Without knowing the exact details of how Halo 4's systems work, I can't say exactly. However, here's what was needed in the past few Halo's and what I
anticipate will be needed in Halo 4.
- Movement Acceleration (aka strafe speed)
- Damage Slider, not these arbitrary random percentages
- Aim Assist Slider
Even without the Aim Assist modifier, we could get by with the first two options and make a great game. Like I said earlier though, there are a lot of other, smaller, things that could be changed for the better, but if we're going with a minimalist request...