looking like?
We use our voices. Still never heard you say a word yet you always have your mic plugged in.doesn't everyone
what kind of life are you leading
Half-Life? Seriously? We're talking about a multiplayer game here right? Not to mention Half-Life has like 3-4 worthwile weapons that you'll use. Probably can get around with just the gravity gun for the most part. What does that say about its weapon sandbox? And I don't see the point in listing for me a bunch of titles where (you believe) this doesn't happen when I can show you several titles where it does. Whether or not Quake does it has no significance. They're not even the same type of FPS. One has vehicles the other doesn't, etc.
There are better things to whine about.
I have many gripes with H4, but the sandbox was done really well. The pistol being a shining example (no spread, no recoil, insane range):
https://www.youtube.com/watch?v=0JHPF7Vc-mg