Still can't believe they spent so many resources on a mode for online co-op which has never worked well in Halo.Yep. Barring a couple of other things, when you're playing Firefight, all that's being networked is your buttons. The decisions the AI makes are predetermined by a seed number shared between the consoles so that the Elite will always choose to dodge to the right of your shot on all 4 Xboxes in the session or the Grunt will always decide to throw a grenade when you walk 5 five in front of it.
To massively simplify it, what happens in Firefight is when you press A to jump, you're telling the 3 other Xboxes to press A for your character at the same time. Once they've acknowledged this, you'll jump on your own box.
Can't wait for Durango unveiling with Halo launch title.
I love new consoles. Wii U is literally the only major console launch I have sat out.
Can't wait!
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Fyrewulff has been saying this a lot. I hesitate to believe him because I can't see it being a good idea.
This might be one of the sexiest gif I've ever seen posted in these threads..
Still can't believe they spent so many resources on a mode for online co-op which has never worked well in Halo.
Forge World sucked, plain and simple. The only two flat areas had either terrible lighting issues or terrible framerate issues, or both.
All I wanted was a flat space so I didn't have to waste so much forgemoney on building a frakking floor. Reach couldn't deliver that, and H4 couldn't pull it off either.
Hear, hear!
Forgeworld was fantastic for making interesting large scale maps that weren't conventional team slayer etc maps.
MS should work on getting/making 1st party exclusives and cut the bullshit already.
MS should work on getting/making 1st party exclusives and cut the bullshit already.
But it was terrible for those small maps. And guess what the majority of people played?
Forgeworld was fantastic for making interesting large scale maps that weren't conventional team slayer etc maps.
just because you didn't like it doesn't mean it wasn't a fantastic idea, it gave map makers options
Sega Does What Nintendon't.
It makes me sad I remember this ad series.
What?
It had horrible frame rate issues because of its size. It had so much unusable space and virtually nothing in terms of large flat ground.
Its "environments" where useless. The Spire sucked. The middle island sucked. The tunnel was too dark and unusable the Colosseum was really the only decent location and that was a medium-large empty room.
If they wanted to create a map based on multiplayer environments then they did a mediocre job and failed miserable when it came to appearance of the objects.
Anyone else just get a free month of XBOX Live gold from Microsoft?
SO OLD.
ARE YOU AN AARP MEMBER?
I once got an AARP application in the mail.
I'll believe it when I see something that isn't a CG trailer.
Next gen baby, cray cray CG trailers all over.I'll believe it when I see something that isn't a CG trailer.
Lololol, Duckroll basically said, "Sit down and shutup."
I love it.
Halo 5 PC confirmed?
A Halo game developed for the PC (not simply ported to it retroactively) would be incredible. We could more easily mod any issues we had with the game.[
You didn't see H2V I see.
Yep. Barring a couple of other things, when you're playing Firefight, all that's being networked is your buttons. The decisions the AI makes are predetermined by a seed number shared between the consoles so that the Elite will always choose to dodge to the right of your shot on all 4 Xboxes in the session or the Grunt will always decide to throw a grenade when you walk 5 five in front of it.
To massively simplify it, what happens in Firefight is when you press A to jump, you're telling the 3 other Xboxes to press A for your character at the same time. Once they've acknowledged this, you'll jump on your own box.
As much chance as Halo 3, Reach and ODST. But, don't give upHalo 5 PC confirmed?
Because MS have treated PC versions of Halo so well.Halo 5 PC confirmed?
It was a Spartan Ops joke. :lol
https://www.youtube.com/watch?v=35TbGjt-weANext gen baby, cray cray CG trailers all over.
I've played both Halo and Halo 2 on PC.
edit: Oh, I see. I didn't try to mod H2V. Were there issues with that?
Goddamnit. Too subtle for me.
Goddammit everybody hates PC Halo. Halo: CE PC was amazing (better than console because of how much you could mod it), Halo 2V was meh but I'd still rather play it on PC. Imagine a Halo with Halo 4+ graphics, it would be amazing.
Alas poor PC Halo, I knew him well.
Absolutely. And using the pistol with a Mouse/Keyboard was like... orgasmic. Click-click-click. Ohhhhh, yeah. It also had a shit ton of maps and a bunch of great players, many of whom might never have been compelled to play a Halo title if it didn't come out on PC.
It's really a shame that so few people still play it. For me, it's not even a nostalgia thing, I just find that older games tend to be a lot more fun to play and they make me feel more rewarded when I actually get kills (Unreal Tournament/Quake, Counter-Strike, Halo).
no 343 ruins haloFlinch ruins Halo.
Nice! I managed to get one in the first week, but not as much luck since then.First legitimate killtacular in Halo 4 matchmaking. With the oddball. Fun.
Nice! I managed to get one in the first week, but not as much luck since then.