Scans look great but even better is all the info. Holy shit, Bungie finally "got it". They seem to be bringing Halo back to it's roots, while at the same time stepping everything up to the next level.
Thing that made me most happy was probably reading about the ability to actually use stealth as a viable option. You could do it in some places in Halo:CE but I can't recall being able to do it in the later games. Not even in ODST, which should have been perfect for stealth gameplay.
Not sure about Skirmishers though. It could work out okay, like a middle ground between the weak grunts and the (hopefully) dangerously strong Elites. Or they could be as annoying as the drones.
Also, being able to drive civilian vehicles sounds like it could be a gimmick added in to please GTA fans. Since Reach is a military planet Warthogs should be plentiful, I don't like the idea of bad-ass Spartans riding around in tractors instead. But if it's there more as an alternative, say if your 'Hog blows up, then I'm fine with it.
Jorge is my favorite character. Just because he's a Spartan-II. I hope it shows in more ways than "he's bigger and bulkier".
Story sounds cool. Love that they're making it darker and more serious. You can't really do the Fall of Reach justice if you have grunts running around dropping jokes in high-pitched english and no one seems to have a care in the world. Once again Halo:CE was the game where they got the tone the most right in, after that it's become too much about the marines saying funny things instead of the game actually conveying a sense of being in a galactic war against a much stronger enemy.
Almost everything so far sounds like exactly what I was hoping for.
Can't wait until we get some more info and better quality screens.
Thing that made me most happy was probably reading about the ability to actually use stealth as a viable option. You could do it in some places in Halo:CE but I can't recall being able to do it in the later games. Not even in ODST, which should have been perfect for stealth gameplay.
Not sure about Skirmishers though. It could work out okay, like a middle ground between the weak grunts and the (hopefully) dangerously strong Elites. Or they could be as annoying as the drones.
Also, being able to drive civilian vehicles sounds like it could be a gimmick added in to please GTA fans. Since Reach is a military planet Warthogs should be plentiful, I don't like the idea of bad-ass Spartans riding around in tractors instead. But if it's there more as an alternative, say if your 'Hog blows up, then I'm fine with it.
Jorge is my favorite character. Just because he's a Spartan-II. I hope it shows in more ways than "he's bigger and bulkier".
Story sounds cool. Love that they're making it darker and more serious. You can't really do the Fall of Reach justice if you have grunts running around dropping jokes in high-pitched english and no one seems to have a care in the world. Once again Halo:CE was the game where they got the tone the most right in, after that it's become too much about the marines saying funny things instead of the game actually conveying a sense of being in a galactic war against a much stronger enemy.
Almost everything so far sounds like exactly what I was hoping for.
Can't wait until we get some more info and better quality screens.