ViewtifulJC
Banned
They need to go ahead and make a plyalist called "Oddball Swordbase"
Sometimes executive decisions need to be made.Brought you by Steelyuhas, self elected king.
Now go make that on screen text optional Frank. I promise 2x the sales. Brought to you by Zeouterlimits, the real king.
Okay, maybe 0.75x, but that's worth it. So says the King.
Let's talk about Autosentry.
Do you guys think it will have a "construction time" like a TF2 turret, or be an instant deploy like equipment in Halo 3?
I'm hoping for a "construction time."
I also don't want it to be playlist restricted. I really think the rules/availability of all weapons, grenades, packages, and abilities should be universal in standard playlists.
Damage is gonna be really risky on it.
It can't be too powerful, because then its like having an extra player on your team focus firing. Camping next to a sentry would be too good.
If it's too weak it can be pointless, but that puts emphasis on its placement and use.
I think with sprint, hardlight shield, camo (which would make you invisible to turrets) and jet/thruster pack, the damage can afford to be higher.
A team running multiple sentries could then be pushed on with a team countering by using camo and hardlight.
I just hope we get a chance to see it soon.
They should do a UNSC Infinity "Training Program" inspired breakdown of the armor abilities. An Auntie Dot sounding voice that's all like
>Hardlight Shield
>Developed from blah blah blah technology
>Anti-small arms fire blah blah canon blah
>Be warned, vulnerable to blah blah and fully charged Plasma Pistol bolts
>Melees can penetrate the Hardlight Shield, but not Plasma Sword technolgy
Something like that.
Here, a new vidoc:At this point everyone wants a BTS.
As long as AA's aren't in MLG, I'm good.Let's talk about Autosentry.
Do you guys think it will have a "construction time" like a TF2 turret, or be an instant deploy like equipment in Halo 3?
I'm hoping for a "construction time."
I also don't want it to be playlist restricted. I really think the rules/availability of all weapons, grenades, packages, and abilities should be universal in standard playlists.
Damage is gonna be really risky on it.
It can't be too powerful, because then its like having an extra player on your team focus firing. Camping next to a sentry would be too good.
If it's too weak it can be pointless, but that puts emphasis on its placement and use.
I think with sprint, hardlight shield, camo (which would make you invisible to turrets) and jet/thruster pack, the damage can afford to be higher.
A team running multiple sentries could then be pushed on with a team countering by using camo and hardlight.
I just hope we get a chance to see it soon.
They should do a UNSC Infinity "Training Program" inspired breakdown of the armor abilities. An Auntie Dot sounding voice that's all like
>Hardlight Shield
>Developed from blah blah blah technology
>Anti-small arms fire blah blah canon blah
>Be warned, vulnerable to blah blah and fully charged Plasma Pistol bolts
>Melees can penetrate the Hardlight Shield, but not Plasma Sword technolgy
Something like that.
Let's talk about Autosentry and sip some coffee
I hope the opposite.As long as AA's aren't in MLG, I'm good.
Wow, they showed everything but the game.Here, a new vidoc:
http://www.youtube.com/watch?v=dI6_d...1&feature=plcp
nothing to do with current discussions but the listing for Silentium on Amazon just gave me a boner. Even readers of the two previous books should beware, there is a big twist reveal in the few lines below ;-) :
In the last years of the Forerunner empire, chaos rules. The Flooda horrifying shape-changing parasitehas arrived in force, aided by unexpected allies. Internal strife within the ecumene has desperately weakened Forerunner defenses.
Too little, too late, the legal rate of Juridicals is only now investigating possible crimes by the Master Builder and others. Evidence-gathering agents known collectively as Catalog have been dispatched to collect testimony from the Librarian and both Didacts: the Ur-Didact, treacherously abandoned in a Flood-infested system, and the Bornstellar Didact, who accompanies the Librarian as she preserves specimens against the dire possibility of Halo extermination.
Facing the imminent collapse of their civilization, the Librarian and the Ur-Didact reveal what they know about the relationship between the long-vanished Precursors and the Flood.
The Precursors created many technological species, including humanity and the Forerunners. But the roots of the Flood may be found in an act of enormous barbarity, carried out beyond our galaxy ten million years before...
Because of that barbarism, a greater evil looms. Only the Ur-Didact and the Librarian--husband and wife pushed into desperate conflict--hold the keys to a solution.
Facing the consequences of a mythic tragedy, one of them must now commit the greatest atrocity of all timeto prevent an insane evil from dominating the entire universe.
I think it would be mighty nifty if the autosentry's weapon was like a plasma rifle.
Not very accurate at mid to long range, does lots of damage to shields, but takes a bit for the kill.
Also I hope it moves around automatically so it doesn't promote camping too much.
I hope the opposite.
Every time I put the Halo 3 disk in, and hear the music in the menu. I am reminded of the euphoric release of the hype that was built leading up to the game.
In other words, I'm on H3 Join me.
Wow, they showed everything but the game.
As long as AA's aren't in MLG, I'm good.
What are you guys gonna do if MLG doesn't pick it up and there's no playlist? Heh.
Sometimes executive decisions need to be made.
I think it will be an instant deploy. My general idea of it based on the duration of the AA's we've seen is that it will be decently powerful, but it will disappear/combust after about 5-7 seconds.
Agreed that I don't really want to see abilities and weapons playlist restricted (other than the obvious fringe playlists like SWAT). Custom loadouts are going to suck if some of my loadouts are just disabled in a playlist because some ability is not for that playlist.
http://www.youtube.com/watch?v=PMWP-sxmqNQ&list=UU7NCg0venpKJg3kuJojKlbQ&index=2&feature=plcp
http://www.youtube.com/watch?v=dI6_dGyuPCQ&list=UU7NCg0venpKJg3kuJojKlbQ&index=1&feature=plcp
http://www.youtube.com/watch?v=sscCrd7i2Ek&list=UU7NCg0venpKJg3kuJojKlbQ&index=6&feature=plcp
ARE YOU NOT ENTERTAINED
http://www.youtube.com/watch?v=PMWP-sxmqNQ&list=UU7NCg0venpKJg3kuJojKlbQ&index=2&feature=plcp
http://www.youtube.com/watch?v=dI6_dGyuPCQ&list=UU7NCg0venpKJg3kuJojKlbQ&index=1&feature=plcp
http://www.youtube.com/watch?v=sscCrd7i2Ek&list=UU7NCg0venpKJg3kuJojKlbQ&index=6&feature=plcp
ARE YOU NOT ENTERTAINED
Dozens of smiling faces for a product they won't show more than 10 seconds of.
That's my point.I enjoy these, but they're not about the development of the game, which is what I and others have been asking for.
What are you guys gonna do if MLG doesn't pick it up and there's no playlist? Heh.
What are you guys gonna do if MLG doesn't pick it up and there's no playlist? Heh.
The next best league for Halo is probably IPL.
However, the split in Reach's own competitive settings certainly don't help at all either. MLG, CGL, Arena Gaming, TLN, GoldPro, and anyone else who thinks their competitive settings are "better" because their run speed is on 125% instead of 110% only further divides the user base.
I think if multiple leagues pick up Halo 4, the competitive settings have to be standard.
What would be cool, is if 343i hosted the first widespread tournament for Halo with input from competitive communities (not the competitive leagues mind you) on what default gametypes would pair best with the default maps.
Then, 343i hosts the first tournament with widespread coverage on the XBL dashboard, in game notification, and directed users to where they could watch this competitive tournament on default settings.
This would then exemplify to all communities that the game doesn't need to be tweaked to hold competitive viability.
That's my point.
http://www.youtube.com/watch?v=PMWP-sxmqNQ&list=UU7NCg0venpKJg3kuJojKlbQ&index=2&feature=plcp
http://www.youtube.com/watch?v=dI6_dGyuPCQ&list=UU7NCg0venpKJg3kuJojKlbQ&index=1&feature=plcp
http://www.youtube.com/watch?v=sscCrd7i2Ek&list=UU7NCg0venpKJg3kuJojKlbQ&index=6&feature=plcp
ARE YOU NOT ENTERTAINED
Yeah lol seems a bit early to be discussing MLG settings, when don't even know if they'll pick up the game.
What are you guys gonna do if MLG doesn't pick it up and there's no playlist? Heh.
Let's talk about Autosentry.
Let's.
Do you guys think it will have a "construction time" like a TF2 turret, or be an instant deploy like equipment in Halo 3?
Instant.
I'm hoping for a "construction time."
Disagree.
I also don't want it to be playlist restricted. I really think the rules/availability of all weapons, grenades, packages, and abilities should be universal in standard playlists.
Agree.
If it's too weak it can be pointless, but that puts emphasis on its placement and use.
I'd put more money on it being weak than good because if it were good enough then imagine a whole team of turrets?
I think with sprint, hardlight shield, camo (which would make you invisible to turrets) and jet/thruster pack, the damage can afford to be higher.
idk if I'd consider HLS a counter to anything really because sure it may block the turret's bullets, but it still leaves you open to the actual player! HLS seems cool, but impractical.
A team running multiple sentries could then be pushed on with a team countering by using camo and hardlight.
Disagree with HLS because you're using your whole player to counter an AA while the other player just places the turret and shoots you himself. Also, Camo as an AA is starting to seem like it might be either completely useless, or really OP.
I just hope we get a chance to see it soon.
They should do a UNSC Infinity "Training Program" inspired breakdown of the armor abilities. An Auntie Dot sounding voice that's all like
>Hardlight Shield
>Developed from blah blah blah technology
>Anti-small arms fire blah blah canon blah
>Be warned, vulnerable to blah blah and fully charged Plasma Pistol bolts
>Melees can penetrate the Hardlight Shield, but not Plasma Sword technolgy
This would be pretty cool :]
https://twitter.com/MLGSundance/status/228982668656795648
Halo isn't dead yet. We're still trying. Hope halo fans are too.
@MLGSundance
5:38 PM - 27 Jul 12
Ugh I just want the standard competitive playlist to be whatever stock one 343 puts in. Not gonna happen though.
Not saying it's not a possibility at all, just that we don't know. Personally, I think there are plenty of more things I feel are important to know about the game that we don't know yet than what competitive leagues are interested in using the game and what their settings are going to be like.
MLG's management of Reach doesn't leave me excited for their possible future with Halo 4 to be honest.
Yeah I agree. I think if MLG picks up the game that's great, but for matchmaking I think a "Team Hardcore" playlist is a smarter decision.
Halo 3 has so much AR starts, Jesus Christ. Makes me want to cut off someone else's balls.
Yeah, they'd don't feel aimed at me, kind of a marketing summary video.I think that'll be the last wrap-up video I watch in a while. They're essentially for people who don't keep up with main events and want a cool summary. I don't get much out of them.
Cynical, but I find it hard to put faith that Sundance's quotes will amount to much. I think while he'd like to support Halo better, the tweet struck me as something like this.
I think that'll be the last wrap-up video I watch in a while. They're essentially for people who don't keep up with main events and want a cool summary. I don't get much out of them.
Thanks for the game, Elzar and Over. Excellent Warthog action there too, Over. I'm eating right now but if you guys are still on when I'm done I'll get back on.
Well I would assume a Team Hardcore playlist wouldn't have radar, but yeah if you're speaking in general it's not going anywhere. Hell, we know at least 2 perks involve changes/improvements to radar.Ugh I keep forgetting about Radar. What a piece of junk.
You will never have to start with a AR again in Halo 4 ship it.
What are you guys gonna do if MLG doesn't pick it up and there's no playlist? Heh.
BR primaryPicking your starting weapons is unquestionably a good decision in my mind. The fact that the Fragmentation King AR vs BR start was an issue in Halo for 3 damn games is simply incredible, but better late than never on the fix.
Nothing about it feels like marketing though. They are nice summaries for people who are the more casual fan. It's a really nice idea, but like Dax said I rather see more game footage.Yeah, they'd don't feel aimed at me, kind of a marketing summary video.
Well I'm not buying Halo 4 anyway 'till the MLG playlist is added, so if they don't pick it up, I won't be buying the game.
Well I would assume a Team Hardcore playlist wouldn't have radar, but yeah if you're speaking in general it's not going anywhere. Hell, we know at least 2 perks involve changes/improvements to radar.
Picking your starting weapons is unquestionably a good decision in my mind. The fact that the Fragmentation King AR vs BR start was an issue in Halo for 3 damn games is simply incredible, but better late than never on the fix.
Prepare to be disappointed then.I just hope they have a ranked and social playlist for Halo 4. None of that "Competitive" and "Community" garbage we have in Reach.
AR is a primary. I think we'll all be surprised by how much scrubs roll with it as their primary weapon, most of the Rooster Teeth guys were using AR primary on Longbow (large map) at RTX.Im not sure if the AR is a main starting weapon one can choose. If so then it will be a dead weapon. It would make a better secondary.
A new competitive community will rise in it's stead.Well I'm not buying Halo 4 anyway 'till the MLG playlist is added, so if they don't pick it up, I won't be buying the game.