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Halo Reach Reveal Thread - Matchmaking/Multiplayer Details Revealed

Waaghals

Member
I don't think it is common to completely scrap every part of an old engine. If the definition for a "new engine" is that there are no remains of old tech or code in it, then there aren't very many new engines out there.
 
Waaghals said:
I don't think it is common to completely scrap every part of an old engine. If the definition for a "new engine" is that there are no remains of old tech or code in it, then there aren't very many new engines out there.

Exactly!

Also, I was reading the official rules of the contest and was rather confused about this tidbit;

"If you are a winner and accept the prize, you agree that we and our designees shall have the right to use your name, company name, trademarks and logos, city and state of residence in any and all media now or hereafter known worldwide in perpetuity, without additional compensation, notification or permission, unless prohibited by law."

It also states that firearms can't be used in the emblem... if that includes the AR/BR I dunno but I thought it was worth mentioning.
 
Blueblur1 said:
Why not come up with a custom HaloGAF logo, dudes? I actually tried to come up with one ages ago but no one was really interested. Now it would be the perfect time.


Maybe something that is a variation of the NeoGAF logo with an AR and BR added? ;)
I agree with this. We should see if m0dus wants to have a go at it. He'd be perfect.
 
urk said:
Nah, just confirmed that people were complaining about it before firing a shot. Pros use the bullet hose anyway.

I think/ hope im wrong but I sense a lot of sarcasm.

Just so you know the shotgun is technically semi automatic, but is pretty much as bad as a bullet hose in terms of lack of accuracy required, just spray and pray for centre of mass.

The sniper actually requires skill to aim with, despite being able to fire off quick shots you have to be accurate with those shots.

In my opinion the AR being a bullet hose wouldnt be a bad thing if it wasnt just spray and pray!
 

xRosvall

Neo Member
I'm having problems with Waypoint, it wants to update but won't download the patch and when i tried to delete it to redownload it the xbox says that it cannot preform the action. Is this a known problem?
 
Safe Bet said:
CoD doesn't win GOTY awards.

Halo does.

Joke post? I'm not a fan of CoD but you have got to be seriously blind if you didn't see all the accolades both CoD4 and Modern Warfare 2 got. ODST got significantly less praise than either.

If Halo Reach goes back to the standards that the series usually produces, it'll be critically acclaimed, just as you said. But it's wrong to say CoD hasn't 'won' anything, and then miss the great big white elephant in the room - ODST. Not a bad game by any means but it was painfully lacklustre compared to the previous offerings.
 
xRosvall said:
I'm having problems with Waypoint, it wants to update but won't download the patch and when i tried to delete it to redownload it the xbox says that it cannot preform the action. Is this a known problem?

Patch? - If you just mean new content like movies/ achievment awards etc then theres no need for a patch just look around in there for it.
 

xRosvall

Neo Member
bobs99 ... said:
Patch? - If you just mean new content like movies/ achievment awards etc then theres no need for a patch just look around in there for it.

When I start up Waypoint the popup that comes up when you need to download a patch/update for a game comes up but it wont download anything.
 

Tashi

343i Lead Esports Producer
Dax01 said:
I agree with this. We should see if m0dus wants to have a go at it. He'd be perfect.

It's the idea that counts. I'm not dissing on M0dus or anything because I love his work but I'm saying we should throw some ideas out there that we feel represents HaloGAF and try to come up with a little something. The idea needs to come from HaloGAF, it needs to BE HaloGAF.

zedsdeadbaby said:
Joke post? I'm not a fan of CoD but you have got to be seriously blind if you didn't see all the accolades both CoD4 and Modern Warfare 2 got. ODST got significantly less praise than either.

If Halo Reach goes back to the standards that the series usually produces, it'll be critically acclaimed, just as you said. But it's wrong to say CoD hasn't 'won' anything, and then miss the great big white elephant in the room - ODST. Not a bad game by any means but it was painfully lacklustre compared to the previous offerings.

It never left baby!
 

Blueblur1

Member
Tashi0106 said:
It's the idea that counts. I'm not dissing on M0dus or anything because I love his work but I'm saying we should throw some ideas out there that we feel represents HaloGAF and try to come up with a little something. The idea needs to come from HaloGAF, it needs to BE HaloGAF.
I was thinking that if we want to use something with some kind of lettering maybe an "HG" would be appropriate but it would be best to put together some kind of image that best represents our belligerent but lovable community. ;)
 
Tashi0106 said:
It never left baby!

Without wanting to seem like I'm bunching up with the horrifically unholy lot that is the halo trolling force, I'm saying that standards massively deviated with ODST. It just wasn't the same quality. When I say 'back' I refer to the heyday of the Halo 1,2,3 releases. If we both ignored ODST you can totally count my last post as null and void, but for me, it was a fully priced game with the Halo label on it and it failed to keep up to the task.
 

Sill4

Member
Tashi0106 said:
It's the idea that counts. I'm not dissing on M0dus or anything because I love his work but I'm saying we should throw some ideas out there that we feel represents HaloGAF and try to come up with a little something. The idea needs to come from HaloGAF, it needs to BE HaloGAF.
This is true. Putting together a good emblem really doesn't require too much artistic skill, so M0dus would be overkill. WE CAN DO IT! WE CAN DO IT ALL NIGHT LONG!

Moar ideas are needed.
 

Tashi

343i Lead Esports Producer
Zedsdeadbaby said:
Without wanting to seem like I'm bunching up with the horrifically unholy lot that is the halo trolling force, I'm saying that standards massively deviated with ODST. It just wasn't the same quality. When I say 'back' I refer to the heyday of the Halo 1,2,3 releases. If we both ignored ODST you can totally count my last post as null and void, but for me, it was a fully priced game with the Halo label on it and it failed to keep up to the task.

I guess if you've left multiplayer and weren't satisfied with the campaign then the full price would leave you bitter, I get that. However for me, Midship alone would be worth the 60$
 
Tashi0106 said:
It's the idea that counts. I'm not dissing on M0dus or anything because I love his work but I'm saying we should throw some ideas out there that we feel represents HaloGAF and try to come up with a little something. The idea needs to come from HaloGAF, it needs to BE HaloGAF
Flipyap is pretty good with photoshop.

Example:
ixa6gh_th.jpg
 

Sill4

Member
Dax01 said:
Flipyap is pretty good with photoshop.

Example:
ixa6gh_th.jpg
That avatar was indeed awesome, but I think you are missing the point.

Just grab a pencil and some paper and do your best! Then upload it! It doesn't have to be perfect, hell MS paint would work. It's the idea that's most important. The actual art will be a simple two tone silhouette.
 

Sill4

Member
Flipyap said:
It wouldn't pass as an emblem, but I liked this idea, so here's a quick and dirty mock-up:

99kxah.jpg


More like HalonerdGAF
Wow, reminds me of the hieroglyphics from the first game that were all over the Forerunner structures.

Forerunners=Ancient Gaffers? Holy....
 
Sill4 said:
Wow, reminds me of the hieroglyphics from the first game that were all over the Forerunner structures.

Forerunners=Ancient Gaffers? Holy....

Yeah, it's a forerunner hieroglyph. It's on the plasma nade. ^_^

Well, the original is anyway. :p
 

KAL2006

Banned
JSRT said:
I can't see how COD would feel more "modern" than Halo when it for the most part plays exactly the same as COD 2. Its funny how people expect Halo to reinvent itself with every sequel but COD, which releases a new game every year and is basically the "Madden" of shooters gets a pass.

COD reinvented itself atleast once this generation. COD4 went away from WWII, and the graphics and engine was a huge improvement from COD3. COD4 feels completely different from COD3 and COD2, also the perks and etc was something completely new. I admit Modern Warfare 2, COD4 and even WaW seem the same, but their is a big difference from COD2 and COD3. But Halo 3 and ODST just look and feel the same.
 

Magni

Member
BWU said:
Oh, and while we’re on the subject of UI, the HUD isn’t yellow anymore. It’s blue. Because Marcus said so.

How 'bout letting us choose the color we want?

Primary Color
Secondary Color
Special Color

Emblem Primary Color
Emblem Secondary Color
Emblem Background Color

HUD Color

Don't think this would be too hard either..
 

duk

Banned
KAL2006 said:
COD reinvented itself atleast once this generation. COD4 went away from WWII, and the graphics and engine was a huge improvement from COD3. COD4 feels completely different from COD3 and COD2, also the perks and etc was something completely new. I admit Modern Warfare 2, COD4 and even WaW seem the same, but their is a big difference from COD2 and COD3. But Halo 3 and ODST just look and feel the same.

i dont think they were trying to be that much diff
 

Magni

Member
KAL2006 said:
COD reinvented itself atleast once this generation. COD4 went away from WWII, and the graphics and engine was a huge improvement from COD3. COD4 feels completely different from COD3 and COD2, also the perks and etc was something completely new. I admit Modern Warfare 2, COD4 and even WaW seem the same, but their is a big difference from COD2 and COD3. But Halo 3 and ODST just look and feel the same.

The MP was changed, with the +10 and perks and customizable classes, but the campaign? No AI, infinite enemies only focusing on the player.. IW has yet to make a modern (oh the irony) single player game. MW2 is CoD2 with fresh graphics and in a different setting, but it's still the same shit (SP gameplay wise).
 

vhfive

Member
MagniHarvald said:
How 'bout letting us choose the color we want?

Primary Color
Secondary Color
Special Color

Emblem Primary Color
Emblem Secondary Color
Emblem Background Color

HUD Color

Don't think this would be too hard either..
do want. the more customization the better.
 

KAL2006

Banned
MagniHarvald said:
The MP was changed, with the +10 and perks and customizable classes, but the campaign? No AI, infinite enemies only focusing on the player.. IW has yet to make a modern (oh the irony) single player game. MW2 is CoD2 with fresh graphics and in a different setting, but it's still the same shit (SP gameplay wise).

Yes but the fresh graphics and engine make the game look and feel different. COD4 actually made the controls so perfect and it felt much better than COD3. But with Halo 3 and ODST is just looks and feels the same. Even Halo 2 seems really similar to Halo 3. Halo Reach needs a completely new engine and needs to look and feel different to ODST and Halo 3. Or else it just going to be more of the same.
 

Sill4

Member
KAL2006 said:
Yes but the fresh graphics and engine make the game look and feel different. COD4 actually made the controls so perfect and it felt much better than COD3. But with Halo 3 and ODST is just looks and feels the same. Even Halo 2 seems really similar to Halo 3. Halo Reach needs a completely new engine and needs to look and feel different to ODST and Halo 3. Or else it just going to be more of the same.

My brotha, CoD3 and CoD4 were made by two different devs.

CoD4 plays pretty much exactly like CoD2. (both made by the same doods)

And that's a GOOD thing, it took what we loved about CoD2 and slightly upgraded it. Why do people think the CoD games (as much as I love them) have made such huge changes with each new title?
 
KAL2006 said:
Yes but the fresh graphics and engine make the game look and feel different. COD4 actually made the controls so perfect and it felt much better than COD3. But with Halo 3 and ODST is just looks and feels the same. Even Halo 2 seems really similar to Halo 3. Halo Reach needs a completely new engine and needs to look and feel different to ODST and Halo 3. Or else it just going to be more of the same.

I really don't think putting Bungie further away from thir comfort zone is going to solve anything. They know their engine inside-out by now. They know what works and what doesn't in a technical sense. With every iteration of their implementation comes valuable knowledge on how to optimise the performance of the engine. The engine they are using redefines itself and with ODST they had a chance to crank it up another notch.

Have faith.
 

Magni

Member
KAL2006 said:
Yes but the fresh graphics and engine make the game look and feel different. COD4 actually made the controls so perfect and it felt much better than COD3. But with Halo 3 and ODST is just looks and feels the same. Even Halo 2 seems really similar to Halo 3. Halo Reach needs a completely new engine and needs to look and feel different to ODST and Halo 3. Or else it just going to be more of the same.

You do know ODST is Halo 3: ODST. Of course they feel similar. Do you also complain about Platinum feeling too much like Diamond and Pearl?

Halo 1 -> Halo 2
  • Dual wielding
  • Fall damage
  • Health
  • Destructible vehicles

Halo 2 -> Halo 3
  • Equipment

There was a pretty big backlash to Halo 2, I think Bungie thought it was because they changed to much stuff from Halo 1, so for Halo 3 they only really added Equipment.

Halo 3 was a major evolution from Halo 2 in terms of features though: Online Co-op, Forge, Theater, and now with ODST, Firefight.

For Reach the graphics and engine will make the game look and feel different, don't worry.
 
KAL2006 said:
Yes but the fresh graphics and engine make the game look and feel different. COD4 actually made the controls so perfect and it felt much better than COD3. But with Halo 3 and ODST is just looks and feels the same. Even Halo 2 seems really similar to Halo 3. Halo Reach needs a completely new engine and needs to look and feel different to ODST and Halo 3. Or else it just going to be more of the same.

Just wondering are you saying that Halo 3/ODST controls are bad or something? I think there pretty much perfect. If not then ignore this.

Also if you mean the overall game setting. I don't know what people want. Halo isn't jumping from WWII to Modern. It a futuristic game and they aren't going to change that. As long as it feels like Halo I'm happy.
 
KAL2006 said:
Yes but the fresh graphics and engine make the game look and feel different. COD4 actually made the controls so perfect and it felt much better than COD3. But with Halo 3 and ODST is just looks and feels the same. Even Halo 2 seems really similar to Halo 3. Halo Reach needs a completely new engine and needs to look and feel different to ODST and Halo 3. Or else it just going to be more of the same.

Wait wait wait... you're telling me that the difference between Halo 3 and ODST wasn't big enough for your liking but COD3-4 was?

Frankly, I'm really surprised. How could two full release titles made by different development studios and built on different engines be so much more different from each other than a game and its expansion made by the same house?
 

RdN

Member
Flipyap said:
It wouldn't pass as an emblem, but I liked this idea, so here's a quick and dirty mock-up:

99kxah.jpg


More like HalonerdGAF

Awesome.. I always liked the Iris campaign symbols.. Good job putting the N in there.
 

KAL2006

Banned
italianfreak240 said:
Just wondering are you saying that Halo 3/ODST controls are bad or something? I think there pretty much perfect. If not then ignore this.

Also if you mean the overall game setting. I don't know what people want. Halo isn't jumping from WWII to Modern. It a futuristic game and they aren't going to change that. As long as it feels like Halo I'm happy.

Sorry I'm not bashing Halo controls, I'm just saying that COD4 improved (refined) controls from COD3 and COD2. It just feels like an improvement. But with Halo 2/3 and ODST the controls just seem near enough the same. Also I'm not talking about the game setting, it's the overall look, graphics, engine just seems the same with all the Halo's. Also COD franchise is going the same way with the last 3 games (MW2/COD4/WaW).
EDIT: yes I understand ODST is just an expantion, and Reach will hopefully be a huge step up
EDIT2: people stop being defensive, I'm not trolling Halo, Im just saying I hope ODST-Reach is as big as a leap as COD2/3-COD4 is, thats all.
 

Tashi

343i Lead Esports Producer
Sill4 said:
That avatar was indeed awesome, but I think you are missing the point.

Just grab a pencil and some paper and do your best! Then upload it! It doesn't have to be perfect, hell MS paint would work. It's the idea that's most important. The actual art will be a simple two tone silhouette.


This
 
KAL2006 said:
Sorry I'm not bashing Halo controls, I'm just saying that COD4 improved (refined) controls from COD3 and COD2. It just feels like an improvement. But with Halo 2/3 and ODST the controls just seem near enough the same. Also I'm not talking about the game setting, it's the overall look, graphics, engine just seems the same with all the Halo's. Also COD franchise is going the same way with the last 3 games (MW2/COD4/WaW).
EDIT: yes I understand ODST is just an expantion, and Reach will hopefully be a huge step up
EDIT2: people stop being defensive, I'm not trolling Halo, Im just saying I hope ODST-Reach is as big as a leap as COD2/3-COD4 is, thats all.

No ones being defensive theyre just giving good counter points to what your saying.

Halo 2 and 3 are graphically HUGELY different, the art style remains the same because the game is set in the same period, with COD the theme changed from WW2 to Modern Warfare.

Controls wise I really dont know why the controls not being different is a issue if theyre already really good, COD 2 to 4 was probably a bigger leap because the controls needed to be refinded, with Halo 2 all the way to ODST the controls worked perfectly, changing the controls would just frustrate players.

The thing with me is I enjoy Halo, I dont want changes to the theme or whatever as I like the theme/ controls/ art style - I dont get why fans think Halo needs to drastically change - theres a reason they play the game and so why be so insistant it changes so drastically lol?
 

Magni

Member
KAL2006 said:
Sorry I'm not bashing Halo controls, I'm just saying that COD4 improved (refined) controls from COD3 and COD2. It just feels like an improvement. But with Halo 2/3 and ODST the controls just seem near enough the same. Also I'm not talking about the game setting, it's the overall look, graphics, engine just seems the same with all the Halo's. Also COD franchise is going the same way with the last 3 games (MW2/COD4/WaW).
EDIT: yes I understand ODST is just an expantion, and Reach will hopefully be a huge step up
EDIT2: people stop being defensive, I'm not trolling Halo, Im just saying I hope ODST-Reach is as big as a leap as COD2/3-COD4 is, thats all.

What would you do to improve the controls?
 
KAL2006 said:
Sorry I'm not bashing Halo controls, I'm just saying that COD4 improved (refined) controls from COD3 and COD2. It just feels like an improvement. But with Halo 2/3 and ODST the controls just seem near enough the same. Also I'm not talking about the game setting, it's the overall look, graphics, engine just seems the same with all the Halo's. Also COD franchise is going the same way with the last 3 games (MW2/COD4/WaW).
CoD 2 - RB for frag, LB for smoke, X for reload, Y to switch weapons, A to jump, B to go prone, LT to aim down the sight, RT for fire, press down on the left analog to hold your breath, etc...
CoD4/MW2 - RB for frag, LB for smoke, X for reload, Y to switch weapons, A to jump, B to go prone, LT to aim down the sight, RT for fire, press down on the left analog to hold your breath, etc...

...
 

Domino Theory

Crystal Dynamics
Dax01 said:
CoD 2 - RB for frag, LB for smoke, X for reload, Y to switch weapons, A to jump, B to go prone, LT to aim down the sight, RT for fire, press down on the left analog to hold your breath, etc...
CoD4/MW - RB for frag, LB for smoke, X for reload, Y to switch weapons, A to jump, B to go prone, LT to aim down the sight, RT for fire, press down on the left analog to hold your breath, etc...

...

Holy shit. :lol

Nice, Dax.
 
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