Gonna have to agree with Shake here. Armor Lock totally paused the action and it was something the player could perform at will multiple times in one instant. Not fun. And fighting opponents without knowledge of what they're capable of is frustrating and not fun either. It's going to be even worse now with tactical packages and mods that do not present a visual cue on the character model. I mean, if you see a player wielding a shotgun in a close quarters area then, because you have that knowledge, you can make the decision to steer clear of him/her. But what if his shotgun was invisible? That would be difficult to counter, if not impossible based on your own load out, and inherently frustrating.