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Halo |OT5| Believe, Again

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I agree with Frye on DKC 1. I haven't played it in ages, but I remember being absolutely blown away at how the 2nd one compared to it. The levels designs and gameplay mechanics (of which there was practically a new one on each and every level) was just extraordinary.

Four sleeps.
But how long are the sleeps? I'm about to have my second cat nap for the day.
 

FyreWulff

Member
I agree with Frye on DKC 1. I haven't played it in ages, but I remember being absolutely blown away at how the 2nd one compared to it. The levels designs and gameplay mechanics (of which there was practically a new one on each and every level) was just extraordinary.

I remember it being cool one day when they disclosed Rare's technical tricks for DKC1 and 2.

- they messed with how fast the SNES did scanlines to get more colors out of the system.

- The DKC games didn't have a persistent HUD because Rare was using all the layers of the SNES to get the maximum variety and performance out of the system. So they drew item counts/etc onto the screen as sprites and then shuffled them off the screen as soon as possible.

So almost out of neccesity, they created one of the earliest "HUDless" games.

edit: Marioworld did cool stuff like this too. Like for example: it colors pipes on the screen based in which 'screen' of the level they're in. So if you're in the level's fourth screen, the pipes will be yellow. 6th is red pipes. It's not actually stored in the pipe's title data. If you mod MarioWorld and place a pipe on the border between two screens, it'll be two different colors.

Same thing with item boxes, what's in an item block is determined by it's x position.
 
Likewise.
Totally worth it.

Is this the "map failed to load" error? I get that often in Doubles; after three instances the other player gets booted, but sometimes it seems like they're using it to override my vote.
During the last couple of Firefight weeklies, I was in the regular playlist and the load error happened about every other game. It was infuriating.

Four sleeps.
I can't tell you how much it sucks that you'll be in my hometown and I won't get to meet you OR play Halo 4. Impossible to find tickets now. :-(
 

Homeboyd

Member
This is aweSome. Not specifically what was said, but the fact it was said. I know bits of it are things you guys have said in the past, but reading humbLed replies from you gUys is really nice to see. Glad someone like Fyre (and a few others here) is/are able to aRticulate the concerns most of us have even if we're not aware they exist. Most of the stuff you guys talk about being Problems in Reach are things I don't even notice... Or at least I'm not aware how they're linked to the root of the problem.
 

Shadders

Member
I speak for myself and and everyone else at 343 when I say that we absolutely care about Halo and its fans.

So this 8GB thing.. that's to store the Spartan Ops content, right? Not to just play War Games?

Four sleeps.

Until Bungie Day? Interesting.. Bungie to do a last Halo hurrah and drop a new map? :p

EDIT:
That's a coincidence that didn't occur to me til you typed it. Not connected to Bungie Day.
Oh :(
 

FyreWulff

Member
Until Bungie Day? Interesting.. Bungie to do a last Halo hurrah and drop a new map? :p

They'd need to patch Reach again to even load another DLC map. Reach 1.2 will happen at the same time Bungie's Pheonix releases.

Also we actually know from the Bungie contract that Bungie was no longer allowed to work on new Halo content after March 31, 2011

edit: Travel plans changed. I'll have like a half hour to look at Seattle now, instead of most of a day. Oh well, guess I have to wait until PAX to see it again.
 

Shadders

Member
They'd need to patch Reach again to even load another DLC map. Reach 1.2 will happen at the same time Bungie's Pheonix releases.

Also we actually know from the Bungie contract that Bungie was no longer allowed to work on new Halo content after March 31, 2011

Yeah, I know it's not happening, Frankie confirms it up the page. Regarding the contract though, I wouldn't read too much into that, contracts can change all the time.
 
Ooh 4 more days till 343 does something? I'm also pretty interested in bungie day and what those golden tickets given out in the grab bags unlock
 
I'll gladly own the decisions we made regarding Halo: Anniversary because, while not perfect, they provided the best experience for the widest audience. I've always appreciated your passion for legacy items in Halo, because they're very personal to your enjoyment of the Halo experience. Please understand that we don't have the luxury to focus on personal opinions all the time because sometimes tough calls are for the greater good. When we made the call to do a title update for Reach, our number one pillar was "DON'T BREAK HALO: REACH." The method we used for the title update was seen as the best solution to this very complex task. We didn't set out to break interoperability for LAN with the title update but the constraints of time and resources made supporting that feature from a test perspective impossible. And remember our core pillar was "DON'T BREAK HALO: REACH." I'm not going to bother digging into the "default Reach" stuff much, but I will say this. The quote that you so love to bring up about our so-called promise was in reference to changing the game to zero bloom, so using that as some umbrella statement is disingenuous at best.

I absolutely agree with you that Halo: Reach has too many playlists, and this is something we will be addressing. Additionally, we've learned a lot from our successes and failures regarding playlist management for Reach. I know Frank has said this before, but we're planning to have a much more streamlined hopper experience for War Games when we launch Halo 4.

We're not perfect. We're human beings. We've made mistakes in the past and will certainly make them in the future. I won't ask you to trust us, but I speak for myself and and everyone else at 343 when I say that we absolutely care about Halo and its fans. We will always try to make decisions that benefit the widest number of players. Sometimes that will cause us to step on individual toes. That is unfortunate, but it is also reality.

tl;dr

Why are you posting this in the platformer discussion thread? Go back to Waypoint skinny man.
 
I absolutely agree with you that Halo: Reach has too many playlists, and this is something we will be addressing. Additionally, we've learned a lot from our successes and failures regarding playlist management for Reach. I know Frank has said this before, but we're planning to have a much more streamlined hopper experience for War Games when we launch Halo 4.

Weird, I have no job offer letter on my desk.
 
Ooh 4 more days till 343 does something? I'm also pretty interested in bungie day and what those golden tickets given out in the grab bags unlock

I wouldn't hold my breath for that. I'm excited for Bungie Day but I doubt we'll hear anything from the Golden Ticket holders any time soon (unless one of them is foolish enough to break NDA and disqualify themselves).
 
This is a goddamn lie, CyReN. Why do you spread this filth?

hypnotoad5ufta8ty6.gif
 
K

kittens

Unconfirmed Member
1. Yoshi's Island is the best SNES platformer.
2. It's a Yoshi game, not a Mario game.
3. I'm right and you're wrong (unless you agree with me).
 

kylej

Banned
I absolutely agree with you that Halo: Reach has too many playlists, and this is something we will be addressing. Additionally, we've learned a lot from our successes and failures regarding playlist management for Reach. I know Frank has said this before, but we're planning to have a much more streamlined hopper experience for War Games when we launch Halo 4.

I feel like I've been hearing this for years now. Learned from mistakes, listening to feedback, care about the community, Love Bungie, etc, etc, but we still get the same puzzling matchmaking decisions over and over and over again. The total and absolute lack of transparency regarding any type of matchmaking decisions outweighs more promises from a Halo developer in my eyes. I have no idea what goes into matchmaking updates, for all I know there could be 10 people working around the clock who are doing the best they can, but all I see is the end product which is, quite frankly, terrible. You're asking for faith in the future without earning it today. A statement like "we will be addressing [Reach's playlists]" is a little absurd given that we're four months away from Halo 4's launch and the Reach playlists are as bad as they've ever been. When will they be addressed? There isn't even a July matchmaking update, is there?

Given how integral matchmaking is to the longevity of each Halo game, and how divisive changes are among the community, I think a separate matchmaking blog in Waypoint could go a long way. I'm thinking of a less dense version of what OKCupid or Valve does ie http://blog.okcupid.com/index.php/your-race-affects-whether-people-write-you-back/ or http://blogs.valvesoftware.com/economics/arbitrage-and-equilibrium-in-the-team-fortress-2-economy/

Have updates on what is being worked on, get feedback from the community, show some metrics and statistical data, etc. Right now, matchmaking news is wedged into a short paragraph beneath a mountain of grunt pictures, which favors nobody.
 

urk

butthole fishhooking yes
That's a coincidence that didn't occur to me til you typed it. Not connected to Bungie Day.

FYI, Bungie Day happens on 7/7 every year. You can mark it on your calendar for future reference.

I wouldn't hold my breath for that. I'm excited for Bungie Day but I doubt we'll hear anything from the Golden Ticket holders any time soon (unless one of them is foolish enough to break NDA and disqualify themselves).

No NDA for the first phase. We'll have some other smallish stuff for everyone else, too. Smallish, but hopefully fun stuff. Def no need to lose any sleep, or to start the countdown clock running on DBO, though.
 
They are on the disc, this is a mandatory disc-based install. If I'm reading it correctly.

I'm pretty sure that Spartan Ops isn't on the disc, and the 8GB is the space for them to be downloaded each week. I think some 343 employee (might have been Ellis) directly confirmed this at E3.

edit: and to be honest, it's really irking me right now that they're going out of the way to ship a second disc with Halo 4 but can't even be assed to make a Halo: Reach: Mythic disc.

What is this about a second disc for Halo 4?

Is this the "map failed to load" error? I get that often in Doubles; after three instances the other player gets booted, but sometimes it seems like they're using it to override my vote.

Sometimes. If it's a DLC map, then it probably is. If it's a disc map, than someones DVD drive fails to load that map from the disc for whatever reason. Happened to a friend of mine with Halo 3 (after a couple of years, his disc failed to load The Pit).

I absolutely agree with you that Halo: Reach has too many playlists, and this is something we will be addressing. Additionally, we've learned a lot from our successes and failures regarding playlist management for Reach. I know Frank has said this before, but we're planning to have a much more streamlined hopper experience for War Games when we launch Halo 4.

I like this statement. Hopefully this comes to fruition.

We're not perfect.

UNACCEPTABLE!
 

heckfu

Banned
FYI, Bungie Day happens on 7/7 every year. You can mark it on your calendar for future reference.



No NDA for the first phase. We'll have some other smallish stuff for everyone else, too. Smallish, but hopefully fun stuff. Def no need to lose any sleep, or to start the countdown clock running on DBO, though.

Destiny.bungie.org HNNNNNNNNNNNNG
 

GhaleonEB

Member
Four sleeps.
Dun dun DUNNNNNN

I'll still be on the road then but will check in for sure from a hotel.

Disneyland/southern California romping complete, as of last night. Chilling until things are done blowing up tomorrow night, then hitting the road on the 5th to head home. Been a fun, exhausting vacation. Good to see family but I can't wait to get out of this state.

I'll gladly own the decisions we made regarding Halo: Anniversary because, while not perfect, they provided the best experience for the widest audience. I've always appreciated your passion for legacy items in Halo, because they're very personal to your enjoyment of the Halo experience. Please understand that we don't have the luxury to focus on personal opinions all the time because sometimes tough calls are for the greater good. When we made the call to do a title update for Reach, our number one pillar was "DON'T BREAK HALO: REACH."

*snip*
At the risk of sounding like a dick, how does keeping the Needle Rifle in the TU playlists fit into this? IIRC it was Shishka who pointed out, after the auto-headshots were found at HaloFest on reduced bloom game types, that it was not appropriate to have the weapon on those game types in matchmaking. But they're still there.

I absolutely agree with you that Halo: Reach has too many playlists, and this is something we will be addressing. Additionally, we've learned a lot from our successes and failures regarding playlist management for Reach. I know Frank has said this before, but we're planning to have a much more streamlined hopper experience for War Games when we launch Halo 4.
I would like to submit for your consideration that Firefight has exactly the correct number of playlists (three). No streamlining required.
Please don't take Doubles away from me. It's all I have left in Reach's playlists. :(

Will watch, thanks.

Edit: ah, it all makes sense now. I had a similar experience with that "game", which I suspect is really an experiment to see what people will be willing to subject themselves to.
 

789shadow

Banned
Hey, Monster, I'm going to need a replacement for Napsta. There was only one time my team could play with him, and that was yesterday.
 

Woorloog

Banned
It shows up on mine so I think you're right. I can't believe someone is using outdated calendar software that doesn't list this national holiday.

I know Croatia still opens its banks on Bungie Day but that is the only exception I can think of

You should visit Finland, other than me, no one here probably knows of Bungie Day.

Well, i can't remember there being any other HaloGAFer who is from Finland anyway.
 
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