Just found a leaked pic of the Halo 4 Sniper:
What I like about inulv vehicles is that they always keep vehicles in play and that going into enemy territory with one might be handing it to them, but this could be interesting as well. Something other than getting it destroyed and waiting for it to respawn at the base again.What if instead of easily-destructible vehicles or invincible vehicles, you find a middle ground that has some degree of strategy?
Say your standard Warthog has 100 'health'. You drive in towards the enemy base and they tear it apart, to zero health. Warthog explodes, everyone is ejected and has their shields popped (but they're not automatically killed) and the vehicle becomes unusable. However, any player can walk up to the dead warthog and repair it (same button as flipping it). Once the vehicle has a set amount of health repaired (say, 20) it can be driven again.
As a bonus, the passenger could have access to an on-board repair system, so instead of shooting he can be fixing the vehicle as it's driving around. Not so fast that he can keep the vehicle up through heavy fire, but enough that he can bring it back up a little between strafing runs. This comes at the cost of being able to shoot, so it's not something you'd ever want to do under fire (in fact, to keep it from being abused, it could automatically be disabled if you've been damaged in the last 3 seconds or something).
Throw in an Armor Ability or Specialization or something that increases how quickly you can repair vehicles and you've got something to play with. Maybe even a passive ability that auto-repairs vehicles you're in or increases their maximum 'health'.
Might be an interesting strategy to leave enemy vehicles with 21 health and wait for some schmuck to hop into it for a quick and easy shield-pop.
That's the best part, since the vehicle destruction is so far away being realistic. Vehicles (like the warthog) would not explode from gunfire; even shooting the gas tank would not give that stupid movie effect. What should happen is the vehicle should break down/no longer be operable. The only thing that should utterly destroy vehicles in an explosion is the rocket launcher/similar weapons.It had server browsing and very wonky netcode! On PC at least. Anyways, there are some cases of things being altered for the sake of matchmaking like aim-assist, but this isn't it at all. Invul vehicles should make a comeback-- even though I know it won't happen because everyone has a boner for "realism".
Halo 2 did vehicles well... That and many other things. Why the developers have to fuck with things that worked perfectly once we'll never know.
Halo 2 did vehicles well... That and many other things. Why the developers have to fuck with things that worked perfectly once we'll never know.
What I like about inulv vehicles is that they always keep vehicles in play and that going into enemy territory with one might be handing it to them, but this could be interesting as well. Something other than getting it destroyed and waiting for it to respawn at the base again.
I'm glad you guys aren't making the game.
I can only hope they went the H2 route of linking player health to vehicles.
I would want player health to be linked to the vehicle taking damage as well, I just don't want the vehicle to become invalid because I killed the driver.I'm glad you guys aren't making the game.
I can only hope they went the H2 route of linking player health to vehicles.
The more I think about it, the more I would be okay with a Halo spinoff done in the vein of Battlefield. Minus ADS and weapon attachments.
The more I think about it, the more I would be okay with a Halo spinoff done in the vein of Battlefield. Minus ADS and weapon attachments.
The more I think about it, the more I would be okay with a Halo spinoff done in the vein of Battlefield. Minus ADS and weapon attachments.
So... Invasion?
12v12, BF sized maps, just rip off Rush and Conquest wholesaleSo... Invasion?
This is my most wanted combo ever. Well, actually it's a tie between this and a Battlefront style Halo game.
Halo 2 did vehicles well... That and many other things. Why the developers have to fuck with things that worked perfectly once we'll never know.
Yeah, Halo 2 was probably the most well-received Halo game and most popular but they keep moving further away from that game. You can preach "change" and "evolution" all you want but it's not making a better game. Playing split-screen 1 v 1s in Halo 2 is still the most fun gaming experience I have.
Yeah, Halo 2 was probably the most well-received Halo game and most popular but they keep moving further away from that game.
edit: even after launch settled down, Halo 3 maintained 3x the peak concurrent users that Halo 2 ever did.
Source: Bungie Publications, E Pluribus Unum: Matchmaking in HALO 3
dat consistency.
That kind of comparison is unfair anyway for the same reason every new CoD breaks sales records. More people have consoles/come of age/buy them.
And Halo 2's last year was competing with Xbox 360 games.
Hell, if I recall, Halo 2 had more live activity than Gears of War.
edit: even after launch settled down, Halo 3 maintained 3x the peak concurrent users that Halo 2 ever did.
Source: Bungie Publications, E Pluribus Unum: Matchmaking in HALO 3
What? Unfair in what regard? Weren't we discussing popularity? What's unfair about comparing populations in a discussion of popularity?That kind of comparison is unfair anyway
Hence it was the least popular.Well I mean the number of people on XBL was way smaller during the OG Xbox days than when Halo 3 launched.
edit: even after launch settled down, Halo 3 maintained 3x the peak concurrent users that Halo 2 ever did.
Source: Bungie Publications, E Pluribus Unum: Matchmaking in HALO 3
The more I think about it, the more I would be okay with a Halo spinoff done in the vein of Battlefield. Minus ADS and weapon attachments.
This is my most wanted combo ever. Well, actually it's a tie between this and a Battlefront style Halo game.
Um, not even close.
Wow...wut
I'd love to see that with Halo 3 vs Halo Reach.
Well I mean the number of people on XBL was way smaller during the OG Xbox days than when Halo 3 launched.
Then why not a huge spike for Halo 2 when the 360 came out?
What? Unfair in what regard? Weren't we discussing popularity? What's unfair about comparing populations in a discussion of popularity?
Hence it was the least popular.
Sometimes GAF makes my brain ache.
Wow...wut
I'd love to see that with Halo 3 vs Halo Reach.
I was the same way when I was her age, still get motion sick super fast; I recall my mom hauling me around like this as I turned her car into a rolling vomitorium. Kiddo had a rough day.
I remember being on a family road trip around NorCal when I was younger. My sister was about 5 and she was getting motion sickness so we stopped the car. as soon as my mom opened the door, she vomited everywhere out the side of the car. When the smell hit me, I vomited too.Hi. Gonna catch up on the thread and then crash.
Well I mean the number of people on XBL was way smaller during the OG Xbox days than when Halo 3 launched.
Thinking about playing through Metroid Prime again; only not sure how bad it will look on big screen and massive sub-hd...
Should have gotten the collection when it came out, damnit.
MetroiWii-U collectioWii-U coming next yeaWii-U!Thinking about playing through Metroid Prime again; only not sure how bad it will look on big screen and massive sub-hd...
Should have gotten the collection when it came out, damnit.
MetroiWii-U collectioWii-U coming next yeaWii-U!
lolHALO REACH POPULATION
Conversely, this is hilarious.Popular was probably the wrong word. Let's be real, Halo 2 was the best game by far. Halo 3 and CE are right behind it though. Reach is somewhere way below not even in the same league. I like Reach too, but to even say it's on the same level as the trilogy games is hilarious.
edit: even after launch settled down, Halo 3 maintained 3x the peak concurrent users that Halo 2 ever did.
Source: Bungie Publications, E Pluribus Unum: Matchmaking in HALO 3
That Zelda tech demo from last year looked great though, but you know Zelda and tech demosIf I was going to get a WiiU then I might be excited; but since they didn't announce anything Zelda or Metroid related, I really don't care about their new system.
Dat install base.
That Zelda tech demo from last year looked great though, but you know Zelda and tech demos