Sorry, my bad.This is not a multiplayer vidoc.
I told you.Sorry, my bad.
Someone should make Haven in Halo 3's forge so we can run customs on it
Someone should make Haven in Halo 3's forge so we can run customs on it
You missed it by about 17 hours. I think some folks are running it tonight though.Yo who is down for some classic ol Halo 3?
It has some bad stuff too, but I don't think as much bad stuff as Reach does.
Narrow FOV, crappy netcode sometimes, inconsistent BR...
but then you compare that to bloom, nuclear grenades, awful vehicles, the banshee, sprint double melee, derp rockets, easy sniper (well not for me), etc
MLG Halo 3 settings are amazing though.
Good video.
Yes, but the core gameplay is so much more fun than Reach, the vehicles, the weapons, and even the maps. It's sad.
https://www.youtube.com/watch?v=sscCrd7i2Ek
A video by Halo Waypoint about Halo 4's presence at E3.
Btw. Louis Wu has an appearance in that video.
I just got clowed by the AR Rush on Last Resort. Why the fuck is that shit so strong? Are my BR shots even doing anything?I agree, especially about the maps.
While AR rush + melee is still in Halo 3 and annoying, Halo 3 feels more like a 'gun game' to me than Reach usually does with its massively overpowered grenades and sprint+melee.
This is what I keep hearing about Halo 4 (from the pros) as well, sprint doesn't look nearly as fast as it is in Reach, not to mention your precision weapon isn't gimped by bloom, and has stopping power.
I'm fairly certain that I spent more time forging in Halo 3 than actually playing. One of the few things Reach got right was the ability to merge objects without having to resort to a physics glitch.Someone should make Haven in Halo 3's forge so we can run customs on it
I just got clowed by the AR Rush on Last Resort. Why the fuck is that shit so strong? Are my BR shots even doing anything?
I'm fairly certain that I spent more time forging in Halo 3 than actually playing. One of the few things Reach got right was the ability to merge objects without having to resort to a physics glitch.
Well, Halo 3's Forge was bad. I could poop out a better editor than that (I've spent a lot of time working on video game editors, especially ones where you place objects, edit properties and sculpt terrain).
Yea its dumb, too strong.
It might not have the magnetism of the Reach one, but if you can hold your crosshair on anyone at all, it kills.
At mid-close range, it kills faster than 4sk BR (since the BR is rarely 4sk in 3 trolololol). Now that I think about it, this is probably what we will be seeing in 4, haha. Scary. Hopefully they will bring the effective range in a bit!
At least the AR in 4 sounds good; sounds like a popgun in 3.
It was pretty bad, but some really good stuff came out it despite the obstacles. I had a blast working with some of the MLG forge guys during the unofficial 1v1 competitions in H3.Well, Halo 3's Forge was bad. I could poop out a better editor than that (I've spent a lot of time working on video game editors, especially ones where you place objects, edit properties and sculpt terrain).
It's funny how play styles color perception of weapons... I absolutely NEVER worried about an AR rush in H3, and typically don't find much of an issue with sprint+melee in Reach. Doesn't discount the fact that several bullets from an AR and a melee would kill... but man, I just never found it an issue.
But I was a pretty passive player in H3 and typically tried not to get in melee range unless it was on my terms... some of that still sticks.
You missed it by about 17 hours. I think some folks are running it tonight though.
Well the AR is meant for close range, what do you expect getting in close with a mid range weapon?I generally don't worry about it either, but sometimes I tend to get caught a bit too close to someone with an AR and even if I manage to land all my shots with a BR, I'll still lose. This could be solved by better situational awareness
I just feel like you should be able to melee kill after like, 2 BR shots, but it doesn't work.
Yeah, Halo 3 MLG with like 2 other people on the planet.MLG.
Well the AR is meant for close range, what do you expect getting in close with a mid range weapon?
Nathan Fillion high-five was awesome.https://www.youtube.com/watch?v=sscCrd7i2Ek
A video by Halo Waypoint about Halo 4's presence at E3.
Btw. Louis Wu has an appearance in that video.
Nathan Fillion high-five was awesome.
lol - I thought that was an Alan Tudyk high-five!Nathan Fillion high-five was awesome.
That's exactly what it was intended to be, a map editor and a (light) map creation tool. What it isn't is an advanced terrain editor or map creator.Halo 3's Forge was never intended to be a map editor.
That's exactly what it was intended to be, a map editor and a (light) map creation tool. What it isn't is an advanced terrain editor or map creator.
Only one question: do you like Armor Lock?Hey guys, ii guess my account just got approved. I'm now part of newGaf
Nathan Fillion high-five was awesome.
I prefer ZB (locked rof DMR) to 75% bloom and 100% bloom but most people here have played more 75 and 100% bloom to ZB, it just makes more sense.
Go into forge and move some spawns and weapons around, throw some boxes in there too. Guess what, you just edited the map. At the minimum, and by definition, forge is a map editor.Not according to Bungie.
Only one question: do you like Armor Lock?
Hey guys, ii guess my account just got approved. I'm now part of newGaf
Nathan Fillion high-five was awesome.
lol - I thought that was an Alan Tudyk high-five!
Halo 3 more of a gun game than Reach? That's a good one.
You pass the test, now we won't KILL YOU.fuck that shit
It's BOTH!
You pass the test, now we won't KILL YOU.
I, for one, prefer 85% bloom to zero bloom.Who? Everyone I've seen post on here says they'd prefer zero-bloom, but there is some mysterious group of players that everyone thinks we need to cater to and they apparently love bloom. Who on here prefers bloom over no-bloom? Speak up, damn you!
Heh - I know, I was just saddened by the fact that the two posters above me ignored Tudyk.It's BOTH!