High Ground was (and still is) the hotness.Hydranockz said:I thought of High Ground with that description of 'Settlement'.
Waaghals said:I don't think it is common to completely scrap every part of an old engine. If the definition for a "new engine" is that there are no remains of old tech or code in it, then there aren't very many new engines out there.
I agree with this. We should see if m0dus wants to have a go at it. He'd be perfect.Blueblur1 said:Why not come up with a custom HaloGAF logo, dudes? I actually tried to come up with one ages ago but no one was really interested. Now it would be the perfect time.
Maybe something that is a variation of the NeoGAF logo with an AR and BR added?![]()
urk said:Nah, just confirmed that people were complaining about it before firing a shot. Pros use the bullet hose anyway.
Safe Bet said:CoD doesn't win GOTY awards.
Halo does.
Safe Bet said:CoD doesn't win GOTY awards.
Halo does.
xRosvall said:I'm having problems with Waypoint, it wants to update but won't download the patch and when i tried to delete it to redownload it the xbox says that it cannot preform the action. Is this a known problem?
bobs99 ... said:Patch? - If you just mean new content like movies/ achievment awards etc then theres no need for a patch just look around in there for it.
Dax01 said:I agree with this. We should see if m0dus wants to have a go at it. He'd be perfect.
zedsdeadbaby said:Joke post? I'm not a fan of CoD but you have got to be seriously blind if you didn't see all the accolades both CoD4 and Modern Warfare 2 got. ODST got significantly less praise than either.
If Halo Reach goes back to the standards that the series usually produces, it'll be critically acclaimed, just as you said. But it's wrong to say CoD hasn't 'won' anything, and then miss the great big white elephant in the room - ODST. Not a bad game by any means but it was painfully lacklustre compared to the previous offerings.
I was thinking that if we want to use something with some kind of lettering maybe an "HG" would be appropriate but it would be best to put together some kind of image that best represents our belligerent but lovable community.Tashi0106 said:It's the idea that counts. I'm not dissing on M0dus or anything because I love his work but I'm saying we should throw some ideas out there that we feel represents HaloGAF and try to come up with a little something. The idea needs to come from HaloGAF, it needs to BE HaloGAF.
Tashi0106 said:It never left baby!
This is true. Putting together a good emblem really doesn't require too much artistic skill, so M0dus would be overkill. WE CAN DO IT! WE CAN DO IT ALL NIGHT LONG!Tashi0106 said:It's the idea that counts. I'm not dissing on M0dus or anything because I love his work but I'm saying we should throw some ideas out there that we feel represents HaloGAF and try to come up with a little something. The idea needs to come from HaloGAF, it needs to BE HaloGAF.
Zedsdeadbaby said:Without wanting to seem like I'm bunching up with the horrifically unholy lot that is the halo trolling force, I'm saying that standards massively deviated with ODST. It just wasn't the same quality. When I say 'back' I refer to the heyday of the Halo 1,2,3 releases. If we both ignored ODST you can totally count my last post as null and void, but for me, it was a fully priced game with the Halo label on it and it failed to keep up to the task.
Flipyap is pretty good with photoshop.Tashi0106 said:It's the idea that counts. I'm not dissing on M0dus or anything because I love his work but I'm saying we should throw some ideas out there that we feel represents HaloGAF and try to come up with a little something. The idea needs to come from HaloGAF, it needs to BE HaloGAF
That avatar was indeed awesome, but I think you are missing the point.Dax01 said:Flipyap is pretty good with photoshop.
Example:
![]()
H-ey, not bad, I like.Flipyap said:It wouldn't pass as an emblem, but I liked this idea, so here's a quick and dirty mock-up:
![]()
More like HalonerdGAF
Flipyap, you're amazing.:lolFlipyap said:It wouldn't pass as an emblem, but I liked this idea, so here's a quick and dirty mock-up:
![]()
More like HalonerdGAF
yesFlipyap said:It wouldn't pass as an emblem, but I liked this idea, so here's a quick and dirty mock-up:
![]()
More like HalonerdGAF
Wow, reminds me of the hieroglyphics from the first game that were all over the Forerunner structures.Flipyap said:It wouldn't pass as an emblem, but I liked this idea, so here's a quick and dirty mock-up:
![]()
More like HalonerdGAF
Sill4 said:Wow, reminds me of the hieroglyphics from the first game that were all over the Forerunner structures.
Forerunners=Ancient Gaffers? Holy....
JSRT said:I can't see how COD would feel more "modern" than Halo when it for the most part plays exactly the same as COD 2. Its funny how people expect Halo to reinvent itself with every sequel but COD, which releases a new game every year and is basically the "Madden" of shooters gets a pass.
BWU said:Oh, and while were on the subject of UI, the HUD isnt yellow anymore. Its blue. Because Marcus said so.
KAL2006 said:COD reinvented itself atleast once this generation. COD4 went away from WWII, and the graphics and engine was a huge improvement from COD3. COD4 feels completely different from COD3 and COD2, also the perks and etc was something completely new. I admit Modern Warfare 2, COD4 and even WaW seem the same, but their is a big difference from COD2 and COD3. But Halo 3 and ODST just look and feel the same.
Not bland, it's awesome.Thagomizer said:![]()
My bland submission of eh-ness. White= see though.
i dont think they were trying to be that much diff
KAL2006 said:COD reinvented itself atleast once this generation. COD4 went away from WWII, and the graphics and engine was a huge improvement from COD3. COD4 feels completely different from COD3 and COD2, also the perks and etc was something completely new. I admit Modern Warfare 2, COD4 and even WaW seem the same, but their is a big difference from COD2 and COD3. But Halo 3 and ODST just look and feel the same.
do want. the more customization the better.MagniHarvald said:How 'bout letting us choose the color we want?
Primary Color
Secondary Color
Special Color
Emblem Primary Color
Emblem Secondary Color
Emblem Background Color
HUD Color
Don't think this would be too hard either..
That's really nice.Thagomizer said:![]()
My bland submission of eh-ness. White= see though.
MagniHarvald said:The MP was changed, with the +10 and perks and customizable classes, but the campaign? No AI, infinite enemies only focusing on the player.. IW has yet to make a modern (oh the irony) single player game. MW2 is CoD2 with fresh graphics and in a different setting, but it's still the same shit (SP gameplay wise).
KAL2006 said:Yes but the fresh graphics and engine make the game look and feel different. COD4 actually made the controls so perfect and it felt much better than COD3. But with Halo 3 and ODST is just looks and feels the same. Even Halo 2 seems really similar to Halo 3. Halo Reach needs a completely new engine and needs to look and feel different to ODST and Halo 3. Or else it just going to be more of the same.
KAL2006 said:Yes but the fresh graphics and engine make the game look and feel different. COD4 actually made the controls so perfect and it felt much better than COD3. But with Halo 3 and ODST is just looks and feels the same. Even Halo 2 seems really similar to Halo 3. Halo Reach needs a completely new engine and needs to look and feel different to ODST and Halo 3. Or else it just going to be more of the same.
Ha ha, pretty awesome, I know I'd use it.Toddler said:Why don't they have this one already?
http://farm4.static.flickr.com/3083/3126592572_e12785a81b.jpg
KAL2006 said:Yes but the fresh graphics and engine make the game look and feel different. COD4 actually made the controls so perfect and it felt much better than COD3. But with Halo 3 and ODST is just looks and feels the same. Even Halo 2 seems really similar to Halo 3. Halo Reach needs a completely new engine and needs to look and feel different to ODST and Halo 3. Or else it just going to be more of the same.
KAL2006 said:Yes but the fresh graphics and engine make the game look and feel different. COD4 actually made the controls so perfect and it felt much better than COD3. But with Halo 3 and ODST is just looks and feels the same. Even Halo 2 seems really similar to Halo 3. Halo Reach needs a completely new engine and needs to look and feel different to ODST and Halo 3. Or else it just going to be more of the same.
KAL2006 said:Yes but the fresh graphics and engine make the game look and feel different. COD4 actually made the controls so perfect and it felt much better than COD3. But with Halo 3 and ODST is just looks and feels the same. Even Halo 2 seems really similar to Halo 3. Halo Reach needs a completely new engine and needs to look and feel different to ODST and Halo 3. Or else it just going to be more of the same.
Flipyap said:It wouldn't pass as an emblem, but I liked this idea, so here's a quick and dirty mock-up:
![]()
More like HalonerdGAF
italianfreak240 said:Just wondering are you saying that Halo 3/ODST controls are bad or something? I think there pretty much perfect. If not then ignore this.
Also if you mean the overall game setting. I don't know what people want. Halo isn't jumping from WWII to Modern. It a futuristic game and they aren't going to change that. As long as it feels like Halo I'm happy.
Sill4 said:That avatar was indeed awesome, but I think you are missing the point.
Just grab a pencil and some paper and do your best! Then upload it! It doesn't have to be perfect, hell MS paint would work. It's the idea that's most important. The actual art will be a simple two tone silhouette.
This is the only oonsk I'd roll with. There's just something about it...Letters said:![]()
Not my entry, but make it happen Bungie.
KAL2006 said:Sorry I'm not bashing Halo controls, I'm just saying that COD4 improved (refined) controls from COD3 and COD2. It just feels like an improvement. But with Halo 2/3 and ODST the controls just seem near enough the same. Also I'm not talking about the game setting, it's the overall look, graphics, engine just seems the same with all the Halo's. Also COD franchise is going the same way with the last 3 games (MW2/COD4/WaW).
EDIT: yes I understand ODST is just an expantion, and Reach will hopefully be a huge step up
EDIT2: people stop being defensive, I'm not trolling Halo, Im just saying I hope ODST-Reach is as big as a leap as COD2/3-COD4 is, thats all.
KAL2006 said:Sorry I'm not bashing Halo controls, I'm just saying that COD4 improved (refined) controls from COD3 and COD2. It just feels like an improvement. But with Halo 2/3 and ODST the controls just seem near enough the same. Also I'm not talking about the game setting, it's the overall look, graphics, engine just seems the same with all the Halo's. Also COD franchise is going the same way with the last 3 games (MW2/COD4/WaW).
EDIT: yes I understand ODST is just an expantion, and Reach will hopefully be a huge step up
EDIT2: people stop being defensive, I'm not trolling Halo, Im just saying I hope ODST-Reach is as big as a leap as COD2/3-COD4 is, thats all.
CoD 2 - RB for frag, LB for smoke, X for reload, Y to switch weapons, A to jump, B to go prone, LT to aim down the sight, RT for fire, press down on the left analog to hold your breath, etc...KAL2006 said:Sorry I'm not bashing Halo controls, I'm just saying that COD4 improved (refined) controls from COD3 and COD2. It just feels like an improvement. But with Halo 2/3 and ODST the controls just seem near enough the same. Also I'm not talking about the game setting, it's the overall look, graphics, engine just seems the same with all the Halo's. Also COD franchise is going the same way with the last 3 games (MW2/COD4/WaW).
Dax01 said:CoD 2 - RB for frag, LB for smoke, X for reload, Y to switch weapons, A to jump, B to go prone, LT to aim down the sight, RT for fire, press down on the left analog to hold your breath, etc...
CoD4/MW - RB for frag, LB for smoke, X for reload, Y to switch weapons, A to jump, B to go prone, LT to aim down the sight, RT for fire, press down on the left analog to hold your breath, etc...
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