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Halo: Reach |OT6| There Are Those Who Said This Day Would Never Come

erpg

GAF parliamentarian
These Halo achievements are exciting. No garbage multi player ones like Stockpile, and just plenty of creative things I never even thought to attempt in campaign. I'm pumped for this release.

The co-op campaign just go a lot more interesting now that I've got a few of my PC friends playing Xbox too. We're latecomers and we suck, but it's fun.
 

Kajiba

Member
Ign had posted some top ten kills video thing for halo and one of the clips have a video I've seen before in here. I'm trying remember who posted it in here in this thread.

http://www.youtube.com/watch?v=gbI7dc8NzTc

#4 is one I'm talking about. They have the person as unknown for who sent it in. Shits driving me crazy cause I know someone on gaf post it on here. I'm thinking its Dax but I'm not sure.
 

kylej

Banned
Kajiba said:
Ign had posted some top ten kills video thing for halo and one of the clips have a video I've seen before in here. I'm trying remember who posted it in here in this thread.

http://www.youtube.com/watch?v=gbI7dc8NzTc

#4 is one I'm talking about. They have the person as unknown for who sent it in. Shits driving me crazy cause I know someone on gaf post it on here. I'm thinking its Dax but I'm not sure.

That's Risen's clip.
 
Lyphen said:
These Halo achievements are exciting. No garbage multi player ones like Stockpile, and just plenty of creative things I never even thought to attempt in campaign. I'm pumped for this release.

The co-op campaign just go a lot more interesting now that I've got a few of my PC friends playing Xbox too. We're latecomers and we suck, but it's fun.
Unfortunately you will get some new Multiplayer achievements for Reach...

wwm0nkey said:
We can only hope they relate to finding the Easter Eggs on each map
Why? Why? Stop it. That's a bad idea. I don't want that the achievements spoil the Easter Eggs... Just simple one like "Get a Killing Spree on XY", "Win a CTF match without the Enemey captures one flag" etc. ...
 
Kajiba said:
Ign had posted some top ten kills video thing for halo and one of the clips have a video I've seen before in here. I'm trying remember who posted it in here in this thread.

http://www.youtube.com/watch?v=gbI7dc8NzTc

#4 is one I'm talking about. They have the person as unknown for who sent it in. Shits driving me crazy cause I know someone on gaf post it on here. I'm thinking its Dax but I'm not sure.
I've had a clip on there before, but that's not mine. First time I saw it.
 

Ken

Member
Hypertrooper said:
Unfortunately you will get some new Multiplayer achievements for Reach...


Why? Why? Stop it. That's a bad idea. I don't want that the achievements spoil the Easter Eggs... Just simple one like "Get a Killing Spree on XY", "Win a CTF match without the Enemey captures one flag" etc. ...
Could just make Easter Egg related achievements secret for the spoiler-sensitive.
 

erpg

GAF parliamentarian
Hypertrooper said:
Unfortunately you will get some new Multiplayer achievements for Reach...
I don't want to play stockpile and never get into a rocket race match, so I've sadly given up on 100% Reach anyway. Whoever planned those out is a jerk, frankly.
 

FyreWulff

Member
Dax01 said:
Okay, but don't you have to use that glitch that like in Halo 3 to get control of the AA wraith?

Yeah, but it's really easy to do if you're playing by yourself. Just knock their armor off, aim at their head while holding RB and pop them, instant wraith get.

Damn near impossible to do in co-op due to the networking.
 

FyreWulff

Member
Board it normally, melee to get rid of the door.

Unboard, get on top of wraith, punch the Brute with your hands to get rid of their armor.
 
Gabotron ES said:
What happened with Tashi?


205z775.jpg


Now they play PLG Oxygen in the loser's bracket.
 

Slightly Live

Dirty tag dodger
Number four in the Beyond the Frontline opinion columns has gone live and here it is - Fortune Favours the Foolish by Dangerous Dave. It would be great to hear what you folks think.



BTF #4 : Fortune Favours the Foolish

Beyond the Frontline is a regular feature on ForwardUntoDawn.com where the staff here get up on the soapbox and put forward an idea or idea relating to Halo. Each BTF is a talking point designed to start a dialogue and unlike our regular word blasts and articles, the entries are short and sweet.
______________

Halo Wars is something of the redheaded stepchild at the Halo family reunion. That is, to render a tortured metaphor plain, it's not as well loved as the rest. It's not as character-driven as Reach (and seems to come with its own canon woes to boot), it's not as beloved as Combat Evolved, or sprawling as Halo 2, or triumphant as Halo 3, or as atmospheric as ODST. To call it generic would be an insult, but there's no doubting that as the lone RTS in the land of king shooters it sticks out awkwardly. It may be remembered in gaming history only as a footnote, a mention of streamlined controls for console RTS games, nothing more.

halo_wars_full2.jpg.jpg


But we should raise a glass to it, and to the future, because Halo Wars proved Halo's enduring appeal. The game might have had the benefit of the Halo name, but it had to fight against a lot to succeed. Console RTS were notoriously mediocre. Ensemble realized in prototyping their own flavor for consoles that almost everything had to be thrown out and then readied carefully. Despite Halo's roots in a strategy game of its own, Ensemble had to reinvent the wheel.

And, improbably, they succeeded. The vast majority of gaming publications gave Halo Wars positive marks for its approach to console strategy and controls. While the game would never please die-hard fans on PCs, it certainly marked a rare success for RTS games on the console, and ended up selling somewhere north of one million units- an excellent number considering the genre and platform [1].

The numbers are all well and good, but the most important ingredient going forward is that Microsoft didn't straightjacket Ensemble. In many ways they followed Bungie's ethos of designing plot around gameplay--adding a bunch of unseen but very cool UNSC and Covenant ground vehicles and aircraft. But they also tied the expanded universe to the core game in a way Bungie was unwilling to do at the time--which made the experience far richer for lore fans, even though real-time strategy is notoriously bad for telling engaging stories [2].

The biggest thing to understand is that even with the Halo name, and the Ensemble pedigree, making Halo Wars was a risk. Its modest success doesn't make it any less remarkable. And we should only hope that 343 Industries is willing to take similar chances. There's only so many shooters you can make, and only so many ways you can tell stories within them. Branching Halo into different genres could be a major factor in its continued success.

Consider this: what if a Halo game was experienced from the perspective of your average Marine--no super-powered armor or shields, no floaty jumps, extreme damage from falls. Pit this character against the same amount of Covenant the Master Chief regularly slaughters--it becomes a matter of avoidance and kills of opportunity, emphasizing the stealth points that were mostly afterthoughts in previous Halo games. Instead of gunning down Elites like Rambo behind a .50 cal, players are forced to run in the face of large Covenant forces; being actively hunted is an entirely alien feeling for most Halo games. Moreover, the kind of story it tells is one of frailty, of weakness, and resolve far different than if players were inhabiting the shoes of a gunslinging alien-killing machine. Or what about a class-based multiplayer game, a la Star Wars Battlefront, that allowed players to assume the roles of Covenant or human troops in some of the most epic battles of the series (or even ones hereto only described and never seen?)

This isn't a call for Microsoft to milk the franchise with meaningless spinoffs. Thus far, they have avoided the dangers of oversaturation and overcapitalizing on a good thing; if they weren't protective of their franchise, HBO and NeoGAF denizens would be having debates about whether the Halo movie was about as bad or worse than Batman and Robin. Rather, they should be willing to take risks--to try out different gameplay formulas or genres, and constantly work towards the best Halo ever, and the ever-illusive goal of game and story perfection.

Dangerous Dave

Do you agree or disagree with us? Tell us what you think. Feel free to check out other BTF entries here.

[1] Halo Wars Sales - Wired
[2] There's Narrative in my RTS - Hellmode
 

FyreWulff

Member
I loved Halo Wars, "hardcore" RTS player. My first serious online gaming was C&C95 and Red Alert, and later Starcraft.

It's not even the controls, even with KBAM the game would be awesome. They cut out a lot of the middleman bullshit that some PC RTS fanboys (and developers) cling onto only because 'that other RTS' did it years prior.

The hotkey selection of units and forces is so well done I actually find myself rarely using the "paint" selection method.

I definitely want to see more unique RTS experiences in general on either platform than everyone endlessly imitating Starcraft.

Pikmin was fun in the same way, I bet a lot of people didn't even realize that Pikmin is an RTS genre game.
 

lybertyboy

Thinks the Evil Empire is just misunderstood.
FyreWulff said:
Bet the french leak campaign spoilers in a couple weeks
We're doing a European tour to show off the game next week. The Anniversary copies are either staying in a lockbox of some sort, or I'm going to make DennIs keep them on his "person" when not in the test kits.
 
Hope I get it more than a week earlier just like with ODSt and Reach.

You know, we don't give a fuck about release dates in Spain. *evil laugh*
 
lybertyboy said:
We're doing a European tour to show off the game next week. The Anniversary copies are either staying in a lockbox of some sort, or I'm going to make DennIs keep them on his "person" when not in the test kits.
Their neighbours are much friendlier.
and have better beer
.
 
lybertyboy said:
We're doing a European tour to show off the game next week. The Anniversary copies are either staying in a lockbox of some sort, or I'm going to make DennIs keep them on his "person" when not in the test kits.
European tour, what countries will you guys be visiting? Madrid is pretty nice, eh!
 

lybertyboy

Thinks the Evil Empire is just misunderstood.
BTW, are there any HaloGaf folks near London, Madrid, Milan or Paris? Don't go and get too excited I'm just curious.
 
lybertyboy said:
BTW, are there any HaloGaf folks near London, Madrid, Milan or Paris? Don't go and get too excited I'm just curious.
OMGOMGOMGOMGOMGOMGOMG

I fucking love you!

Edit: lulz, just noticed the don't get too exited part.
 
lybertyboy said:
BTW, are there any HaloGaf folks near London, Madrid, Milan or Paris? Don't go and get too excited I'm just curious.

Im a Londoner. Curious to see what you guys have planned with this tour!

congratz on going gold, now show us Hang em High, we know its in the game! :p
 

Dug

Banned
lybertyboy said:
The Anniversary copies are either staying in a lockbox of some sort, or I'm going to make DennIs keep them with his Top Men when not in the test kits.
Fixed that for you.
 

NOKYARD

Member
Gabotron ES said:
Has it ever been considered turning friendly fire off, lots of betrayals :/
Considered and slam-dunked into the trash bin after only 2.5 hilariously broken rounds. Consider a Hockey game where you could body check your team mate into an opponent, and the opponent took 2x damage, while your teammate was unaffected. Or a F1 race where Hamilton could pass right through Button on his way to crash into Massa...
lybertyboy said:
BTW, are there any HaloGaf folks near London, Madrid, Milan or Paris? Don't go and get too excited I'm just curious.
Halo CE:A The Fashion Show?
 
Guys, if I tell you the position of these press events, are you going to break in and steal David's 343i GS hoodie for me? Thanks. You would be like Orest and Pylades for me.
 
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