K
kittens
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I made the same mistake for months.AnEternalEnigma said:D'oh! Thanks.
I made the same mistake for months.AnEternalEnigma said:D'oh! Thanks.
lol you can get ODST for cheaper than thatJudderman said:I wonder why the Mythic II map pack is still 800 pts...
Is Bungie the dumpster? I don't get it.Letters said:I would refuse to eat the most delicious dessert imaginable if it came out of a garbage dumpster.
I disagree entirely. Reach is good game. All the main Halo games are. Now, whether or not it is a good "Halo" game is an entirely different debate. When it comes to visuals and gameplay, Reach, along with every other Halo shooter released this generation, is remarkably different than most shooters out there in the "market of oversaturated FPS games." With Reach, an average gamer can point to it and say, "Oh. That's Halo." Reach's campaign has its strengths, like every Halo does. Same goes for multiplayer. And even if it does fall flat in most respects, it does so in a manner entirely different from most FPS games (most of those failed respects, anyway).Rickenslacker said:I feel like there are bits and pieces that you can look on their own and call great. But in the greater scheme and as a game it comes off as entirely average feeling, and in this market of oversaturated FPS games that might as well condemn it.
Nothing's wrong with Forge maps, but I'd rather play on developer-made maps. Bungie has tried for two games now to successfully implement Forge maps into matchmaking and both times have come up too short. Personally, for Halo 4, unless 343 can really streamline the process and come out with mostly good maps, I'd rather not see any more Forge maps in MM besides a community playlist.Dani said:What's wrong with Forge maps? There's a ton of quality Forge maps that play better than the shipping maps on Reach.
Dax01 said:Nothing's wrong with Forge maps, but I'd rather play on developer-made maps. Bungie has tried for two games now to successfully implement Forge maps into matchmaking and both times have come up too short. Personally, for Halo 4, unless 343 can really streamline the process and come out with mostly good maps, I'd rather not see any more Forge maps in MM besides a community playlist.
Didn't they also almost cut Reflection? And while it's not how Ivory Tower played (AA's, Shotgun in different spot, no OS), it's still one of the better maps in the game. Too much dependence on Forge World.Steelyuhas said:Unless forge becomes a legit map maker, not just a map editor on steroids I agree completely. Also sacrificing real maps in order to ship them as forge maps was a damn crime. (*cries about how we lost a real Sanctuary remake to Asylum*)
Same for Halo 3, at least for MLG.Dani said:What's wrong with Forge maps? There's a ton of quality Forge maps that play better than the shipping maps on Reach.
You have a point, but I think the problem is two-fold. The best map maker in the world won't do you any good if you can't get the best content into the matchmaking quickly and easily (and that goes for removing bad ones from matchmaking).Steelyuhas said:Unless forge becomes a legit map maker, not just a map editor on steroids I agree completely. Also sacrificing real maps in order to ship them as forge maps was a damn crime. (*cries about how we lost a real Sanctuary remake to Asylum*)
Dax01 said:You have a point, but I think the problem is two-fold. The best map maker in the world won't do you any good if you can't get the best content into the matchmaking quickly and easily (and that goes for removing bad ones from matchmaking).
There's at least one thing Valve is continuing to do right with TF2, and both Bungie and 343 better be aware of their map implementation. If we continue to get a map editor and not be allowed to work with the real tools then it must be some sort of perpetually cruel joke on the community.Steelyuhas said:Unless forge becomes a legit map maker, not just a map editor on steroids I agree completely. Also sacrificing real maps in order to ship them as forge maps was a damn crime. (*cries about how we lost a real Sanctuary remake to Asylum*)
Dax01 said:You have a point, but I think the problem is two-fold. The best map maker in the world won't do you any good if you can't get the best content into the matchmaking quickly and easily (and that goes for removing bad ones from matchmaking).
Plywood said:If I'm not playing Grey Block World with a shoddy framerate I'm not playing the Halo brought to me by the studio that made Halo.
Devolution said:Don't forget hilarious soft kill zones or lack there of.
A27_StarWolf said:I for one hope the covie vehicles continue to flip out . One of the best things about reach
Devolution said:What I would really love in Halo 4 is a continuation of other players hosting and being unable to dictate host in customs. So every time I load it up, and the host is good, the game can tell me "NO FUCK YOU" and host switch to something terrible.
Devolution said:What I would really love in Halo 4 is a continuation of other players hosting and being unable to dictate host in customs. So every time I load it up, and the host is good, the game can tell me "NO FUCK YOU" and host switch to something terrible.
A27_StarWolf said:
Devolution said:That is at the very least funny. What I'm describing is just painful.
A27_StarWolf said:Frankie will save us all, perhaps a Human sacrifice will make him save us faster!
Devolution said:They already banned noobs.
Acted like a noob.A27_StarWolf said:They did? What happened?
Striker said:Didn't they also almost cut Reflection? And while it's not how Ivory Tower played (AA's, Shotgun in different spot, no OS), it's still one of the better maps in the game. Too much dependence on Forge World.
Dax01 said:You have a point, but I think the problem is two-fold. The best map maker in the world won't do you any good if you can't get the best content into the matchmaking quickly and easily (and that goes for removing bad ones from matchmaking).
GhaleonEB said:Acted like a noob.
Who banned what noobs?Devolution said:They already banned noobs.
Steelyuhas said:Integrating the MP maps into the campaign was really a mistake, as Marcus admitted lol.
http://www.neogaf.com/forum/showpost.php?p=31553899&postcount=14310Woorloog said:Who banned what noobs?
Steelyuhas said:There was also a real map instead of The Cage at one point, internally named 'Blockout', but they cut the map because it's location in campaign was cut. Integrating the MP maps into the campaign was really a mistake, as Marcus admitted lol.
Rickenslacker said:
Booties said:Seriously? My friend Vincent Torre did a Halo 3 forge remake of Lockout called Blockout. What a bunch of scrubs, stealing his name like that.
Louis Wu said:I usually don't mind this stuff...
The only reason I died as much as I did is because even though the other team (mostly) sucked... they knew enough to team up on me. I had four people teamshotting me at almost all times.
I have NO clue how that game selection was made.
Louis Wu said:I have NO clue how that game selection was made.
I know, but it doesn't mean it still isn't stupid as hell.Steelyuhas said:An internal name for a map usually doesn't end of being the actual name of the map. I doubt it would have been called Blockout if the map wasn't cut.
Do you honestly think Bungie intentionally "stole" the name for an internal in-progress map from a random Forge map your friend made?Booties said:I know, but it doesn't mean it still isn't stupid as hell.
GhaleonEB said:Acted like a noob.
Bungie ninja's, man, BUNGIE NINJA'S.lybertyboy said:Do you honestly think Bungie intentionally "stole" the name for an internal in-progress map from a random Forge map your friend made?
lybertyboy said:Do you honestly think Bungie intentionally "stole" the name for an internal in-progress map from a random Forge map your friend made?
lybertyboy said:Do you honestly think Bungie intentionally "stole" the name for an internal in-progress map from a random Forge map your friend made?
lybertyboy said:Do you honestly think Bungie intentionally "stole" the name for an internal in-progress map from a random Forge map your friend made?
Steelyuhas said:Integrating the MP maps into the campaign was really a mistake, as Marcus admitted lol.
lybertyboy said:Do you honestly think Bungie intentionally "stole" the name for an internal in-progress map from a random Forge map your friend made?
You say mistake, I say feature.Steelyuhas said:Reflection was almost cut because it didn't have a place in the campaign for a long time. There was also a real map instead of The Cage at one point, internally named 'Blockout', but they cut the map because it's location in campaign was cut. Integrating the MP maps into the campaign was really a mistake, as Marcus admitted lol.
I say mistake.Plywood said:You say mistake, I say feature.
GTP_Daverytimes said:I actually like halo, it just boggled my mind how it amassed such a huge thread. 6 official threads is really something, combined that's around 116,000 posts or so.
Ramirez said:Of course!
Plywood said:You say mistake, I say feature.
Tunavi said:scrub.
scrub.Steelyuhas said:
you did it to me last time lolSteelyuhas said:Damn you gotta be quick around here when you make a mistake.
Judderman said:Stealin' all our .maps.