lol - I really wasn't griping, just amazed at how bad the other team was.urk said:Guests, like a great many things, are far beyond the reach of TrueSkill.
Louis Wu said:the teaminator
Louis Wu said:I guess i just don't know how any of this works.
Always be jumping. It helps when dodging.JB1981 said:The elites with the green cannon gun things are so fucking annoying on legendary!! Also I'm watching Halo Legends on Netflix and I'm quite enjoying it but the episode with the clutsy Spartan and weird Japanese slapstick comedy seemed really out of place lol
JB1981 said:The elites with the green cannon gun things are so fucking annoying on legendary!! Also I'm watching Halo Legends on Netflix and I'm quite enjoying it but the episode with the clutsy Spartan and weird Japanese slapstick comedy seemed really out of place lol
Alienshogun said:Tawpgun, saw you on Gears, if you want a buddy to play with just hit me up when you're feeling the itch. I love gears and I'm not half bad.
Gui_PT said:It's supposed to feel out of place, that's why it's called Odd One Out. I like it though. It's short but entertaining.
Which is your favorite so far?
A27 Tawpgun said:Sure thing.
If you're not half bad you might be able to balance out me being half bad. Until I get my lost skillz back.
I used to be a torque boss.
Tashi0106 said:Am I allowed to bitch about True Skill some more?
http://www.bungie.net/Stats/Reach/GameStats.aspx?gameid=564312460&player=NYSTOFMIND23
Steelyuhas said:See I don't understand this. That was a 2 point slayer game. How is that a bad trueskill match? Yes, some players played very poorly, but that is always going to happen, people have bad games. It happens. You can't expect every player in every game to have a kill to death within a few of even.
I think his point was, the team was balanced overall. My understanding is TrueSkill tries to find similar skill players but overall it also tries to balance out teams of comparable overall skill. And it did that.Tashi0106 said:No this guy didn't just have a bad game. He was outclassed. It was so obvious. Nobody goes -13 in a slayer game unless you're being out classed. It's superrr rare.
The guy that was doing poorly has a .86 k/d. This isn't a perfect measure of skill, I'll admit, but there is a massive indisputable skill gap between him and the rest of the team. Sure, the game was close, but that's not the right way to balance teams. You can't put a few good players with a bad one and expect that since they might be able to carry him to a victory that you've done a good job balancing. Individual average skills should be close between teams, not the averaged individual skills of a group of people.Steelyuhas said:See I don't understand this. That was a 2 point slayer game. How is that a bad trueskill match? Yes, some players played very poorly, but that is always going to happen, people have bad games. It happens. You can't expect every player in every game to have a kill to death within a few of even.
GhaleonEB said:RIP animated Soffy.
I think his point was, the team was balanced overall. My understanding is TrueSkill tries to find similar skill players but overall it also tries to balance out teams of comparable overall skill. And it did that.
GhaleonEB said:RIP animated Soffy.
He was flushed for me.Dani said:Did you flush him down the loo?
Yeah he was definitely the odd man out in the group performance wise. If the game wasn't that close it would be a case study in one guy getting tossed in with players way over his head. I really don't know what can cause that sort of thing to happen if the player has some decent experience behind him in the playlist, other than to guess the system couldn't find a perfect match on a player per player basis instead tried to balance the teams. I have no idea, though.Tashi0106 said:Ohhh I see. Hmmm, I guess if you look at it that way then it makes sense. However, I don't the guys who did poorly on the other team were as bad as our teammate. The stats say that but even if they didn't I could just tell. I was looking at this from my and the 2 others I was partied with. We had to carry hardcore just to win. That's why it seemed off.
Plywood said:Just experienced the worst most laggiest game in BTB, the host switched every 5-15 seconds (not exaggerating) there was 6 other gaffers with me and it was stressful but that isn't the rage inducing moment. The rage inducing moment is when WE were winning only 3 kills away. Black screen and we all get dropped out of the game and it counted as a loss.
No! You still could've kept the GhaleonEB symbol and the other thing you had.GhaleonEB said:RIP animated Soffy.
Haha. Sophie.GhaleonEB said:...Soffy.
Tashi0106 said:Ohhh I see. Hmmm, I guess if you look at it that way then it makes sense. However, I don't the guys who did poorly on the other team were as bad as our teammate. The stats say that but even if they didn't I could just tell. I was looking at this from my and the 2 others I was partied with. We had to carry hardcore just to win. That's why it seemed off.
GhaleonEB said:He was flushed for me.
Yeah he was definitely the odd man out in the group performance wise. If the game wasn't that close it would be a case study in one guy getting tossed in with players way over his head. I really don't know what can cause that sort of thing to happen if the player has some decent experience behind him in the playlist, other than to guess the system couldn't find a perfect match on a player per player basis instead tried to balance the teams. I have no idea, though.
Steel said:Okay I looked up that player's service record and I take back what I said. He has played 2 games in that playlist, so I have no idea why he was matched up in your game.
My point in general though was that individual players have bad games, it happens all the time, and the majority of the time (I see your complaint though), I don't understand players complaining about a 2 point slayer game.
Also, do keep in mind that if you don't select the skill search modifier, playlists such MLG and others with low player counts are not going to be able to give you great trueskill matches every time.
Banshee.Tunavi said:
Tunavi said:
Steelyuhas said:Banshee
EDIT: ^^haha beaten
urk said:Not too many people do. The expectation is that TrueSkill ensures that every match must end in a draw. The reality is that it's simply an algorithm designed to measure perceived skill.
Experience is largely a non factor. In fact, Trueskill needs very few games to become confident about a player's skill, but the more games a player plays the more confident TrueSkill will become about its assessment.
TrueSkill will never be able to account for guests, streaky players, players with babies on their laps, or shitfaced players (or streaky, shitfaced players with babies on their laps who are, in fact, in the game as a guest). These factors result in "surprise" results that make the maths look like guesswork.
And of course, nobody is going to scramble to NeoGAF to boast about the string of ten consecutive games they just played where each match was close and everybody was happy. It's the one game where you run into the splitscreen dynamic duo and they suck monkey nuts that demands attention.
urk said:Players with few games recorded in a given list are always going to get mismatched until TrueSkill can gather enough data to make the call. The only way to place them is to let them play. Remember the playlist resets in Halo 2? Feeding frenzy for good players.
urk said:Players with few games recorded in a given list are always going to get mismatched until TrueSkill can gather enough data to make the call. The only way to place them is to let them play. Remember the playlist resets in Halo 2? Feeding frenzy for good players.
neoism said:seriously laughed at this part for like 10 minutes...
Tashi0106 said:So it was just unfortunate for my team.
Also, I totally read, "Feeding Frenzy" in the Halo announcers voice. LOL
GhaleonEB said:
urk said:Players start low and TrueSkill begins to assess them accordingly after the first recorded game. You might imagine it's zeroing in by going low, then high, until it can converge on the correct skill level. Ping pongin'.
Tashi, pretty much. Sometimes you get a player mid-assessment and they're suspected to be higher than they really are. Sometimes it's the other way around. Try not to think of that poor dude as dead weight. For a fleeting moment, you were his mentor, and now he will forever aspire to make you proud.
urk said:Players start low and TrueSkill begins to assess them accordingly after the first recorded game. You might imagine it's zeroing in by going low, then high, until it can converge on the correct skill level. Ping pongin'.
Tashi, pretty much. Sometimes you get a player mid-assessment and they're suspected to be higher than they really are. Sometimes it's the other way around. Try not to think of that poor dude as dead weight. For a fleeting moment, you were his mentor, and now he will forever aspire to make you proud.
Hey sorry, we were dueling another party of 6 in invasionKarl2177 said:Hopping on now. Karl2177
Tunavi, how many are in your group, it won't let me see the party details for some reason.
Glad the enemy team/teammates didn't do that when I was on an Untouchable. lol.Karl2177 said:Two games today, I almost had Perfections.
Game 1: Karl2177 is on a Running Riot.
*enemies ignore my teammates and focus on me*
Game 2: Karl2177 is on a Killing Frenzy.
*teammates enter betrayal mode*
People's mentalities while playing this game somewhat baffle me.
urk said:Players start low and TrueSkill begins to assess them accordingly after the first recorded game. You might imagine it's zeroing in by going low, then high, until it can converge on the correct skill level. Ping pongin'.
Tashi, pretty much. Sometimes you get a player mid-assessment and they're suspected to be higher than they really are. Sometimes it's the other way around. Try not to think of that poor dude as dead weight. For a fleeting moment, you were his mentor, and now he will forever aspire to make you proud.