I'll never forgetI'd say most people already forgot.
I'll never forgetI'd say most people already forgot.
Because Bungie's new policy of cut early, cut often is retarded. Yes the game is more polished than the other Halo games, but it is still a turd. Bungie considers Halo 2 an unpolished nightmare, even though it's largely considered the best in the series.
Oh yes, come to me my pretty.
Considering what happened yesterday with that cutscene quote Hyper made that flew completely over my head, you may be right.I'd say most people already forgot.
Oh well.. Less then a year until we never again have to:
MS handled marketingTo be fair to Bungie, their marketing was always top notch. I loved "Remember Reach" and the like; hopefully Halo 4 gets a similar treatment.
To be fair Reach's multiplayer is a lot better with the Title Update. I can almost look past bloom.
Also, all this time, I thought Tojima was the composer. I could have swore someone asked him in an interview how he felt about taking over for Marty and if he thought he could match the score...
So, who did the Halo Fest trailer music?
What is this logo on the DMR called?
Seen it posted before.
I could have swore the exact same thing.... There wasn't a composer change or anything was there?
I've tried to go back time and time again, but there are far too many fun sapping problems that I just can't live with. It feels like I'm playing Halo at half speed, for one.
It made Halo 4 look like Halo 2 on crack as a result. And that made me really happy.
Tojima is audio director. Composer is someone else.
This has to be some kind of joke, right? I... just... what.Because Bungie's new policy of cut early, cut often is retarded. Yes the game is more polished than the other Halo games, but it is still a turd. Bungie considers Halo 2 an unpolished nightmare, even though it's largely considered the best in the series.
This has to be some kind of joke, right? I... just... what.
This has to be some kind of joke, right? I... just... what.
I got in late in the game, so didn't experience the first wave. Guess I came in after the title update.It's clearly unpolished. The MP without the title update was complete and utter garbage.
This has to be some kind of joke, right? I... just... what.
Is Jen Taylor voicing Cortana? Who were the woman and man in the motion capture part of the Halo 4 video? Jedi Otter
The man and woman in the video were incredibly talented actors. Their roles in Halo 4 are pivotal and essential to the story were telling, but well talk more about those and other actors in the future. I think Halo fans will be calm and happy about our casting, including MP V/O, but were not revealing more at this time.
I knew that Halo 2 development took it's toll on Bungie, but did know it went that far.The game had it's third act cut off. Joe Staten added all the facial animation in the last 24 hours of development, and only because he was allowed into the code repo to do it (at that point, the game had been locked down for cert. He mentions this in the H2 Legendary commentary). The development destroyed people's personal lives and relationships. They basically spent the game in eternal crunch.
They make it well known that they do not view how they made Halo 2 favorably.
Halo 2's campaign was ass coming from something as platform defining as CE's. Yeah yeah expanding the universe seeing into the Covenant's side yada yada yada, game felt far more railroaded and encounters were bland as a result.
But damn if that MP wasn't so worth it.
Tojima is audio director. Composer is someone else.
'largely'? By who? You and your friends?Because Bungie's new policy of cut early, cut often is retarded. Yes the game is more polished than the other Halo games, but it is still a turd. Bungie considers Halo 2 an unpolished nightmare, even though it's largely considered the best in the series.
Well said. I absolutely adored playing custom games with friends, but online was a completely different story. It was my first foray into online gaming and I was hopelessly outclassed by foul-mouthed children who knew every trick/glitch of the game.Well, to be fair, Halo 2 was an unpolished nightmare. The game was up to its neck in glitches and exploits. Now, whether or not that impacted your enjoyment of the game is up to you.
Interior combat (end of High Charity, Sacred Icon, The Great Journey) was a step up from CE's, though. My humble opinion.
But the thing I took out of this is that they put their heart into it. Halo 2 broke their heart, and instead they took "Well, let's not get our heart broken again" instead of "Well, let's try again". Halo 3 and ODST feel more like the correct way of looking at it, but with Reach it seemed like urk was mentioning cut after cut in the weekly updates, and the cut early cut often motto became the main focus.The game had it's third act cut off. Joe Staten added all the facial animation in the last 24 hours of development, and only because he was allowed into the code repo to do it (at that point, the game had been locked down for cert. He mentions this in the H2 Legendary commentary). The development destroyed people's personal lives and relationships. They basically spent the game in eternal crunch.
They make it well known that they do not view how they made Halo 2 favorably. And I can see how, from a Bungie employee's perspective, how it'd color your opinion of the final game.
Interior combat (end of High Charity, Sacred Icon, The Great Journey) was a step up from CE's, though. My humble opinion.
Do we have a confirmation Jen Taylor and Steven Downes are doing Cortana and Chief?
I know that Steve isn't a voice actor by trade... and they seem to want to give Chief a bigger place in the story. Seems like he's going to have more lines.
Don't expect Chief to suddenly start long monologues. His story will be defined by circumstances and events.
Don't expect Chief to suddenly start long monologues. His story will be defined by circumstances and events.
That's a good thing IMO.
Fair enough, interiors in general were a weakpoint for CE. Though interior combat is something I got from just about every other FPS leading up to Halo, which is why it doesn't resonate with me strongly within Halo. 2 having the lamest larger scale outdoor sequences makes it feel the least Halo to me as a result.Interior combat (end of High Charity, Sacred Icon, The Great Journey) was a step up from CE's, though. My humble opinion.
By any reasonable measure (reviews, online populations, etc) Halo 2 was not as 'good' as its later brethren. (That said, it was groundbreaking, and deserves a special place in history for that fact alone.)
Frankie, if we get any say in the Special Edition or Legendary Edition for Halo 4, please include a disc-based soundtrack at the very least. That would be awesome.
Heck, I'd love the Legendary to have a disc-based OST and a full sized art book at least.
Do we have a confirmation Jen Taylor and Steven Downes are doing Cortana and Chief?
I know that Steve isn't a voice actor by trade... and they seem to want to give Chief a bigger place in the story. Seems like he's going to have more lines.
Levelup showed a tease of their new Halo Vintage collection. It looks great, but I still like the 343i employee clothes a lot more. Open the store already!
It looks great, but I still like the 343i employee clothes a lot more. Open the store already!
I've tried to go back time and time again, but there are far too many fun sapping problems that I just can't live with. It feels like I'm playing Halo at half speed, for one.
It made Halo 4 look like Halo on crack as a result. And that made me happy.
By any reasonable measure (reviews, online populations, etc) Halo 2 was not as 'good' as its later brethren. (That said, it was groundbreaking, and deserves a special place in history for that fact alone.)
STOP MAKING SENSE. REACH SUCKS AND HALO 2 IS THE BEST AND EVERYONE KNOWS IT AND I DONT CARE WHAT ANYONE SAYS.'largely'? By who? You and your friends?
I'd say the Campaign is generally considered the weakest in the Halo series, and while the multiplayer was hugely popular in its time, a lot of that popularity came from the fact that there was nothing on its level. It was plagued with bugs and glitches that made Matchmaking a quagmire for many players.
I'd say that Halo 3 was more popular, had better netcode, and fewer bugs. Reach had better netcode still (though it had some game changers that rubbed parts of the community the wrong way - certainly a majority of vocal HaloGAF).
By any reasonable measure (reviews, online populations, etc) Halo 2 was not as 'good' as its later brethren. (That said, it was groundbreaking, and deserves a special place in history for that fact alone.)
Sorry. Not High Charity. The end of Gravemind: http://www.youtube.com/watch?v=atXUJU3EDFs&t=37m13sEnd of High Charity? Ehh. The other 2? I fully agree. And the urban combat in Outskirts was sooo good.
STOP MAKING SENSE. REACH SUCKS AND HALO 2 IS THE BEST AND EVERYONE KNOWS IT AND I DONT CARE WHAT ANYONE SAYS.
So you take a random image. Open photoshop. Load up a few paintbrushes and the eraser tool. And print money.
Tempted to go into t-shirt business, looks like anyone could make that.
Bridges burned. Threats will be made. He will join Zayne in the twitter ghetto.What will you do when they announce that the new apparel store is US only?