ViewtifulJC
Banned
You can no longer think of "small" in the Halo traditional sense of the past 4 Halo games. Universal sprint changes everything about the speed of map movement.
Aren't Solace, Haven, and Adrift all symmetrical and small (small by 343 standards)?
Aren't Solace, Haven, and Adrift all symmetrical and small (small by 343 standards)?
People are quick to forget how Sprint changes gameplay and sizes for maps. I really like Haven and Solace so far, should suit the hardcore competitive crowd fine.
Just means that there won't be any good maps fit for MLG after the inevitable removal of sprint.It's been said over and over and over and over that we already have small maps announced for Halo 4. With sprint as a default ability, the new small maps are bigger than the small maps from past Halo games. We're not going to get Midship-size maps, nor should we.
Just means that there won't be any good maps fit for MLG after the inevitable removal of sprint.
I mean Midship small.
Just means that there won't be any good maps fit for MLG after the inevitable removal of sprint.
MLG Playlist will consist entirely of Halo 2 forge remakes and The Pit
God this please, jusf remove some of the buff and you're set.I think MLG should adapt to Halo 4's style of play and keep it and some of the other stuff, keep it as close as possible to "normal".
Mostly it just sounded like you played the songs over each other :/I'll just leave this here.
MLG needs to get with the times. They can't expect 343 to design maps just for people that disable mechanics. Sprint is fine in MLG.
MLG needs to get with the times. They can't expect 343 to design maps just for people that disable mechanics. Sprint is fine in MLG.
So Frankie mentions that Ragnarok used to be called Rangoon.
Guess that is where the restaurant clue comes from...
Here's what I really want to know:
The Mantis has a move where it can stomp on and smash vehicles. (And, presumably, infantry.)
There's got to be a medal for that, right? If so, what's it called?
Here's what I really want to know:
The Mantis has a move where it can stomp on and smash vehicles. (And, presumably, infantry.)
There's got to be a medal for that, right? If so, what's it called?
Here's what I really want to know:
The Mantis has a move where it can stomp on and smash vehicles. (And, presumably, infantry.)
There's got to be a medal for that, right? If so, what's it called?
Grifball needs to get with the times. They can't expect 343 to design maps just for people that disable mechanics. Jetpack is fine in Grifball.
Henceforth, "getting Kudo'd" is the most shameful Halo 4 action.Ever wanted to see the bottom of an avatar's shoe? +20
Time for that new lightning system to shine.MLG Playlist will consist entirely of Halo 2 forge remakes and The Pit
Kyle'dHere's what I really want to know:
The Mantis has a move where it can stomp on and smash vehicles. (And, presumably, infantry.)
There's got to be a medal for that, right? If so, what's it called?
Grifball needs to get with the times. They can't expect 343 to design maps just for people that disable mechanics. Jetpack is fine in Grifball.
Is it just me or is anyone else tired of shaky cam footage?
This just doesn't cut it. Direct feed or bust.
Henceforth, "getting Kudo'd" is the most shameful Halo 4 action.
I really, really hope it's Pancake.
Is it possible to disable sprint?
I think MLG should adapt to Halo 4's style of play and keep it and some of the other stuff, keep it as close as possible to "normal".
I think MLG should adapt to Halo 4's style of play and keep it and some of the other stuff, keep it as close as possible to "normal".
MLG needs to get with the times. They can't expect 343 to design maps just for people that disable mechanics. Sprint is fine in MLG.
Even if Halo 4's style isn't suited well for competitive play? (not saying it isn't, but just purely speculating).
Solace and Haven are, yeah.
So far we have:
Haven (Arena)
Adrift (Arena)
Longbow (BTB)
Exile (BTB)
Ragnarok (BTB)
Solace (Arena)
Complex (?)
Secret map 1
Secret map 2
Secret map 3
Arena in this case means 4v4 and 5v5, BTB means 6v6 and 8v8. I'd personally like two more Arena maps and one more BTB map. The themes for said Arena style maps should be Forerunner and Covenant.
HahahahEver wanted to see the bottom of an avatar's shoe? +20
How so?
I think MLG should adapt to Halo 4's style of play and keep it and some of the other stuff, keep it as close as possible to "normal".
Well Crab Rangoon is a food and La Carta de Oaxac is a restaurant
But the more you think about it, the less it makes sense.
So don't think about it and just accept it!
....as Rangoons are Chinese and La Carta de Oaxac is Mexican...
So, Mantis + Man Cannon?
One, forge-made map for Grifball (within a Forge environment). It is also a side gametype, not Halo really. MLG wants to be "competitive Halo." If so, they need to play competitive Halo, not "as close to Halo 2 as we can get whatever Halo game is out right now."
MLG (or whatever the playlist ends up being called) would, in my view, be very foolish getting rid of sprint so early in Halo 4's life span.
Halo 4's maps, (some of which seem ideal for MLG play - Solace and Haven) are built WITH sprint in mind.
Getting rid of sprint would mean almost total reliance on remakes, detaching the experience from vanilla Halo 4 even more.
Although for Halo purists who know the remakes very well this is good news and a return to some of their favourite is ideal for them, this leaves little room for growth in the competitive Halo 4 scene. How will a new player come to terms with completely alien maps with a foreign settings (no sprint, AA's etc..)
If this does happen, the Halo 4 mlg playlist will be so far removed from vanilla Halo 4 the community will disperse even more than Reach.
I really hope that MLG TRY to keep their settings as close to Halo 4 vanilla, i know that isn't always the case, but is beneficial to them.
So, Mantis + Man Cannon?
No way, the announcer's line has to be "Well bam, there it is!"LOL, trademark that. I'm definitely using that in Halo 4.
"get kudo'd!"
The announcer could say "KUDO'S PRODIGY!" every time you stomp.
So, Mantis + Man Cannon?
EVeryone spawning in a Mantis + 200% speed = MechAssault gametype in Halo 4.
Hilarity!
People act like MLG always completely changes the game. Up until Halo Reach MLG was always relatively close to the base game. Reach has been the only game where MLG is actually a completely different game and this was for obvious reasons. If Halo 4 is competitively sound out of the box than MLG will most likely stay pretty close to vanilla.