Steelyuhas
Member
85% feels very similar to 100%. It should be default for Reach matchmaking I think. 100 speed and sprint is just not as fun as 120 no AA's to me. Luckily I'll have the Anniversary playlists that will for sure be my home.
Letters said:This is a beta mostly for the new and only slightly different vanilla Reach where bloom will have a strong presence, not the Classic/zerobloom stuff. They announced how it would be in a bulletin like 2 weeks ago, I think I was the only one who was disappointed everyone else just went "fuck yea can't wait". :|
This beta and the removal of Team Classic from MM killed my hopes for a Halo 2 style playlist with the awesome settings we were playing on customs since I highly doubt they will be dropping two new styles of Classic (fast movement, no AAs) simultaneously out of nowhere during the CEA launch and will just go for the Halo 1 stuff with the very fast pistol kills.
ncsuDuncan said:I will be shocked if the CEA Slayer playlist has the 3sk pistol in every gametype. I imagine our voting options will be more like this:
Classic Slayer - No AAs. Faster movement, higher jump. Faster shield recharge, bleed-through. 85% bloom. AR starts.
Classic Slayer DMRs - Same, but with DMR starts. (Still 85% bloom.)
Classic Slayer Pro - Same, but with the 3sk pistol (Which only blooms if you hold down the trigger).
I don't think Classic will have a DMR with 0% bloom.
Steelyuhas said:There better be an "anniversary" playlist. 4v4, slayer and objective. CE Magnum starts (no DMR or NR's), classic map setups, 120 no AA's, CEA maps required. If that playlist doesn't exist, I won't be playing Reach quite simply.
daedalius said:I think that is the idea isn't it? Just for the whole of the title update.
I hope 85% and bleedthrough go through to regular Reach... then the classic playlists can just have crazy 3sk pistol madness.
If they don't I imagine the classic playlists will swell quite dramatically.
cory021 said:I forgot to check, but is the melee 3 hit kill now? I wouldn't mind the bleed through if melee only did minor damage, but it seems to be taking out quite a bit of health.
Both teams can cross map right now, and it's already a problem. Allowing players to fire even faster when doing so will really decimate vehicles and even further restrict infantry movement.GECK said:Big team was already a joke especially with Reach's sniper being trivial to use. It won't be as dominant if someone can crossmap ya with ease; which is a good thing. If both teams can ZB with the dmr then I don't really see a problem.
Yeah, Zero Bloom playlist ftw.wwm0nkey said:I really really hope there is a Zero Bloom playlist after this. I already know I will not be touching 85% bloom at all. It really doesn't fix the random factor that much.
You sound like a joy to play with.bobs99 ... said:This playlist is aweful. So many quitters. I just ran at the enemy without shooting last game to get it over and done with. Im so close to just trading Reach in tbh.
bobs99 ... said:This playlist is aweful. So many quitters. I just ran at the enemy without shooting last game to get it over and done with. Im so close to just trading Reach in tbh.
Ramirez said:Quitting isn't just this playlist, it's awful across the game, and the ban does nothing to deter them, usually just punishes people who get d/cs, like me!
^ He probably meant his teammates quit so he just let them kill them so he could move on. Which is amazing, I hate when one guy just hides for 12 minutes.
bobs99 ... said:This playlist is aweful. So many quitters. I just ran at the enemy without shooting last game to get it over and done with. Im so close to just trading Reach in tbh.
Striker said:You sound like a joy to play with.
Booshka said:We can still play Customs if the MM options aren't good enough.
Booshka said:We can still play Customs if the MM options aren't good enough.
Steelyuhas said:Anyone else struggling with zero bloom? I think its much much more fun than bloom, but I'm getting worked on the settings. I struggled in the GAF customs with it but I chalked it up to the fact that I haven't been playing the game very much, plus the 120 speed and the zero bloom made the game a bit more difficult and I was just rusty. Today in the playlist, I have destroyed people on 85%, but really struggling in the zero bloom games.
thezerofire said:so 85% is basically no better than 100%. Plays essentially exactly the same. And wtf on the AA's.
Yep, bloom should honestly just be removed, I just can't see myself playing this game for much longer with any form of bloom in it to be very honest. Love Halo and will 100% be buying Halo 4 (paid off already) but I just can't deal with this bloom shit anymore.thezerofire said:so 85% is basically no better than 100%. Plays essentially exactly the same. And wtf on the AA's.
Pretty much.thezerofire said:Honestly the only fun game I played was Zero Bloom. Everything else was just more Reach BS.
I saw (and voted) on some standard Objective gametypes, but I was the only fool to do it. Unless you're in a party of 4, you'll never get it. :-(Ramirez said:Sad to hear that the Objective options are trash, ugh.
ncsuDuncan said:Actually, the more I think about it... you guys are right. The faster movement speed of the Classic gametypes would make even 85% bloom frustrating.
I still don't think the 3sk pistol will be in every gametype. Here's my revised preference:
Playlist-wide Classic settings
No AAs.
Faster movement, higher jump, higher gravity.
Faster shield recharge, reduced melee damage.
Possibly tweak damage/resistance to nerf grenades?
Bleed-through ON.
0% bloom.
Slayer Gametypes
Classic Slayer - AR start, no secondary. (Maype PP secondary?)
Classic Slayer DMRs - DMR start, AR secondary.
Classic Slayer Pro - 3sk pistol start, AR secondary. (Or reverse that for the classic "Spawn, Press Y".)
Map settings
- Weapon Layout: AR, DMR, Plasma Rifle, Plasma Pistol, Needler, Rockets, Shotgun, Sniper, Sword, Frag Grenade, Sticky Grenade
- For Slayer Pro, replace all the DMRs on the map with the 3sk Pistol.
- Overshield and Invis powerups.
In this scenario the Needle Rifle and the Default Reach Pistol will not be in Classic at all, negating the impact that 0% bloom has on them.
Steelyuhas said:BTB really doesn't work for zero bloom, so I don't see a reason to have a classic hopper for it. DLC required would be nice for the BTB playlist though.
daedalius said:How are we gonna play those giant new anniversary maps without a BTB list in classic?
Steelyuhas said:Require DLC for the BTB playlist. It's widely agreed upon that zero bloom doesn't work for BTB, so no point in having classic settings for that. If 343 doesn't want to require DLC for BTB, then they could setup a DLC BTB playlist, so that you can get those maps.
daedalius said:Ah that would be amazing. Hopefully it would require the other DLC as well, would like some more variety of maps in BTB. I think 85% bloom would be fine for BTB (maybe a little lower), but not really zero-bloom.
Hitmonchan107 said:I'll be online in 30 minutes.
I'll be waiting for ya.Hitmonchan107 said:I'll be online in 30 minutes.
If there is a Halo 2 map pack it wont be till Halo 4 or Halo 5 (preferably 5)Photolysis said:I'm enjoying ZB though kill times are insane. Combine that with about 9 months of barely playing... I'm extremely rusty, to say the least. Also weird trying to condition myself to hit that trigger as fast as possible (or much faster than normal, anyways).
With the right settings and good maps, I can see it being a lot of fun.
Wonder if we'll ever have a Halo 2 map pack...
Save it for Halo 4. Don't tarnish my memories of Terminal with Reach.Photolysis said:Wonder if we'll ever have a Halo 2 map pack...
That would be great, but I don't think the 2x zoom can be done with a TU.daedalius said:Zero-bloom, RoF capped, 2x zoom DMR in all playlists maybe?
No thanks. It was okay for SMGs but I don't want to be fighting reticule climb on precision weapons.daedalius said:Perhaps they should bring back the reticule climb from beta if they remove bloom completely.
I think you misunderstood my post. When I said "Slayer gametypes", that was for the Classic Slayer playlist only. Not normal Team Slayer.Steelyuhas said:I gotta strongly disagree with this. I don't think people want zero bloom and bloomed gametypes mixed in playlists. It's a huge difference, and changes the game a lot.
This is exactly what I was suggesting, if you combine the two classic playlists and separate 1 and 2 at the gametype level.Steelyuhas said:-85% bloom, armor lock nerf, camo nerf, and possibly bleedthrough should be added to all of 'default' Reach playlists.
-Then I think there should be two classic playlists.
1. First, a H2 style playlist. DMR/AR start, zero bloom, 'classic' movement. 4v4 slayer and objective mix
2. Second, an Anniversary playlist, featuring the 'CE Magnum', classic movement and map setups, no DMR/NR, CEA maps required.