2 Minutes Turkish said:Not that's the LEAST bit important, but am I right in saying the little compass ISN'T missing from the AR?
It's still in. How else are you gonna tell where in the hell you're going?
2 Minutes Turkish said:Not that's the LEAST bit important, but am I right in saying the little compass ISN'T missing from the AR?
urk said:It's still in. How else are you gonna tell where in the hell you're going?
urk said:It's still in. How else are you gonna tell where in the hell you're going?
In all honesty I'm glad they waited, instead of trickle info here and there. I wish they wouldn't have said anything until April... What a surprise that would be .... It's not like they have to show anything, I'll be thare 12pm est Monday May 3rd 2010!:lol :lol Don't fuck it up BungleMagniHarvald said:We had screens, names, and impressions for three Halo 3 maps over five months before the Beta.
This time around, we finally got one name and a concept shot, and we're just over two months away from the Beta. Hopefully the floodgates will burst open soon..(tm)
I'm not worried, I was just making hypothesis about something I consider very unlikely. As I said, considering the way they handled that in the past, seems ridiculous to think of Bungie using the Infinity Ward method with MP maps.soldat7 said:Bungie makes some of the most creative multiplayer maps in the business. They're not stupid. You don't have to worry.
urk said:It's still in. How else are you gonna tell where in the hell you're going?
No, it's definately the AR. Take another look.2 Minutes Turkish said:Fucking KNEW it.
I couldn't understand what made everyone think it was gone.
The gun in the shack(?) screen is CLEARLY not the AR.
soldat7 said:Probably all initial maps. Similar to what's been done in the past, naturally
Kapura said:No, it's definately the AR. Take another look.
2 Minutes Turkish said:Nope
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Hydranockz said:No more blurred out text by the radar???Nothing there instead...
I smell shenanigans.
Oh... really? Hmmm.... well then.... good talk....Not a Jellyfish said:They cleared that up 2 or so weekly updates ago. It was nothing. :lol
MagniHarvald said:2MT: you're confusing the pre-Thanksgiving build with the X10 build. Notice the HUD difference as well (yellow -> blue as we were told a few weeks back)
Hopefully closer to Halo 2's speed.Kuroyume said:Curious to see how sprint in this game compares to other FPS... Faster than Halo's usual speed or actually really fast. Also, is the defulat speed faster or slower than previous Halo games?
Kuroyume said:Curious to see how sprint in this game compares to other FPS... Faster than Halo's usual speed or actually really fast. Also, is the defulat speed faster or slower than previous Halo games?
I appreciate that.professor_t said:Yeah, I said "chap."
2 Minutes Turkish said:![]()
This is the AR too. Looks different to the other pic.
Haha, I like the alternate control scheme names. "Spartan Weapon" "Duty Calls!"MagniHarvald said:Videos for PD XBLA are up already , why not videos for Reach?![]()
That strikes me as the kind of caveat they'd apply to MP. It would reduce flag games to getting the guy with sprint near the base. Sprint!*Ramirez said:Do you think you'll be able to sprint with the flag? If there even is CTF...
Ramirez said:Do you think you'll be able to sprint with the flag? If there even is CTF...
DancingJesus said:
MagniHarvald said:Videos for PD XBLA are up already , why not videos for Reach?![]()
Bungie promises the campaign will offer massive situations, such as four Spartan super-soldiers fighting in tandem with nearly a dozen marines against up to 30 Covenant warriors.
It would be cool to get an screen of a fight that shows this epicness. So far all the screens look to be taken off really dull encounters.MirageDwarf said:
Not a Jellyfish said:Don't know if noted but the right side of the screen towards where it looks like skirmeshers are approaching they appear to have the HUD outlines like in the ODST visor.
DiabolicalBagel said:Artifacting, I assume, because of the smoke behind.
:lol :lolkylej said:They're going to unveil it during the Olympic opening ceremony. Frankie is going to hold the American flag.
Louis Wu said:I think you're all getting worked up over a misunderstanding, with regard to multiplayer/campaign maps.
Look at Citadel. It's a map that's nearly universally liked; flow is great, works for slayer, works for Flag, plays well both for competitive groups and for casual fun.
It's a clear rip of a space from the bases of the towers in The Covenant - but it's been modified to play well in multiplayer. You can see the Campaign map it started from, no problem - but it's its own space.
Louis Wu said:I remember a vidoc in which Max Hoberman talked about how important it was to Bungie to make the multiplayer spaces remind players of the campaign spaces they came from - this was during Halo 2's development. They've been doing it for years, and it hasn't really bugged anyone before now - why get all freaked out at this point?
Louis Wu said:I remember a vidoc in which Max Hoberman talked about how important it was to Bungie to make the multiplayer spaces remind players of the campaign spaces they came from - this was during Halo 2's development. They've been doing it for years, and it hasn't really bugged anyone before now - why get all freaked out at this point?