xxjuicesxx
Member
Is Halo saved?
Can't use stability in the new playlist.
Okay, sorry bro, but judging from every single post you make in Halo OT has been negative (yes, i just checked), I don't think Halo 4 is for you.
When, exactly, are you going to quit it?
And yeah, I'm Team Palmer. I love her VA Jennifer Hale, sue me.
My posts are reactionary to news. I still play Halo 4 on occasion. My problem is that it could be a good game if 343 wanted it to be, but they don't seem to. They could easily make a few changes to fix the game but they haven't.
Imagine a college fraternity on a Saturday night after a home football game win over the #1 team and put that stereotype into a single woman that's supposed to lead Spartans into battle. Palmer mad? Palmer smash.Never understood the Palmer hate. She's fine.
I just want to say that playing through Aliens: Colonial Marines has given me a new appreciation for Halo 4. Honestly guys, it could have been much much worse :/^^^Might be the first time I 100% agree with you.
Why are people praising 343 for a job well done? It's nearly March and the complaints pile has already begun to spontaneously combust due to rotting corpses releasing volatile gases. I haven't played the new stuff today, but I imagine I will like it more than infinity slayer. Still, I would never be like "well done, bravo *throws roses at Frankie's clubbed feet*!"
The game still isn't where it should have been on day 1. The population is still going to decline. I think they should focus on catering to exactly what the active community wants because they are the people who will actually play the game often, notice, and appreciate any changes. Without a happy group of players to support the franchise there isn't going to be much growth because that happy little base won't tell all their little friends that Halo is good again, give it another chance.
So just get rid of all these gimmicks no one asked for. The population 343 said they made this game for either never existed or left because the game wasn't executed well. The people who are still posting here don't even play, but they keep giving suggestions. THESE ARE THE PEOPLE YOU SHOULD LISTEN TO AND WORRY ABOUT, 343! The people playing are the type who can't give it up or have green blobs attached to their heads that tell them to play halo.
Good job on finally doing...something? I guess. A decent step in the right direction is all we got.
I'll go into more detail later as I'm heading into work, but they finally make a dynamic character and people are freaking out. As soon as someone does something 'out of line' it becomes a stupid story and 'lazy writing'.
I don't buy that, I think this wasn't on a whim and is part of a greater story arc and, personally, that's exciting they're willing to do something that Bungie never did - and that's have someone make a heel turn.
I just want to say that playing through Aliens: Colonial Marines has given me a new appreciation for Halo 4. Honestly guys, it could have been much much worse :/
Halo 4: Good EnoughI just want to say that playing through Aliens: Colonial Marines has given me a new appreciation for Halo 4. Honestly guys, it could have been much much worse :/
I just want to say that playing through Aliens: Colonial Marines has given me a new appreciation for Halo 4. Honestly guys, it could have been much much worse :/
-SPoPs is still far from good. The story is horrible. It was a good idea on paper but was not well executed.
-I want good real maps before I want good Forge maps
-Instant Respawn should not exist in any playlist
-Static weapon drops should be in all playlists and should have been there since the beginning
-We still don't know what the TU encompasses
-Ranks are only on waypoint
Not really what I would call a good game. Plus the one "competitive" playlist has "Deluxe Loadouts"...I don't want any loadouts.
Halo 4: Good Enough
I just want to say that playing through Aliens: Colonial Marines has given me a new appreciation for Halo 4. Honestly guys, it could have been much much worse :/
LOL stop it.I just want to say that playing through Aliens: Colonial Marines has given me a new appreciation for Halo 4. Honestly guys, it could have been much much worse :/
Not picking on you, but I am really tired of this argument.Please detail how easy it would be.
A lot of changes can be made via Megalo and map variants which would not even require a TU. We could already have these "fixes" if 343 really wanted to get them out there. They should have introduced new game types two months ago to at least improve the game in the mean time before the TU.
I played a couple games earlier. JIP has made non-JIP playlists terrible. Players are quitting at the drop of a hat. And is big-party-matching on? I kept getting stomped by coordinated teams while my team mates were arguing about why their radar didn't work and where AAs were coming from.Halo 4: Trust Us (eventually after you guys bitch enough, complain, leave the game, watch it tank compared to previous titles, screw up the map pack, invent PR spin to fix it, then finally come out with a competitive playlist you'll be able to say) Feels Like Halo
In all honesty I really enjoy the Throwdown list - just needs more maps, address the rampant quitting, and remove the "deluxe" gametype option.
I think it's stupid to do a half-assed job of compensating for a dropped feature. Radar doesn't do a very good job of conveying the information, and it confuses the hell out of my random team mates. It's chewing up a second mechanic because the first one got mangled.Dude what
Not the point, but why do we have gametypes with single loadouts? If there's only one option, why are we bothering to look at a selection screen for it?Thanks. Your post is pretty much what I have been saying all along. It would take them all of 15 minutes to create a BR Slayer gametype without loadouts and sprint plus whatever time it takes them to test and roll it out into matchmaking.
And all the rest of it too. There's a bunch of music in there that's not on the soundtrack.I do want the Spartan Ops credits music. Hook me up.
And can we get over the 'on my X' issue already? I mean, if waypoints on weapon drops are unnecessary, why do we need waypoints on dead team mates? It just makes the call-out skill gap smaller by de-emphasizing map knowledge. I'd prefer normal radar personally, but that's just because I don't have a team. No radar would be just as good.
^^^Might be the first time I 100% agree with you.
Why are people praising 343 for a job well done? It's nearly March and the complaints pile has already begun to spontaneously combust due to rotting corpses releasing volatile gases. I haven't played the new stuff today, but I imagine I will like it more than infinity slayer. Still, I would never be like "well done, bravo *throws roses at Frankie's clubbed feet*!"
The game still isn't where it should have been on day 1. The population is still going to decline. I think they should focus on catering to exactly what the active community wants because they are the people who will actually play the game often, notice, and appreciate any changes. Without a happy group of players to support the franchise there isn't going to be much growth because that happy little base won't tell all their little friends that Halo is good again, give it another chance.
So just get rid of all these gimmicks no one asked for. The population 343 said they made this game for either never existed or left because the game wasn't executed well. The people who are still posting here don't even play, but they keep giving suggestions. THESE ARE THE PEOPLE YOU SHOULD LISTEN TO AND WORRY ABOUT, 343! The people playing are the type who can't give it up or have green blobs attached to their heads that tell them to play halo.
Good job on finally doing...something? I guess. A decent step in the right direction is all we got.
Yep.
Something that was promised to be a part of the narrative of Halo 4, and it was not in Halo 4 or Spartan Ops at all.
Why are we fighting the Covenant, what is their structure like now, how did that happen?
All questions that 343 directly said would be an important part of the narrative in the game.
Halo 4: "Let's just pretend that the whole Covenant civil war/breaking of the Covenant never happened, even though it was the major narrative arc of Halo 2 and 3."
*Que someone tells me to read a book in order to understand the narrative of another medium*
Sadly, including them and them actually showing up in the playlist are two different things.
Based on the screens extracted from Waypoint of the new maps, it looks like the V-Day pics are not on the new maps to me. None of them seem to fit the pics of the new maps.
Not the point, but why do we have gametypes with single loadouts? If there's only one option, why are we bothering to look at a selection screen for it?
Someone else posted this was chronicled in Glasslands and Thursday war but still, I need to read like 8 or 9 books to understand wtf is going on in this game?
There is. You just set the weapons/AAs/perks in the player traits settings and set all of the loadouts to hidden. It works fine.Honestly, I am not sure. My best guess is that because the game types were built with loudouts in mind there isn't a way around the selection screen.
Not picking on you, but I am really tired of this argument.
Here is a link to a post I made: http://www.neogaf.com/forum/showpost.php?p=46560604&postcount=2727
Also here:
The short of it is this: 343 has the tools to make big changes to the game in a really short amount of time but they are not suing them. Why are we congratulating 343 for a baby step in the right direction when they have the power to take a large stride in the right direction but refuse to?
Where the fuck have you been? People are saying 2nd half of SpOps shits on the first half. New playlists with new setttings and good forge maps. Entire playlists without Instant Respawn. Static weapon drops making their way into playlists. Playlists being rotated out of matchmaking is coming to an end. TU coming out in a few weeks along with new actual small-medium sized maps. Ranks in April.
What are you even talking about?
The gimmicky playlists that you're referring to are where the majority of the population resides, regardless of population decline. Explain that away.So just get rid of all these gimmicks no one asked for.
Someone else posted this was chronicled in Glasslands and Thursday war but still, I need to read like 8 or 9 books to understand wtf is going on in this game?
Opinion are like asshole everyone as one.A bit over zealous, Spartan Op's has continued to be dreadful.
Opinion are like asshole everyone as one.
Yep. Throwdown is full of quitters. About 20 games played. Only 1 finished 4v4 (a second gamed finished with all players in game, but two AFK kids).
No idea why there isn't a secondary in the playlist for Team BRs - I've run out of ammo twice. Frustrating.
Yep. Not that I am a good sniper to begin with but... Sprint sucks.Sprint and flinch ruin the new playlist.
Most likely because the weapon spawns are so short. Unless maybe its just me, it seems like all you need to do is run around simplex and the Sniper and Sticky Det just keep spawning. They need to tone that shit down. Its still a power weapon fest.Can someone please explain to me why Team Brs has radar on the HUD but there is no enemy radar ?
And why don't we spawn with a secondary pistol ?
If this was ranked, true competitive Halo (No ordinance, No Sprint) I would disagree with you but this isn't. People are sprinting around all over the place with swords and camping like crazy. Plus, these maps are a mess with sight lines blocked all over the place. Its a campfest.Already getting donged on in Team Throwdown. I really hate Halo without radar
Man the betrayal system hates me in Reach. Kicked 3 different times now, all were accidents, I swear!
Oh well. Spire is a cool map.