So when does "this is not Halo" stop being an argument for people who are living in the past? Two games now that we've had AAs, load outs and whatever else. It IS Halo now.
Maybe that's the reason that it sucks?
The people who played Halo because of its equal footing now have no reason to play it over any other game out there. If Halo is to really change and become a random class-based shooter, then those people - myself included - will not stick around. The audience Halo is trying to attract was never interested in Halo to begin with. The people who
were are now being displaced, and ultimately nobody wins.
I was one of the guys who used to say "Sprint is part of Halo now so we might as well get used to it", but that was just me attempting to justify something that I
thought that I liked. In actuality, it's
not part of Halo, but of the modern shooter crowd (insert every other FPS out there). Halo already had fast movement and small maps, thus negating the need for Sprint. Halo plays just as good as it always did without Sprint, and it will play the same way with its general removal.
Go ahead and pop in Halo CE, Halo 2, or Halo 3. All of the best [Halo] maps would be ruined by literally everything in Halo 4, just like most remakes were in Reach.
Halo is not going to compete with Call of Duty right now, and that's okay. What's important is that there's still a game out there that
isn't following the trends, but either keeping to its roots or doing something
completely new instead.
You can't be a leader from the back of the line; you can't attract new players by following the other games. Do something different - something fresh and original for shooters as a whole - and they will show up. If you build it, they will come.
This doesn't mean put "classic Halo" in one corner of the game either. If default isn't core Halo, then what's the point? You're moving your new pets into your home and locking your lifetime companion in one room. The new pet is the one that's supposed to be slowly introduced.
I bet all 3 of my legs that Halo would be a lot better if "Infinity Slayer" and whatever other new things they add are introduced in a "Beta playlist" first, and then slowly introduced in
portions of the game. But that should not replace the old gameplay, because then people who played Halo for that (aka, almost everybody who liked it for what it was) are left dissatisfied.