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Halo Reach Reveal Thread - Matchmaking/Multiplayer Details Revealed

big ander

Member
Kuroyume said:
He wasn't insightful at all. Don't encourage him.

Neither of us nor anyone else should have to spell it out. I think it's pretty damn easy to understand why guests are detrimental to online gameplay. Nonetheless, here's an example... I join BTB and after matchmaking does its thing I find myself on a team that's comprised entirely of guests. I'm not sure how many people someone can have as a guest but I've been on teams like that. The other team is comprised of people on their own connections. Right from the start I'm at a disadvantage because I have guys sharing one TV while playing the game. It's not 1997 anymore. The FPS genre has evolved. People aren't running around linear hallways simply aiming their guns at a random enemy. There's just way too much shit going on in a Halo game for a person to play on a quarter section of a televison. There's shit flying overhead. There's grenades, projectiles, and vehicles flying all over the place. Having a dedicated televsion or monitor means having the advantage nearly all the time. I once played a game against a team made entirely of guests and some random dude on my team said that there isn't a television in the fucking world that could compliment that many people and allow someone to play Halo decently. It's so fucking true.

The other problem with guests is that once the host leaves the game becomes completey unbalanced. The host leaves and all of the sudden your team is down four people. How is that fair? This isn't bitching about some random thing that happens occasionally in matchmaking. This happens often.

I should clarify that I don't hate splitscreen. If it needs to exist than it should only exist offline. Let people have their fun on LAN or whatever but keep that shit away from online matchmaking.
I agree with Neverender that your anecdote is bullshit. I've owned many a BK while on a quarter screen. Sure, it's harder than on a single screen, but that's why I'm glad it's social.
 
What's with all the splitscreen hate? I think people are just butthurt that they lack friends in real life. Halo is the only game I can play with the buds when we get together to whomp on each other.
 

Ramirez

Member
Stormtrooper30 said:
What's with all the splitscreen hate? I think people are just butthurt that they lack friends in real life. Halo is the only game I can play with the buds when we get together to whomp on each other.

Man, you nailed it. Hating split screen=you have no friends in real life, brilliant conclusion.
 

Ramirez

Member
Dax01 said:
Translation: "I can't think of any good reasons why splitscreen shouldn't be included, or at least none that any of you haven't intelligently rebuked, so I'm just going to post a purposefully-vague statement that gives me a false sense of saving face."

Edit - Just because you don't use or enjoy a certain feature, doesn't mean it's the same for everyone else.

I missed this gem on the previous page. Dax, you have never been able to put together any type of argument, you stealth troll anything that is popular on here, so please, spare me.
 
I'm in the same boat as people who like being able to have guests. Playing online with friends is fun but it's not the same as playing with your friends in the same room.
 

vhfive

Member
Ramirez said:
I missed this gem on the previous page. Dax, you have never been able to put together any type of argument, you stealth troll anything that is popular on here, so please, spare me.
and your argument is...
 
Kuroyume said:
What the fuck is Squad Battle?

BTB

That's it. Rename Squad Battle to BTB and I'll play it.
Squad Battle = BTB? Really?

I've wanted to play some ranked BTB but it doesn't seem to exist any more. Any chance it'll come back?
 

user_nat

THE WORDS! They'll drift away without the _!
Getting rid of guests would suck. Getting rid of splitscreen would suck even more.

They are things that make Halo better than other shooters.
 

feel

Member
Bad Ramirez bad!
Lack of splitscreen in a Halo game would be devastating for me and the occasional friend or two that likes to play when at my place. It's just so fun actually sitting next to each other, having some drinks and laughing about every little occurrence, while playing against other people across the world. Almost no game lets us do that.

NOKYARD said:
Awwww, doublesadface. I thought you would like that.
Don't get me wrong, I was flattered to see you posting something I did, it's just that I'm now sick of the meme and am embarrassed when I see something related to it done by me. :lol
 

Nutter

Member
vhfive said:
and your argument is...
We can and DO play ranked, however we usually have 5+ people on at the same time. So lets see what choices do we have left to play hmmm Squad battle and Social Big Team, oh hey take a wild guess as to why do not even bother with Squad Battle [ill give you a cookie] but you guys will continue to rail on an opinion. Which is funny to see because you guys give your opinions and when there is an opposition to it you all lash out to the poster, yet when someone else states their opinion on things they are just posting without reason.. [ did I get that right? ]

Have you played 4player splitscreen? Do you consider that even remotely fun? I am not saying to get rid of split screen all together but perhaps it should be limited to 2 people on same xbox as far as live connections go. I am sure having 4 player split screen is also limiting the graphics. Sure its one of those classics Gameplay fun > the graphics on your TV, there is nothing more enjoyable than playing with Halo with a group of friends all in the same room. However 4 player splitscreen should be taken out of matchmaking. Limit it to 2 players.

Oh and Dax should really follow his own words. Just because you think a game should be played a certain way and should have the following features doesnt mean the majority of the players want those things. But hey keep up the good work with this thread. Soon enough the people who actually play halo wont be posting in this thread and all this will be about people talking about oonsk and the new face of the week.
 

EazyB

Banned
Ugh, do the disadvantages of split screen really need to be spelled out? I can understand Dax needed a play by play but some of you... smh

Guests don't have their stats tracked and throw off what little matchmaking does to put together decent social games. In almost every case they're atrocious and if they're going against a team without guests they'll almost always lose. While I don't go into MM alone and am rarely on a team with guests, it still blows for me because they're team is guaranteed to get stomped on to the point where all but 1 or 2 people quit.

The engine has to support up to 4 simultaneous players. To allow this, concessions must be made to keep performance up. In MP, every map is also limited to supporting 4-player splitscreen. The reason why budget glitched maps (which allow for some fuck-awesome things on sandbox) can never be in MM is because, while they run fine on one's machine, there are performance issues when you get up to 3 or 4 people on one box.

While I'd hate to see 2 player splitscreen for co-op go, I would wholeheartedly welcome them cutting it across competitive MP in order to improve the things mentioned above. Sure there are occasions where I'd miss it but those are rare in comparison to the amount of games I've played solo or swapping sticks. When you're a high level and get pit against 45+ players regularly it's never that fun for people to hop in as guests and get slaughtered by these more experienced players anyways.
 

Trasher

Member
I'm hoping that they get rid of social playlists. Make everything ranked, eliminate guests, and then let the matchmaking system find your skill level of players to play with. This way there will also be a larger pool of players to choose from because they won't be split between social and ranked playlists. Might get some better connections that way too.

And yes, it might not make sense, but it would be cool if you could do split-screen stuff offline. I would just much more prefer it if that stuff could be cut from online play.
 

GhaleonEB

Member
At the least, and regardless of how it's handed in the matchmaking environment, I hope two player split screen is maintained across all game modes. Just messing around in Forge and on MP maps with my daughter is a hoot, and some of the best gaming time we've ever had. I don't have a lot of insight to offer on how it's implemented on the matchmaking front. But I'm happy to accept concessions in the graphical prowess of both campaign and MP so I can still play split screen with my kids. My older daughter is looking forward to Reach already, and the main reason is so we can play in Forge and drop tanks on each other.

Split screen is one of the big feature differentiators between Halo and other shooters; I'd hate to see that lost.
 

vhfive

Member
good points nutter and eazy

a couple of things

yes i have played 4 person split-screen (on a crappy sd tv). i actually used to do it in college a lot before i had my own xbox.
yes the squad battle arguement was weak but it still works for 1-4 people (if you have 5 or 6 you'll never find a match :/) looking for the btb experience
yes have 4 player split screen restricts the the graphics but i personally i'd rather have worse graphics and more features (but thats just me).

playing spiltscreen halo is just a lot of fun for me. its not just about the game its about the time you're spending with your friend(s). just hanging out doing something you all love. it is one of the main reason i keep coming back to halo. i understand this is not the case for some people but it is for me and i would be very sad to see it go.

as for cutting it to 2 player splitscreen that wouldn't be to bad considering the majority of the time im only playing with one other person anyway but it would still suck.
 

Stinkles

Clothed, sober, cooperative
GhaleonEB said:
At the least, and regardless of how it's handed in the matchmaking environment, I hope two player split screen is maintained across all game modes. Just messing around in Forge and on MP maps with my daughter is a hoot, and some of the best gaming time we've ever had. I don't have a lot of insight to offer on how it's implemented on the matchmaking front. But I'm happy to accept concessions in the graphical prowess of both campaign and MP so I can still play split screen with my kids. My older daughter is looking forward to Reach already, and the main reason is so we can play in Forge and drop tanks on each other.

Split screen is one of the big feature differentiators between Halo and other shooters; I'd hate to see that lost.


I just had the weirdest image of your daughter doing rolleyes when you dropped ARs at every spawn point.
 

user_nat

THE WORDS! They'll drift away without the _!
Are graphics that great of a reason to get rid of split screen?

Gears and CoD manage splitscreen and look fine. Admittedly CoD doesn't online or in system link.
 

Trasher

Member
vhfive said:
good points nutter and eazy

a couple of things

yes i have played 4 person split-screen (on a crappy sd tv). i actually used to do it in college a lot before i had my own xbox.
yes the squad battle arguement was weak but it still works for 1-4 people (if you have 5 or 6 you'll never find a match :/) looking for the btb experience
yes have 4 player split screen restricts the the graphics but i personally i'd rather have worse graphics and more features (but thats just me).

playing spiltscreen halo is just a lot of fun for me. its not just about the game its about the time you're spending with your friend(s). just hanging out doing something you all love. it is one of the main reason i keep coming back to halo. i understand this is not the case for some people but it is for me and i would be very sad to see it go.

as for cutting it to 2 player splitscreen that wouldn't be to bad considering the majority of the time im only playing with one other person anyway but it would still suck.
I think this is the main reason for why it is time to move on now from the split-screen online play. My friends that I used to play split-screen with now all have their own Xbox's. Get with the times, get your own Xbox, and play online or via LAN with your friends. I know that might sound kinda harsh, but sometimes it just comes down to fronting some cash and getting your own equipment if you want to play a certain game. It also makes some sense from the business angle if you are trying to sell more consoles and games. As a company you are most likely not getting any money from those people that leech off of their friends to play a game. Maybe by doing this they will get a few of those people to finally buy their own console/game, and if not, it's not like they are missing out on any money from them anyways if all they are going to do is play on their friend's console.

Question: Is there actually anyone here that would not purchase the game if there was no split-screen?

I doubt it, and that could be a reason for why they pull the feature from the game. In my opinion though, I think Bungie will keep it in Reach.
 

t4ng0

Member
Keeping 2 player splitscreen in seems reasonable. 4 player split worked perfectly in Halo 1 - but there's a hell of a lot more going on in Halo 3 and surely will be in Reach for 4 players on one screen to maintain the total Halo experience. There is now so much going on visually and sound-wise during multiplayer that 4 players on one screen is just chaos.

However, Bungie won't pull it - it has been in every Halo game to date, and they'll probably keep it that way.
 

user_nat

THE WORDS! They'll drift away without the _!
t4ng0 said:
However, Bungie won't pull it - it has been in every Halo game to date, and they'll probably keep it that way.
Except ODST.

But that's different I guess.
 
user_nat said:
Are graphics that great of a reason to get rid of split screen?

Gears and CoD manage splitscreen and look fine. Admittedly CoD doesn't online or in system link.

Neither do 4 player split screen in any environment correct?
 

EazyB

Banned
user_nat said:
Are graphics that great of a reason to get rid of split screen?

Gears and CoD manage splitscreen and look fine. Admittedly CoD doesn't online or in system link.
I could care less about how many particle effects and shit's on screen. But if allowing for 4 player split screen means decreased LOD, resolution, and AA then I'd love to see it go.

More importantly, like I stated in my previous post. The only thing handicapping forge from throwing as many assets as one can use with the budget glitch (which is a shitton and even then that limit is only in place as a UI limitation) is 4 player splitscreen. If you've seen the stuff people have made on Sandbox using the glitch and then imagine an even more robust maps using a new editor in Reach I can't see how you'd at least think about making that sacrifice.

t4ng0 said:
Keeping 2 player splitscreen in seems reasonable. 4 player split worked perfectly in Halo 1 - but there's a hell of a lot more going on in Halo 3 and surely will be in Reach for 4 players on one screen to maintain the total Halo experience. There is now so much going on visually and sound-wise during multiplayer that 4 players on one screen is just chaos.

However, Bungie won't pull it - it has been in every Halo game to date, and they'll probably keep it that way.
Haha, CE ran like shit with 4 player splitscreen. Still looked nice but if they modified the engine to run it at a better framerate like they did Halo 3 it probably wouldn't have looked half as great. But I agree, it'll be in Reach, something I won't take advantage of, others will on occasion, but it'll come at the expense of other things.
 
EazyB said:
But I agree, it'll be in Reach, something I won't take advantage of, others will on occasion, but it'll come at the expense of other things.
This is exactly it. No other games that I know of run 4 person split screen. It makes me wonder how much Bungie has to compromise to pull it off.
 

user_nat

THE WORDS! They'll drift away without the _!
Captain Blood said:
Neither do 4 player split screen in any environment correct?
Gears only does 2 I believe, but all CoD games have done 4 split, MW2 doesn't let you do that over system link though.

@Eazy:

Whilst it would be great to get an increased Forge limit, I personally would rather the split screen. Playing Halo is about the one thing my brother and I enjoy doing together. I would be fine with 2 play split screen across all modes though.
Ideally Bungie could find a way to both increase the limit and keep split screen.
 

Trasher

Member
Graphics aren't a huge deal for me, but if pulling 4 player split-screen could improve the graphics...then I would be all for it.
 

GhaleonEB

Member
OuterWorldVoice said:
It was funny at first, but eventually after popping about 300 of those, with latex everywhere, it looked like the aftermath of a clown orgy.
When one of my managers came back from sabbatical, we used styrofoam peanuts to fill a good chunk of his cube.

We should have used balloons.
 
EazyB said:
Ugh, do the disadvantages of split screen really need to be spelled out? I can understand Dax needed a play by play but some of you... smh

Guests don't have their stats tracked and throw off what little matchmaking does to put together decent social games. In almost every case they're atrocious and if they're going against a team without guests they'll almost always lose. While I don't go into MM alone and am rarely on a team with guests, it still blows for me because they're team is guaranteed to get stomped on to the point where all but 1 or 2 people quit.

The engine has to support up to 4 simultaneous players. To allow this, concessions must be made to keep performance up. In MP, every map is also limited to supporting 4-player splitscreen. The reason why budget glitched maps (which allow for some fuck-awesome things on sandbox) can never be in MM is because, while they run fine on one's machine, there are performance issues when you get up to 3 or 4 people on one box.

While I'd hate to see 2 player splitscreen for co-op go, I would wholeheartedly welcome them cutting it across competitive MP in order to improve the things mentioned above. Sure there are occasions where I'd miss it but those are rare in comparison to the amount of games I've played solo or swapping sticks. When you're a high level and get pit against 45+ players regularly it's never that fun for people to hop in as guests and get slaughtered by these more experienced players anyways.

Well I'm not going to argue performance-wise but the other argument [bolded] is incorrect. I see you probably don't have someone who plays Halo/split-screen multiplayer games often. Split-screen does not automatically equal guest. Me and my brother live together and we've been split screening since H2. I have my own gold account and so does he. So I'm going to just say that taking it out, at least for me would be devastating. That's one reason why Halo/L4D/Gears etc is great. If Halo were to be like MW2 I'd be pretty pissed.
 

derFeef

Member
Sai-kun said:
Lol'd at this. :lol Great pic.

Also WTF Halo without multiplayer would not be the same. :/ How else could my roommates and I stay up til 6 AM playing together while they get drunker and drunker? :D

So it is not the multiplayer that makes Halo unique, it is alcohol? :D
 

EazyB

Banned
Foxy Fox 39 said:
Well I'm not going to argue performance-wise but the other argument [bolded] is incorrect. I see you probably don't have someone who plays Halo/split-screen multiplayer games often. Split-screen does not automatically equal guest. Me and my brother live together and we've been split screening since H2. I have my own gold account and so does he. So I'm going to just say that taking it out, at least for me would be devastating. That's one reason why Halo/L4D/Gears etc is great. If Halo were to be like MW2 I'd be pretty pissed.
Oh my bad, I thought I explicitly said "guests" and not "people playing split-screen who in no possible way have an additional account."
 
EazyB said:
Oh my bad, I thought I explicitly said "guests" and not "people playing split-screen who in no possible way have an additional account."

You also started off your paragraph with this:

"Ugh, do the disadvantages of split screen really need to be spelled out? I can understand Dax needed a play by play but some of you... smh"

And not this:

"Ugh, do the disadvantages of guests really need to be spelled out? I can understand Dax needed a play by play but some of you... smh"

So you can see where the confusion might come from; also I will say I haven't read every post so pardon me.
 

Ramirez

Member
vhfive said:
and your argument is...

Do I really need to spell it out dude?

The matches are always lopsided towards the team that has less guests, people who have guests are way more likely to quit, people with guests are way more likely to not even play the game properly and dick around. Now while this may be hilarious to them sitting on their couch, it just makes my experience miserable.

The main point is, guests make the quality of the games usually drop to garbage about 99% of the time.

Vh and Dax, hand in hand, smh.

I'm not saying remove it from the game completely, it has it's place in offline, but it has no business being in matchmaking, social or not.
 
EazyB said:
Oh my bad, I thought I explicitly said "guests" and not "people playing split-screen who in no possible way have an additional account."

I like guests, i have company over all the time who dont have a gamertag or an xbox for that matter. It gives them an opportunity to play with the rest of us in a way that no other shooter allows them to.

Ramirez said:
Do I really need to spell it out dude?

The matches are always lopsided towards the team that has less guests, people who have guests are way more likely to quit, people with guests are way more likely to not even play the game properly and dick around. Now while this may be hilarious to them sitting on their couch, it just makes my experience miserable.

The main point is, guests make the quality of the games usually drop to garbage about 99% of the time.

Vh and Dax, hand in hand, smh.

I'm not saying remove it from the game completely, it has it's place in offline, but it has no business being in matchmaking, social or not.

Have you ever had 3 guests with you? Its a blast at times. "Now while this may be hilarious to them sitting on their couch, it just makes my experience miserable." they are having fun which is the whole point of the game, if im not mistaken, there are plenty of modes that do not allow guests. Completely removing the online guest feature is a huge step backwards concidering its currently a step forward in online gaming compared to other games. It has its place in offline? thats just simple splitscreen or LAN... I think you dont realise that it definitely has a place online and it may be the standard in online gaming in the future.... Not in every mode but in its own place or in social matches.
 

Apath

Member
Kuroyume said:
He wasn't insightful at all. Don't encourage him.

Neither of us nor anyone else should have to spell it out. I think it's pretty damn easy to understand why guests are detrimental to online gameplay. Nonetheless, here's an example... I join BTB and after matchmaking does its thing I find myself on a team that's comprised entirely of guests. I'm not sure how many people someone can have as a guest but I've been on teams like that. The other team is comprised of people on their own connections. Right from the start I'm at a disadvantage because I have guys sharing one TV while playing the game. It's not 1997 anymore. The FPS genre has evolved. People aren't running around linear hallways simply aiming their guns at a random enemy. There's just way too much shit going on in a Halo game for a person to play on a quarter section of a televison. There's shit flying overhead. There's grenades, projectiles, and vehicles flying all over the place. Having a dedicated televsion or monitor means having the advantage nearly all the time. I once played a game against a team made entirely of guests and some random dude on my team said that there isn't a television in the fucking world that could compliment that many people and allow someone to play Halo decently. It's so fucking true.

The other problem with guests is that once the host leaves the game becomes completey unbalanced. The host leaves and all of the sudden your team is down four people. How is that fair? This isn't bitching about some random thing that happens occasionally in matchmaking. This happens often.

I should clarify that I don't hate splitscreen. If it needs to exist than it should only exist offline. Let people have their fun on LAN or whatever but keep that shit away from online matchmaking.
I know this has been answered many times, but:

Fuck you and everything you stand for.

You would single handedly kill what makes Halo such a great party game.
 
Dax01 said:
As Neverender and others have said, if you have a problem with guests, then don't play social; it's called "social" for a reason. If you want to play BTB but don't want to play with any guests, play Squad Battle. If Squad Battle isn't BTB to you, then you can't lay the blame on the splitscreen function for Bungie deciding to pull the plug on ranked BTB and not giving it another chance since.
Me and my bro play ranked on the one tv :p No guests on our 360 yet somehow our screen gets split in two when we both go online heh.

I don't really think playing on a fraction of the screen is a problem. It is entirely subjective and there is no reason to argue against it considering that tv's have grown in size considerably in recent years (Recently went from a 20" Sony tv from the 90's to a 32"). Saying there is all that jazz flying around your screen is not really a good counter arguement in my opinion. However, I would much rather have the option there for me to decide, which thankfully is the case.

If anything splitscreen has improved my online experience. I am guaranteed that me and my bro will have the same connection which is mostly a very good one. Quitting/lagging out happens all the time, but it also means that they should be wary of betraying.

This is gonna be a little 'out there' but let's face it, Halo is keeping the thing that made games fun, which was the social aspect. Save your talk about the playlist, I mean the interaction with players.
 
Ramirez said:
I'm not saying remove it from the game completely, it has it's place in offline, but it has no business being in matchmaking, social or not.
Split-screen campaign over and over, local customs and taking turns in MM: barrels of fun.

Now while this may be hilarious to them sitting on their couch, it just makes my experience miserable.
So basically what you're saying is... your enjoyment is more important than that of split-screeners?

You want to make it so that, with your example of having 7 split-screeners on your BTB team, Bungie remove the option of those 7 fine people having fun so that you can have yours?



How about just having a search filter? Search for games without guests/search for games without pissy, lone players.
 
Son of Godzilla said:
Anyone hating on splitscreen has never done same screen Team Doubles. So enjoyable, and not just a "whoo, party-time" way.
"Where did you die?"

*looks slightly up/down/left/right*

"Ah right"
 
cjelly said:
From the Waypoint Twitter, looks like Frankie got a nice welcome back! :lol


http://tweetphoto.com/10837970
:lol

Nutter said:
Oh and Dax should really follow his own words. Just because you think a game should be played a certain way and should have the following features doesnt mean the majority of the players want those things. But hey keep up the good work with this thread. Soon enough the people who actually play halo wont be posting in this thread and all this will be about people talking about oonsk and the new face of the week.
So who actually "play Halo" in this thread? The people who subscribe to some weird meta-game? Is AR starts not Halo? I enjoy BR starts and AR starts, and I would not support removing either completely from MM, not only because I enjoy both, but there are those who enjoy one exclusively.

You like MLG? Fine, go have fun in the MLG playlist. While I don't play the playlist myself, I would not support removing it from Halo 3 MM, because other people enjoy it.
 

Blueblur1

Member
People are complaining about splitscreen now? That's ridiculous. I'm so glad GAF isn't making this game.

Edit: 4 player splitscreen FTW.
 

Merguson

Banned
Halo Reach PRO EDITION

-Glorious Graphics
- Reduced features
- No split-screen
- 1080p


Halo Reach CAUSAL EDITION

- Halo 3.5
- All features included
- Same old graphics
- Split-screen included
- 480p


Separate Matchmaking

Is everyone happy?
 
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