They should have not done Max Payne 3.
Didn't sell too well but I still liked it, the airport scene was amazing.
They should have not done Max Payne 3.
No mo cliffhangersHalsey will meet The Librarian in the last episode. You heard it here first, folks.
They should have not done Max Payne 3.
Max Payne 3 is one of my favorite games of all time. Just something about Max made me love it. His lines, the way he moves, and how he interacts with other characters just made me love the game.
It would be the tits if Arbiter shows up at the end of Season 1 to kill M'Dama in CG. The Arbiter in Halo Wars looked badass.
They should have not done Max Payne 3.
That game was amazing, one of the best TPS I've ever played. Multiplayer is solid too, it's too bad it didn't catch one.
They should have not done Max Payne 3.
Max Payne 3 is one of my favorite games of all time. Just something about Max made me love it. His lines, the way he moves, and how he interacts with other characters just made me love the game.
They should have not done Max Payne 3.
Because Foundation never was and still isn't a good map?Why isn't nilla's foundation remake in the forge playlist? Or computron's
EDIT: GOD DAMN HELL STOP VOTING SWAT IN THE FORGE LIST; GO PLAY SWAT IN THE LIST
Because Foundation never was and still isn't a good map?
I think it was But Boltshot and DMR will probably ruin it either way. But would be a good doubles map in my opinion.
That looks pretty good for a 360 game. I should pick it up.For those who played Max Payne 3, there is no denying that this scene was incredibly well done
Because Foundation never was and still isn't a good map?
Radar in 2v2?
CTF in 2v2?
Personal Ordnance in CTF?
ehhhhhhhhh
I told Tashi people would call this out.
I know you're joking (hopefully) but if/when Bravo makes mistakes, and he certainly will, he needs to be called out on them, not given a free pass.
Infinity CTF sounds awful. Just like flag has always been in Halo 4, terrible.
Halo 2 zombies tho
For those who played Max Payne 3, there is no denying that this scene was incredibly well done
I really don't get why Bungie (and I guess 343) never understood that the fun part about zombies was working together and building defenses that disappeared over time or that the zombies broke down.
Never liked regular zombies unless it was on Foundation or Zanzibar.
Would be cool to see Infection split into 2 playlists. One for long rounds and the other for lighting rounds which Infection is now mainly.
There were a lot of great defensive Infection maps in Halo 3 (all Forge though). The problem with that being in MM is sometimes the games will be too long and won't be as fun with randoms and not friends.
That looks pretty good for a 360 game. I should pick it up.
or a custom game finder, which would solve many other issues as well.
Zombies sucks.
Wouldn't be Halo game without a doubles playlist where people crouch in a corner looking at their radar the entire match.You can't just cut Infinity Slayer. Not at this point in time at least. And the CTF settings in this playlist are good.
Just wait until you play it. Oh wait, you don't own the game. Soooo yea
Don't knock it until you play it though.
There's more than meets the eye
Wouldn't be Halo game without a doubles playlist where people crouch in a corner looking at their radar the entire match.
Wouldn't be Halo game without a doubles playlist where people crouch in a corner looking at their radar the entire match.
For those who played Max Payne 3, there is no denying that this scene was incredibly well done
Are they?You remove radar and people are scared shitless to move.
Works both ways.
Sorry, but this has never happened in the history of mankind. Next.You remove radar and people are scared shitless to move.
Works both ways.
Sorry, but this has never happened in the history of mankind. Next.
Are they?
Certainly more cautious, but I didn't see that behaviour in Slayer Pro.
Well yeah, adrift is shit.Just because it hasn't happened to you, doesn't mean it doesn't happen to any one else.
It happened to me on so many occasions, people would still sit in corners waiting for someone to come through and just shoot them, maps like Adrift encourage this, radar or not.
Recently they went overboard with setting up those moments.Cool trailer and all, but I'm really getting tired of DICE planning the most scripted moments ever that would never happen in a BF game. It just makes for a lot of complaining when the DLC comes out. I can see it now,
"The bikes are useless. You can't kill anyone while on them! The only thing they're good for is transportation. How dumb!"
Zombies sucks.
Halo 4 CTF has no place in doubles, throw down (terrible name) or any other playlist in the game. How can anyone possible defend the new CTF system?
Well yeah, adrift is shit.
Halo 4 needs Action Sack.
Spawns in Halo have never been good. But whatever they did to make changes wasn't for the better - Haven is a mess at times when it really shouldn't be given its size.When you consider how Halo 4 spawning works (see: massive bro-spawn weighting), you realize that Foundation would be awful.
I think it's definitely as bad as I thought it was going to be. Auto pickup and the waypoint being the worst of all.Yes it does.
The new CTF style is not as good as the old one but it's still good. Definitely not as bad as everyone thought it was going to be. To me at least.
http://www.youtube.com/watch?feature=player_detailpage&v=E95PeZ0qsLY#t=40sYup. BF3 trailers are great at over-selling. I've never had a moment in BF3 that is as awesome as those moments in the trailers.
The new CTF style is not as good as the old one
Honestly all Rockstar games are well done. They are very consistent. When I first played that scene it gave me such a rush.