Ha, ha.
I completely missed this, thanks! Lolololol Dawn of Malice. What a scrub.
With a cameo appearance from Myyke as "Disappointing Man Cannon Wraith" at 0:04 and "Smouldering Wraith Remains" at 0:23.
Ha, ha.
I completely missed this, thanks! Lolololol Dawn of Malice. What a scrub.
So what does Bumper Jumper look like now?
Dammit. 343 should know better, as it's the very best way to play firefight. You also end up with much smoother games.
The game looks like something fun that I want to play. Great video, and I can't wait to hear more detail in the podcast.The build you saw the weapons on was a week or so old, so it's close to what will be submitted, but not final. Compared with E3 builds which are quite dusty now, it was very recent. 88 days to go. Less for us, obviously.
Where is the secondary weapon indicator on the HUD?I'm blind
I may be late on this as I just saw the Weapon Sounds video for the first time a few minutes ago... But did you guys notice this weapon around 0:48? Seems like a new Forerunner weapon to me.
The SAW also took me by surprise. Was this the first time it was shown? I honestly didn't expect this many new weapons anymore after that one press release ("10 new weapons" or something).
Nevermind if this was talked about already. Can't keep up with this thread at the moment.
So what does BJ look like now?
(I can't see the tweet because you blocked me for some reason)
You know, I just realized where we have seen that gun before:
Many people did and still do find it to be an attractive design within Reach's sandbox. I play standard Reach all the time, and I love the way the weapons play against each other. The DMR is a monster in 1.0, it didn't require a buff. The TU was valuable for giving players options, but it didn't create a more balanced game (it introduced glitches, and yeah, I can say glitches now (Napsta) because the bloom adjustment never worked consistently).I said bloom was bad. 343 took over and instituted less bloom and no bloom into many playlists and was celebrated for it. I'm not taking responsibility for any of that, but I think it's pretty clear that bloom as intended was not well liked, and as someone who faced a wall of people defending 100% bloom long before you even started reading HaloGAF, yes, I do feel as though I was proven right.
You make a perfectly reasonable point, but you missed the purpose of my illustrative comment: your usage of Call of Duty as a measuring tool to Halo is fallacious, especially when it involves the inherent qualities of their respective engines. I wasn't sincerely offering the argument that Halo shouldn't provide features that Call of Duty doesn't, silly. It was satire.Which is a problem. I'm not sure why people attempt to use a lack of options as a trump card. Oh your game doesn't let you do this, well THIS game doesn't let you do THIS! Limiting options that have no effect on other people's enjoyment of the game is not something to be happy about.
Great stuff, I'll be watching this version from now on.
I say there should be a going away party sometime this weekend.Likewise. My favorite aspect of the game will be gone.
I like Incubus (up until Murder of Crows), but thought that they and the other rock stuff seemed out of place in the game. I guess I just got spoiled on the orchestral pieces and didn't see a need to add some metal. IMO, that stuff should be part of a montage of some sort.As a fan of metal, I entirely disagree. I thought they did a superb job, totally overcoming the lackluster pop music choices on the H2V1 soundtrack to make it a great album overall.
Same here. Actually, I don't remember ever playing Reach FF with 3 other people that are on my Friends List, which is kinda sad.Dammit. 343 should know better, as it's the very best way to play firefight. You also end up with much smoother games.
I doubt I'll be jumping back into full on firefight then. Just keep it to solo or custom games.
Where were you when waypoint went through its opinion phase to discredit any and every criticism of halo.
The last few times I tried standard firefight at least one of us would lag out or bloop into their own private shadow Firefight universes. Rarely had these problems in doubles.Same here. Actually, I don't remember ever playing Reach FF with 3 other people that are on my Friends List, which is kinda sad.
Seems instead of a solid laser blast though it has more of an plasma explosion now:
This is good.
I've got some questions:I'm always scouring the recesses of the toobs for topics and specific questions I think people will want answered. Feel free to keep throwing them my way.
someone recommend me something new to listen to. i need some new jams
Excellent post, Shake. I don't agree with everything, but well thought out, and I think you summed up my feelings on the SD perfectly.Sticky Detonator: Yeah, yeah, okay, but you robbed me of my trusty GL, and I still need to be convinced.
I'm always scouring the recesses of the toobs for topics and specific questions I think people will want answered. Feel free to keep throwing them my way.
In Halo 4 i was going to BR all the way, but now. I think the DMR is the way forward. In the hands of a capable user it's going to dominate.
Has it been confirmed how many maps are gonna ship? Thread moves too fast to keep up.
So you're saying sometimes I'll be in a BR duel and my opponent will fire an extra round I don't expect? And then my DMR will not be as effective against the next guy's shields as usual? Superb, that'll feel truly unpredictable with some lag tacked on. It's like every new battle will herald a new and disturbing discovery; I can't wait to never know what what I'm going up against ever again!I would like to point out that the loadout system and the support upgrades and tactical packages will be part of that matrix of thought. Again, in playlists where stuff is wide open, Halo 4 is going to push people towards defining play styles that map to their strengths and weaknesses, as well as what loadouts they carry.
Can we go back to talking about dubstep? I enjoy that more.
someone recommend me something new to listen to. i need some new jams
I am very very excited to get my hands on this game. Loadouts and specializations and stuff are actually not sounding like terrible ideas right now.
Railgun: Ruh-roh. I'm not saying this doesn't look cool as shit, but "its basically a Sniper Rifle, Rocket Launcher, and Spartan Laser all wrapped into one" is alarming. Although again there's a contradiction with "hardly a giant-killer".
Can we go back to talking about dubstep? I enjoy that more.
someone recommend me something new to listen to. i need some new jams
I am very very excited to get my hands on this game. Loadouts and specializations and stuff are actually not sounding like terrible ideas right now.
Okay guys, I'm hoping on H3 in 10 mins with Over, join if you want to.
Will close the party at 12 max.
I don't want to have to go to the nightmare that is Waypoint for anything, ever. Hopefully, I can have as much relevant info/stats in the game.If I have a railgun and I kill a guy, I don't need to be told that I've just got a railgun kill. Likewise with any other weapon in the game. After the match I might be curious as to how many kills with the laser I got for example, but that's what medals are for and/or the stats on Waypoint.
Said messages in-game in the middle of your screen are redundant. It was even said that you don't notice them as you're playing... so why are they there in the first place?
Amazing GIF.
Yeah I have a friend that always calls maps in videogames 'boards'. My brain does a "Wait, What" every single time I hear it.The greatest of all videogame word crimes is people who call levels "sheets" or "boards" which is a term that probably goes back to Space Invaders, but definitely Galaxian.
I don't think that Kyle was arguing the balance of the sandbox, just the mechanic of bloom itself. You can certain make the argument that the sandbox is better balanced with the original 100% bloom, but that doesn't mean that bloom as implemented in Reach doesn't suck as a mechanic. It introduces a huge random element into the game as it's very inconsistent, it makes things sloooooow, it's not at all a fun mechanic to use as the player, and it flat out ruins the reliability and usefulness of some guns (Magnum). There is a reason you don't see similar bloom across Halo 4.Many people did and still do find it to be an attractive design within Reach's sandbox. I play standard Reach all the time, and I love the way the weapons play against each other. The DMR is a monster in 1.0, it didn't require a buff. The TU was valuable for giving players options, but it didn't create a more balanced game (it introduced glitches, and yeah, I can say glitches now (Napsta) because the bloom adjustment never worked consistently).
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Like L1NETT said above 10, and then 9 scheduled for DLC post launch (3 per map pack).Has it been confirmed how many maps are gonna ship? Thread moves too fast to keep up.
I'm sorry but that weapon looks nothing like what we saw in the video.
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Gamefuel coming back? This better be real.Montain Dew Incoming marketplace
https://fbcdn-sphotos-h-a.akamaihd.net/hphotos-ak-snc7/293189_10151076189615772_1145148068_n.jpg
Many people did and still do find it to be an attractive design within Reach's sandbox. I play standard Reach all the time, and I love the way the weapons play against each other. The DMR is a monster in 1.0, it didn't require a buff. The TU was valuable for giving players options, but it didn't create a more balanced game (it introduced glitches, and yeah, I can say glitches now (Napsta) because the bloom adjustment never worked consistently).
<---
?
I haven't been on Spotify in sooooooo long. And I haven't listened to anything incredibly new either.
Kendrick Lamar : The Recipe.
Courtesy of GAF-Hop.
Why is a no-scope called a snapshot anyway?
Tested and verified it myself, thanks.Bloom adjustment is fine, don't listen to firewulf.
According to my objective fun-ometer device, it is.it's not at all a fun mechanic to use as the player
Can we go back to talking about dubstep? I enjoy that more.
someone recommend me something new to listen to. i need some new jams
I am very very excited to get my hands on this game. Loadouts and specializations and stuff are actually not sounding like terrible ideas right now.
Both 100% and 85% bloom is garbage. 0% all the way.Tested and verified it myself, thanks.
According to my objective fun-ometer device, it is.
1v1. Right now. ARs only.Both 100% and 85% bloom is garbage. 0% all the way.
1v1. Right now. ARs only.
Yes, for UK at least.