With Demon's multi-quote function, it's like a summary of the best/interesting bits of the last ten pages or so.
Q: I'm very interested in the multiplayer! I loved the way the ranking systems were done in Halo 2, and wasn’t as happy with the ranking systems in Halo 3. Would there be a chance that they would bring back a similar ranking system in Halo 4 like it was in Halo 2? It felt more competitive and fun in Halo 2 to reach a 35+ level.
A: We have a different career progression model in Halo 4 that spans traditional MP as well as Spartan Ops. It should be a satisfying measure of experience AND skill, but we will have more to say about that and other stat tracking at a later time.
That is an excellent way to put it.
It's basically the stuff that is actually related to Halo.
Maybe for you.
Lets say this game ships late 2013 early 2014 (being optimistic) If Halo 4 does not go full reachthen its still going to be Very active around that time period.you never go full reach
Top 5 XBL games easy (reach currently sits a 6).
The very last thing any company wants to do is have the player base split across 2 games like that.
And honestly IMO the CE map pack for Reach was great id gladly take a Halo 2 Map pack for Halo 4 providing it ends up being a fun game. Having 2 "current" halo titles is not something i want to do and launching another MP title that close to the launch of the last game kind of undermines all the work that would of been put in.
TLR Split player base sucks, Halo 2 MP is broke, Halo 2 Map pack is more likely and frankly preferable.
Yeah, there's no way it's happening.I'd be down for a Halo 2 Anniversary. But there's no way it will have multiplayer.
Eh, I love Battle Canyon as much as Beaver Creek. Good remakes are possible.I.....don't want Halo 2 maps in Halo 4.
Reach proved that old maps don't work with new mechanics.
Maybe for you.
Lets say this game ships late 2013 early 2014 (being optimistic) If Halo 4 does not go full reachthen its still going to be Very active around that time period.you never go full reach
Top 5 XBL games easy (reach currently sits a 6).
The very last thing any company wants to do is have the player base split across 2 games like that.
And honestly IMO the CE map pack for Reach was great id gladly take a Halo 2 Map pack for Halo 4 providing it ends up being a fun game. Having 2 "current" halo titles is not something i want to do and launching another MP title that close to the launch of the last game kind of undermines all the work that would of been put in.
TLR Split player base sucks, Halo 2 MP is broke, Halo 2 Map pack is more likely and frankly preferable.
Yeah, there's no way it's happening.
343: We don't want to split the fanbase.
Splits fanbase with playlists.
I.....don't want Halo 2 maps in Halo 4.
Reach proved that old maps don't work with new mechanics.
Maybe for you.
Lets say this game ships late 2013 early 2014 (being optimistic) If Halo 4 does not go full reachthen its still going to be Very active around that time period.you never go full reach
Top 5 XBL games easy (reach currently sits a 6).
The very last thing any company wants to do is have the player base split across 2 games like that.
And honestly IMO the CE map pack for Reach was great id gladly take a Halo 2 Map pack for Halo 4 providing it ends up being a fun game. Having 2 "current" halo titles is not something i want to do and launching another MP title that close to the launch of the last game kind of undermines all the work that would of been put in.
TLR Split player base sucks, Halo 2 MP is broke, Halo 2 Map pack is more likely and frankly preferable.
I don't think they'll want to take players away from Halo 4 MP. It would be a blow to the momentum they're trying to build and carry forward into Halo 5 and 6.Why?
Maybe for you.
Lets say this game ships late 2013 early 2014 (being optimistic) If Halo 4 does not go full reachthen its still going to be Very active around that time period.you never go full reach
Top 5 XBL games easy (reach currently sits a 6).
The very last thing any company wants to do is have the player base split across 2 games like that.
And honestly IMO the CE map pack for Reach was great id gladly take a Halo 2 Map pack for Halo 4 providing it ends up being a fun game. Having 2 "current" halo titles is not something i want to do and launching another MP title that close to the launch of the last game kind of undermines all the work that would of been put in.
TLR Split player base sucks, Halo 2 MP is broke, Halo 2 Map pack is more likely and frankly preferable.
There'd have to be an anniversary gametype. Vanilla Halo 4 would never work on Halo 2 maps. Can you imagine sprint on lockout?
I don't think they'll want to take players away from Halo 4 MP. It would be a blow to the momentum they're trying to build and carry forward into Halo 5 and 6.
It'd be sweet if they did strictly only campaign or only multiplayer, then released it as an Arcade title.Yeah, there's no way it's happening.
What if they just add a hardcore playlist like they did with Halo Anniversary map pack? Only BR + no sprint + fast movement.
Oh absolutely. Im curious is sprint can be disabled in Halo 4 via custom options, my guess is yes.
Anniversary gametype would be fine, In fact it probably what the "classic" gametype is that 343 has alluded to. No sprint, Set Loadout(s), 3Sec Spawns ect
I hope there isn't a Halo 2 remake. I don't want Halo to become like Pokemon where every generation we're re-playing a game from 2 generations ago. It makes no sense.
I don't want a Halo 2 map pack either. As much as I love those old maps, it's time for some new maps that are actually good. I think Reach had maybe two good maps and that's just not acceptable.
I hope there isn't a Halo 2 remake. I don't want Halo to become like Pokemon where every generation we're re-playing a game from 2 generations ago. It makes no sense.
I don't want a Halo 2 map pack either. As much as I love those old maps, it's time for some new maps that are actually good. I think Reach had maybe two good maps and that's just not acceptable.
Don't want to split the playerbase? Replace Halo 4's MP with Halo 2's. There. Done. Ship it.
I don't really care about getting a remade H2 campaign, either. Just re-release it on XBLA without the ghosting glitch, and call it a day.I'd rather them come out with something like ODST, something related but totally different. If it does happen, it's only a matter of time until Halo 3 Anniversary comes out.
Eh, I love Battle Canyon as much as Beaver Creek. Good remakes are possible.
Halo 2 needs a facelift more than CE did. I've always thought it was by far the ugliest Halo game. Muddy textures throughout, and drab environments.
The problem, then, lies in the fact that those maps would be more or less useless in the regular playlists. Which is kind of stupid.
I didnt care much for CE Anniversary, I was falling asleep by the end of that campaign. Game was a steaming turd mixed with hot wet garbage.
I think I would like to play H2 with the new graphics and such though. I think cause thats when I hopped onto Halo and that is Halo to me.
Its like a timing thing, people like what Halo was to them. Then they dont want change after that.
Evolve?Or allow the game to evolve without totally breaking it.
Still have no idea when my or the opposing team can play.
Yeah, putting seven power weapons on the map was a terrible decision. But the map itself is still great... Except for Jetpack, per usual.7 Power weapons.
7.
Battle Canyon would be fantastic without that egregious mistake though, it's too bad there isn't 4v4 objective in Reach either. 5v5 is awful on maps like this one.
I figure even though infinity slayer is the primary mode for H4 its well within reason to assume 343 have play tested various classic variations that strip halo back to its core mechanics and we will certainly see some type of hopper involving it in matchmaking at some point.
Talk to them. Send PMs
I'm pretty sure bs angel posted in a bulletin that there will be a classic hopper on launch.
It seems that way. If the first season's successful, it looks like they'll pull he trigger for more season, probably for a few hundred MS points.But maybe that's what future Spartan Ops seasons will be?
RIP Infinity Slayer
I'm pretty sure bs angel posted in a bulletin that there will be a classic hopper on launch.
HaloGAF + 2 other people.It will be interesting to see the population on that.
Especially during the launch week.
Yeah if true i can see myself spending the majority of my time in that playlist.
I like the idea of having alternate slayer types as a way to break the fatigue of slayer after slayer game.
Reach does this wrong because it fucks around with how the weapon behave.
RIP Infinity Slayer
Don't be surprised if Theater is exactly the same. You have to be realistic about production priorities, and putting in uber-fringe features into theater are probably not high on the priority list.
A Youtube upload feature would probably be a part of the file share though, not a direct Theater feature.
It will be interesting to see the population on that.
Especially during the launch week.
I would be surprised actually. We're hearing that Forge has been improved, MM has been improved, Spec Op's is an evolution of Firefight etc. For them to dump Reach's (in one case retrograde) Theatre into Halo 4, unchanged, would be curious.
I also don't think party viewing is an uber-fringe feature. Only losers go to the cinema alone; you're supposed to go with a group of friends.
Let's not kid ourselves, we all know any "classic" hoppers will be a ghost town.