Letters said:Let's talk about how we wished crappy new reach gametype variation in shitty forge world map #71738 wasn't so common in awful playlist #12.
Let's!
Letters said:Let's talk about how we wished crappy new reach gametype variation in shitty forge world map #71738 wasn't so common in awful playlist #12.
THIS!bobs99 ... said:That shirt is awesome, 343 should make a online merch store.
I nominate Domino Theory, dude hooked me up (and a lot of others) with DLC code, need a way to repay him.
bobs99 ... said:That shirt is awesome, 343 should make a online merch store.
I nominate Domino Theory, dude hooked me up (and a lot of others) with DLC code, need a way to repay him.
I was going for a no-death run too, but I think that Sword Elite at the end of Winter Contingency quickly put a stop to that. I think a Marine with a rocket launcher killed me during ONI, and then I pretty much went death-free until the end.GhaleonEB said:Winter Contingency | Success | 15 Minutes
ONI | Success | 29 Minutes
Nightfall | Success | 32 Minutes
Not much to say on Nightfall. I don't like the design of the human elements on this mission - it's all really chunky and cluttered. It feels almost like a Forgeworld map at night. Actual game play is fun, and supports close and long range combat; trying for no-death run, I opted for pure sniping (and DMR play) through the end. This is the mission where they try to make the case for the Magnum in Campaign play, but it's not a strong case.
Everytime I'm trying a no-death run, it is always the friendly AI, who kills me. =(Blue Ninja said:I was going for a no-death run too, but I think that Sword Elite at the end of Winter Contingency quickly put a stop to that. I think a Marine with a rocket launcher killed me during ONI, and then I pretty much went death-free until the end.
Hypertrooper said:Everytime I'm trying a no-death run, it is always the friendly AI, who kills me. =(
Disclosure: my one rule is if I die in the first encounter, I let myself restart. I did that twice on Nightfall and once on Tip of the Spear, falling to plasma grenades and the FRG turret, respectively. All the deaths were in the spectrum of what I call 'bullshit' as well, so I didn't mind the restarts. I don't think I'll pull off Exodus, New Alexandra or The Package, but we'll see.Blue Ninja said:I was going for a no-death run too, but I think that Sword Elite at the end of Winter Contingency quickly put a stop to that. I think a Marine with a rocket launcher killed me during ONI, and then I pretty much went death-free until the end.
I have taken to abandoning or killing all the guys I can, and steering clear of Noble team whenever possible. The friendly AI is directly or indirectly responsible for the bulk of my deaths in the Campaign. :\PsychoRaven said:Yea same here anytime I play. They tend to like to throw grenades right where you're fighting an Elite.
I get you. Some deaths really are bullshit.GhaleonEB said:Disclosure: my one rule is if I die in the first encounter, I let myself restart. I did that twice on ONI and once on Tip of the Spear, falling to plasma grenades and the FRG turret, respectively. All the deaths were in the spectrum of what I call 'bullshit' as well, so I didn't mind the restarts. I don't think I'll pull off Exodus, New Alexandra or The Package, but we'll see.
I have taken to abandoning or killing all the guys I can, and steering clear of Noble team whenever possible. The friendly AI is directly or indirectly responsible for the bulk of my deaths in the Campaign. :\
Friendly AI was fantastic in Halo 3.Blue Ninja said:I get you. Some deaths really are bullshit.
Still, I tend to stick by my A.I. companions as much as I can, and even try to keep them alive. :lol I'm hoping 343 gets the friendly A.I. right this time.
Dax01 said:Friendly AI was fantastic in Halo 3.
http://i.imgur.com/b7oEy.jpg[IMG]
[IMG]http://i.imgur.com/xORfb.jpg[IMG][/QUOTE]
Yea. Friendly AI was great till Reach. It started to go down hill somewhat with 3 though. It's mainly the AI for invincible NPCs that's shit. Sadly in Reach you have a couple of them or more most times. That's why in Halo 4 and beyond I want no more invincible NPCs tagging along with me. The driving AI has always been shit too.
GhaleonEB said:Enter the Brutezone.
I remember when Urk was rocking that epic dong as his avatar; a moderator understandably objected. :lol
I really think Halo 3 was the pinnacle of friendly AI in Halo. They weren't completely retarded in vehicles or on foot. The Arbiter was super nice to have take fire while you popped shots from a ways away. Reach just completely fucked almost everything up by redoing it. Noble team's AI will fire no matter if you're between them and the enemy. The marines don't do shit, unless they're driving a vehicle and which case they kill everything including you. ODST would have been good had it not been for Buck being far sighted on the last mission. Halo 2 marines just ran into fire, and when you were the Arbiter only the Elites did anything.PsychoRaven said:Yea. Friendly AI was great till Reach. It started to go down hill somewhat with 3 though. It's mainly the AI for invincible NPCs that's shit. Sadly in Reach you have a couple of them or more most times. That's why in Halo 4 and beyond I want no more invincible NPCs tagging along with me. The driving AI has always been shit too.
We see Pelicans and Marines in the concept art trailer.Dax01 said:It just occurred to me that we are going to see human or alien-allied reinforcements in Halo 4, otherwise we wouldn't see vehicles (or only one-manned vehicles).
Let's make connections!
GhaleonEB said:We see Pelicans and Marines in the concept art trailer.
Domino Theory said:Not sure how much of a fan I am of that. I mean, Chief is [probably] in another galaxy or somewhere far, far away and he still manages to contact the UNSC and have them come to wherever he is?
My speculation is that we spend the first chunk of the game solo, and around mid-way find a way to get hold of the installation's communication's array and call for help. Especially to help stop whatever nefarious plot is unfolding within. Backup arrives mid to 2/3 of the way through as the game builds to a climax.Domino Theory said:Not sure how much of a fan I am of that. I mean, Chief is [probably] in another galaxy or somewhere far, far away and he still manages to contact the UNSC and have them come to wherever he is?
Domino Theory said:Not sure how much of a fan I am of that. I mean, Chief is [probably] in another galaxy or somewhere far, far away and he still manages to contact the UNSC and have them come to wherever he is?
If humans have Forerunner technology, maybe the Forerunners had a form of intranet to communicate between devices, regardless of distance. I imagine the beginning of Halo 4 will have the Chief alone and looking for a communications relay, and then the reinforcements arrive a quarter of the way in the game, perhaps even later. That'll give players plenty of time to acquaint themselves with the new weapons before the familiar weapons come in. (I'm sure you'll start out with the old weapons at the beginning of the level, but you'll run out of ammo at some point.)Domino Theory said:Not sure how much of a fan I am of that. I mean, Chief is [probably] in another galaxy or somewhere far, far away and he still manages to contact the UNSC and have them come to wherever he is?
Also the UNSC technology has obviously improved A LOT too so even if he is on the edge of the galaxy it would still be possible to reach him.Dani said:It's confirmed that he's in our galaxy. So not that far away.
There's no evidence to suggest he's in another galaxy.Domino Theory said:Not sure how much of a fan I am of that. I mean, Chief is [probably] in another galaxy or somewhere far, far away and he still manages to contact the UNSC and have them come to wherever he is?
wwm0nkey said:Also the UNSC technology has obviously improved A LOT too so even if he is on the edge of the galaxy it would still be possible to reach him.
Ken said:They could also borrow some Covenant ships to get to the edge of the galaxy even faster.
Maybe the new ships use Covenant technologyKen said:They could also borrow some Covenant ships to get to the edge of the galaxy even faster.
We have a truce with the Elites post Halo 3. I wouldn't call it an alliance.FyreWulff said:This. Remember, we're allied with the Covenant in Halo 4. Unless they make up some reason to break that alliance before the game starts :lol
Domino Theory said:Not sure how much of a fan I am of that. I mean, Chief is [probably] in another galaxy or somewhere far, far away and he still manages to contact the UNSC and have them come to wherever he is?
Dax01 said:There's no evidence to suggest he's in another galaxy.
Dax01 said:We have a truce with the Elites post Halo 3. I wouldn't call it an alliance.
And that doesn't mean there aren't still brutes to kick around!
Anyway, I'm going to try for this challenge one more time.
wwm0nkey said:I wonder exactly how much time has passed since he was in sleep. The amount of time could let for some interesting story elements outside of just John and Cortana.
EDIT: Things like maybe new alliances with ex-covenant species, or an older Arbiter and ect.
This. Completely this.GhaleonEB said:My speculation is that we spend the first chunk of the game solo, and around mid-way find a way to get hold of the installation's communication's array and call for help. Especially to help stop whatever nefarious plot is unfolding within. Backup arrives mid to 2/3 of the way through as the game builds to a climax.
Frankie said "a few years", I'm guessing it takes place around 2555 or something.wwm0nkey said:I wonder exactly how much time has passed since he was in sleep. The amount of time could let for some interesting story elements outside of just John and Cortana.
EDIT: Things like maybe new alliances with ex-covenant species, or an older Arbiter and ect.
Dax01 said:Edit 2: Apparently if I save and quit, the challenge resets itself. Annoying but workable!
was the ark? I thought it was reeeeallly far away.Dani said:It's confirmed that he's in our galaxy. So not that far away.
It's no more annoying than missing completely or having one of 3 BR bullets connect with jackal snipers What often irks me is the weird evades the elites do in campaign. I mean, what was wrong with the multiplayer evade? :lolDax01 said:Bloom is quite vexing in campaign when you have mythic, tilt, thunderstorm, and tough luck on. You gotta make sure your first shot counts or you're going to get burned. You want to be as accurate as that first shot you take, but you can't. It gets really annoying with skirmishers.
Missing is your fault for bad aim. And didn't the first shot of the BR always go straight?Hydranockz said:It's no more annoying than missing completely or having one of 3 BR bullets connect with jackal snipers What often irks me is the weird evades the elites do in campaign. I mean, what was wrong with the multiplayer evade? :lol
Hydranockz said:It's no more annoying than missing completely or having one of 3 BR bullets connect with jackal snipers What often irks me is the weird evades the elites do in campaign. I mean, what was wrong with the multiplayer evade? :lol
It's inline with a realistic physical talent of an elite (if that makes sense)xxjuicesxx said:I just hate how they can KEEP doing it. Its got a fucking recharge you can't keep evading! Even if its just a jump dodge.
The first shot did, but often that wouldn't kill (or would it).A27 Tawpgun said:Missing is your fault for bad aim. And didn't the first shot of the BR always go straight?
Bloom does get annoying on the higher difficulties. You need to headshot that persistent brute brute... if you pace, he'll kill you faster. If you spam.... roll the dice.
The elite jukes are Halo staples. The MP evade looks silly.
Where's this from? Terminal?Dani said:<3 Aweome things.
Yeah I've been using save and quit for a while now for the L.D missions.Dax01 said:Well, just died a second time trying to get L.D. Package. Looks like I'm not going to get this. Bummer. Was really looking forward to getting this challenge. I'll play out the rest of the level as if the challenge weren't there.
Edit: Dani, context?
Edit 2: Apparently if I save and quit, the challenge resets itself. Annoying but workable!
Forward Unto Dawn site perhaps? Guessing.Letters said:Where's this from? Terminal?