NOKYARD said:Also, today at HBO. :lol
Awwww, doublesadface. I thought you would like that.Letters said:
_____
It would be a very sad day in this house if Reach did not feature split screen in Matchmaking.
NOKYARD said:Also, today at HBO. :lol
Awwww, doublesadface. I thought you would like that.Letters said:
I agree with Neverender that your anecdote is bullshit. I've owned many a BK while on a quarter screen. Sure, it's harder than on a single screen, but that's why I'm glad it's social.Kuroyume said:He wasn't insightful at all. Don't encourage him.
Neither of us nor anyone else should have to spell it out. I think it's pretty damn easy to understand why guests are detrimental to online gameplay. Nonetheless, here's an example... I join BTB and after matchmaking does its thing I find myself on a team that's comprised entirely of guests. I'm not sure how many people someone can have as a guest but I've been on teams like that. The other team is comprised of people on their own connections. Right from the start I'm at a disadvantage because I have guys sharing one TV while playing the game. It's not 1997 anymore. The FPS genre has evolved. People aren't running around linear hallways simply aiming their guns at a random enemy. There's just way too much shit going on in a Halo game for a person to play on a quarter section of a televison. There's shit flying overhead. There's grenades, projectiles, and vehicles flying all over the place. Having a dedicated televsion or monitor means having the advantage nearly all the time. I once played a game against a team made entirely of guests and some random dude on my team said that there isn't a television in the fucking world that could compliment that many people and allow someone to play Halo decently. It's so fucking true.
The other problem with guests is that once the host leaves the game becomes completey unbalanced. The host leaves and all of the sudden your team is down four people. How is that fair? This isn't bitching about some random thing that happens occasionally in matchmaking. This happens often.
I should clarify that I don't hate splitscreen. If it needs to exist than it should only exist offline. Let people have their fun on LAN or whatever but keep that shit away from online matchmaking.
Stormtrooper30 said:What's with all the splitscreen hate? I think people are just butthurt that they lack friends in real life. Halo is the only game I can play with the buds when we get together to whomp on each other.
Dax01 said:Translation: "I can't think of any good reasons why splitscreen shouldn't be included, or at least none that any of you haven't intelligently rebuked, so I'm just going to post a purposefully-vague statement that gives me a false sense of saving face."
Edit - Just because you don't use or enjoy a certain feature, doesn't mean it's the same for everyone else.
and your argument is...Ramirez said:I missed this gem on the previous page. Dax, you have never been able to put together any type of argument, you stealth troll anything that is popular on here, so please, spare me.
Squad Battle = BTB? Really?Kuroyume said:What the fuck is Squad Battle?
BTB
That's it. Rename Squad Battle to BTB and I'll play it.
vhfive said:and your argument is...
It is fun, a neoGAF QTE.Merguson said:That there are better things in life than video games such as refreshing NeoGAF after 500 - Internal Server Error.
Don't get me wrong, I was flattered to see you posting something I did, it's just that I'm now sick of the meme and am embarrassed when I see something related to it done by me. :lolNOKYARD said:Awwww, doublesadface. I thought you would like that.
We can and DO play ranked, however we usually have 5+ people on at the same time. So lets see what choices do we have left to play hmmm Squad battle and Social Big Team, oh hey take a wild guess as to why do not even bother with Squad Battle [ill give you a cookie] but you guys will continue to rail on an opinion. Which is funny to see because you guys give your opinions and when there is an opposition to it you all lash out to the poster, yet when someone else states their opinion on things they are just posting without reason.. [ did I get that right? ]vhfive said:and your argument is...
GhaleonEB said:At the least, and regardless of how it's handed in the matchmaking environment, I hope two player split screen is maintained across all game modes. Just messing around in Forge and on MP maps with my daughter is a hoot, and some of the best gaming time we've ever had. I don't have a lot of insight to offer on how it's implemented on the matchmaking front. But I'm happy to accept concessions in the graphical prowess of both campaign and MP so I can still play split screen with my kids. My older daughter is looking forward to Reach already, and the main reason is so we can play in Forge and drop tanks on each other.
Split screen is one of the big feature differentiators between Halo and other shooters; I'd hate to see that lost.
I think this is the main reason for why it is time to move on now from the split-screen online play. My friends that I used to play split-screen with now all have their own Xbox's. Get with the times, get your own Xbox, and play online or via LAN with your friends. I know that might sound kinda harsh, but sometimes it just comes down to fronting some cash and getting your own equipment if you want to play a certain game. It also makes some sense from the business angle if you are trying to sell more consoles and games. As a company you are most likely not getting any money from those people that leech off of their friends to play a game. Maybe by doing this they will get a few of those people to finally buy their own console/game, and if not, it's not like they are missing out on any money from them anyways if all they are going to do is play on their friend's console.vhfive said:good points nutter and eazy
a couple of things
yes i have played 4 person split-screen (on a crappy sd tv). i actually used to do it in college a lot before i had my own xbox.
yes the squad battle arguement was weak but it still works for 1-4 people (if you have 5 or 6 you'll never find a match :/) looking for the btb experience
yes have 4 player split screen restricts the the graphics but i personally i'd rather have worse graphics and more features (but thats just me).
playing spiltscreen halo is just a lot of fun for me. its not just about the game its about the time you're spending with your friend(s). just hanging out doing something you all love. it is one of the main reason i keep coming back to halo. i understand this is not the case for some people but it is for me and i would be very sad to see it go.
as for cutting it to 2 player splitscreen that wouldn't be to bad considering the majority of the time im only playing with one other person anyway but it would still suck.
Except ODST.t4ng0 said:However, Bungie won't pull it - it has been in every Halo game to date, and they'll probably keep it that way.
user_nat said:Are graphics that great of a reason to get rid of split screen?
Gears and CoD manage splitscreen and look fine. Admittedly CoD doesn't online or in system link.
I could care less about how many particle effects and shit's on screen. But if allowing for 4 player split screen means decreased LOD, resolution, and AA then I'd love to see it go.user_nat said:Are graphics that great of a reason to get rid of split screen?
Gears and CoD manage splitscreen and look fine. Admittedly CoD doesn't online or in system link.
Haha, CE ran like shit with 4 player splitscreen. Still looked nice but if they modified the engine to run it at a better framerate like they did Halo 3 it probably wouldn't have looked half as great. But I agree, it'll be in Reach, something I won't take advantage of, others will on occasion, but it'll come at the expense of other things.t4ng0 said:Keeping 2 player splitscreen in seems reasonable. 4 player split worked perfectly in Halo 1 - but there's a hell of a lot more going on in Halo 3 and surely will be in Reach for 4 players on one screen to maintain the total Halo experience. There is now so much going on visually and sound-wise during multiplayer that 4 players on one screen is just chaos.
However, Bungie won't pull it - it has been in every Halo game to date, and they'll probably keep it that way.
This is exactly it. No other games that I know of run 4 person split screen. It makes me wonder how much Bungie has to compromise to pull it off.EazyB said:But I agree, it'll be in Reach, something I won't take advantage of, others will on occasion, but it'll come at the expense of other things.
Gears only does 2 I believe, but all CoD games have done 4 split, MW2 doesn't let you do that over system link though.Captain Blood said:Neither do 4 player split screen in any environment correct?
:lolcjelly said:From the Waypoint Twitter, looks like Frankie got a nice welcome back! :lol
http://tweetphoto.com/10837970
cjelly said:From the Waypoint Twitter, looks like Frankie got a nice welcome back! :lol
http://tweetphoto.com/10837970
When one of my managers came back from sabbatical, we used styrofoam peanuts to fill a good chunk of his cube.OuterWorldVoice said:It was funny at first, but eventually after popping about 300 of those, with latex everywhere, it looked like the aftermath of a clown orgy.
cjelly said:From the Waypoint Twitter, looks like Frankie got a nice welcome back! :lol
http://tweetphoto.com/10837970
EazyB said:Ugh, do the disadvantages of split screen really need to be spelled out? I can understand Dax needed a play by play but some of you... smh
Guests don't have their stats tracked and throw off what little matchmaking does to put together decent social games. In almost every case they're atrocious and if they're going against a team without guests they'll almost always lose. While I don't go into MM alone and am rarely on a team with guests, it still blows for me because they're team is guaranteed to get stomped on to the point where all but 1 or 2 people quit.
The engine has to support up to 4 simultaneous players. To allow this, concessions must be made to keep performance up. In MP, every map is also limited to supporting 4-player splitscreen. The reason why budget glitched maps (which allow for some fuck-awesome things on sandbox) can never be in MM is because, while they run fine on one's machine, there are performance issues when you get up to 3 or 4 people on one box.
While I'd hate to see 2 player splitscreen for co-op go, I would wholeheartedly welcome them cutting it across competitive MP in order to improve the things mentioned above. Sure there are occasions where I'd miss it but those are rare in comparison to the amount of games I've played solo or swapping sticks. When you're a high level and get pit against 45+ players regularly it's never that fun for people to hop in as guests and get slaughtered by these more experienced players anyways.
Sai-kun said:Lol'd at this. :lol Great pic.
Also WTF Halo without multiplayer would not be the same. :/ How else could my roommates and I stay up til 6 AM playing together while they get drunker and drunker?![]()
Oh my bad, I thought I explicitly said "guests" and not "people playing split-screen who in no possible way have an additional account."Foxy Fox 39 said:Well I'm not going to argue performance-wise but the other argument [bolded] is incorrect. I see you probably don't have someone who plays Halo/split-screen multiplayer games often. Split-screen does not automatically equal guest. Me and my brother live together and we've been split screening since H2. I have my own gold account and so does he. So I'm going to just say that taking it out, at least for me would be devastating. That's one reason why Halo/L4D/Gears etc is great. If Halo were to be like MW2 I'd be pretty pissed.
WuselDusel said:So it is not the multiplayer that makes Halo unique, it is alcohol?![]()
EazyB said:Oh my bad, I thought I explicitly said "guests" and not "people playing split-screen who in no possible way have an additional account."
vhfive said:and your argument is...
EazyB said:Oh my bad, I thought I explicitly said "guests" and not "people playing split-screen who in no possible way have an additional account."
Ramirez said:Do I really need to spell it out dude?
The matches are always lopsided towards the team that has less guests, people who have guests are way more likely to quit, people with guests are way more likely to not even play the game properly and dick around. Now while this may be hilarious to them sitting on their couch, it just makes my experience miserable.
The main point is, guests make the quality of the games usually drop to garbage about 99% of the time.
Vh and Dax, hand in hand, smh.
I'm not saying remove it from the game completely, it has it's place in offline, but it has no business being in matchmaking, social or not.
I know this has been answered many times, but:Kuroyume said:He wasn't insightful at all. Don't encourage him.
Neither of us nor anyone else should have to spell it out. I think it's pretty damn easy to understand why guests are detrimental to online gameplay. Nonetheless, here's an example... I join BTB and after matchmaking does its thing I find myself on a team that's comprised entirely of guests. I'm not sure how many people someone can have as a guest but I've been on teams like that. The other team is comprised of people on their own connections. Right from the start I'm at a disadvantage because I have guys sharing one TV while playing the game. It's not 1997 anymore. The FPS genre has evolved. People aren't running around linear hallways simply aiming their guns at a random enemy. There's just way too much shit going on in a Halo game for a person to play on a quarter section of a televison. There's shit flying overhead. There's grenades, projectiles, and vehicles flying all over the place. Having a dedicated televsion or monitor means having the advantage nearly all the time. I once played a game against a team made entirely of guests and some random dude on my team said that there isn't a television in the fucking world that could compliment that many people and allow someone to play Halo decently. It's so fucking true.
The other problem with guests is that once the host leaves the game becomes completey unbalanced. The host leaves and all of the sudden your team is down four people. How is that fair? This isn't bitching about some random thing that happens occasionally in matchmaking. This happens often.
I should clarify that I don't hate splitscreen. If it needs to exist than it should only exist offline. Let people have their fun on LAN or whatever but keep that shit away from online matchmaking.
Me and my bro play ranked on the one tvDax01 said:As Neverender and others have said, if you have a problem with guests, then don't play social; it's called "social" for a reason. If you want to play BTB but don't want to play with any guests, play Squad Battle. If Squad Battle isn't BTB to you, then you can't lay the blame on the splitscreen function for Bungie deciding to pull the plug on ranked BTB and not giving it another chance since.
Split-screen campaign over and over, local customs and taking turns in MM: barrels of fun.Ramirez said:I'm not saying remove it from the game completely, it has it's place in offline, but it has no business being in matchmaking, social or not.
So basically what you're saying is... your enjoyment is more important than that of split-screeners?Now while this may be hilarious to them sitting on their couch, it just makes my experience miserable.
"Where did you die?"Son of Godzilla said:Anyone hating on splitscreen has never done same screen Team Doubles. So enjoyable, and not just a "whoo, party-time" way.
:lolcjelly said:From the Waypoint Twitter, looks like Frankie got a nice welcome back! :lol
http://tweetphoto.com/10837970
So who actually "playNutter said:Oh and Dax should really follow his own words. Just because you think a game should be played a certain way and should have the following features doesnt mean the majority of the players want those things. But hey keep up the good work with this thread. Soon enough the people who actually play halo wont be posting in this thread and all this will be about people talking about oonsk and the new face of the week.
RdN said:So, guys, X10 is tomorrow.. do you think we're going to see any gameplay from Reach?