And you were interested in Halo 4?
There are plenty of huge budget games, let's take The Last of Us as a recent example that have met and even surpassed expectations.
It's funny you bring Halo 2, because Destiny is the first game that Jones has directed since.
And the idea that there haven't been and won't continue to be people crunching (not to Halo 2 levels) to ship it is just unheard of.
I'm not saying the game is some guaranteed renewal of the Ark of the Covenant, but your argument seems a little skewed by the game just not appealing to you so far.
I was interested in Halo 4 experimentally speaking. After so many titles done by Bungie, my interest got piqued by the notion of someone else taking the reins for a
mainline title. I've said it before, and I'll say it again - I'm not a Bungie guy, I'm a Halo guy. By extension, I'm also definitely not a 343 Industries guy - there's no acute way to decide what I exactly
want in my Halo with regards to precise gameplay elements, story, or even overall thematics. Frankly, at this point I'd love for them to push the envelope with Halo more to see what sticks, and keep the traditional Halo experience tied to the mainline titles. I'd love to see spinoff Halo titles developed by Retro or even a Certain Affinity title with a classic Halo formula but a completely unique story in the future.
I'm also not completely surprised about that with regards to Jason Jones, because as of now Destiny's striking me as what a fully-fledged Halo 2 would have been if it wasn't tied to the Halo IP. So, really, the only thing I'm getting out of Destiny right now is "2," if that makes sense.
Games like The Last of Us are a completely different experience, notably because TLOU wasn't tied to a prior intellectual property - that being said, I haven't played it and don't feel like I can really go into detail about it without being an uninformed asshole, so I'm leaving that stone unturned.
And honestly, yes, my perspective is a little skewed - I've always been a small-scale, personal science fiction guy over a science fantasy guy or even a bombastic dating sim science fiction guy. That being said, I'm at least going to be honest about it. I have no doubt Destiny has an extremely high chance being one of the greats, but it's just not the type of game for me. I don't harbor any ill will towards Bungie for Destiny because I can tell they're doing what they love - I can picture Jason doodling Hunters and Warlocks on napkins while he's skimming details on Reach's plot in the interim. There's nothing wrong with that, but I like my games with a little bit of capricious freneticism and some underlying risk to them - Destiny just strikes me as playing things very safe so far.
I'm not sure where you're getting the idea they are able to take all the time they want and have no pressure to release the game. Did you see the initial contract with Activision? The game was supposed to be out last year, and the first expansion would have been releasing when the game is coming out now. There's also tons of pressure due to the massive budget. If they don't sell tons of copies they will probably have to let go a lot of developers, and nobody wants to see that, especially Bungie themselves.
Hence
relatively. From a directing standpoint, Jason Jones is going from Halo 2 straight to an extremely long-term contract with Activision where he's getting a standardized structure right from the beginning.