DancingJesus
Banned
Reviews:
1UP A+
GamePro 5 out 5 Stars
Joystiq 5 out 5 Stars
G4 5 out 5 Stars
GameSpy 5 out 5 Stars
Gaurdian UK 5 out 5 Stars
IGN UK 10
OXM UK 10
Telegraph 10
Game Revolution 10
Game Reactor Sweden 10
Game Reactor Denmark 10
Planet Xbox 10
Destructoid 10
IGN 9.5
GameSpot 9.5
OXM 9.5
GameInformer 9.5
Machinima 9.5
360 Achievements 9.4
Gametrailers 9.3
CVG 9.2
Eurogamer 9
Video Gamer 9
Gamezone 8.5
GamesRadar 8
GiantBomb 4 out 5 Stars
Kotaku: Thumbs Up
Shack News: Very Positive
Arstechnica: Buy
Just For You MetaCritic:
Kotaku said:Halo: Reach is unquestionably the best of the Halo games, and that's not a small thing to say. But Bungie doesn't just match the best of every Halo game that came before it, they've improved it, streamlined it, perfected it. Gone are sections of tedium and vacuous game design, gone too is the almost cartoon look of the earlier games and the narrow vision of the places in which they took place. In many ways, Halo: Reach feels like a coming of age title, but not for the characters or the world or the universe Bungie created, but for the studio itself.
Eurogamer said:I called it a monument at the start, and that's just it. Reach is an encore, a victory lap, a crowd-pleasing last hurrah for a series that most definitely won't end here, but will just as definitely never be the same again. Halo deserves another game this good, and Reach is a deserving tribute.
Destructoid said:Halo: Reach is everything a Halo fan has ever dreamed for. All that was lacking from previous Halo games is here and then some. This is Bungie's love letter to their fans and they've definitely gone out with a bang.
IGN said:It's a fitting end to Bungie's involvement with the franchise, one that both references the past and injects new life into a tried and true formula. Newcomers and Halo fans alike will find plenty to love in Halo: Reach. Even if you've grown tired of the Halo formula through the years, I'd still recommend this game to you. It's just that good.
IGN UK said:Nine years in and on its fifth and final pass Bungie has created the definitive Halo experience, in which refinement is matched by the gentle revolutions of its new features. Armor abilities lend spark to a campaign that already boasts some of the series' finest level design and most stirring set-pieces, and they help enliven a multiplayer set that's beyond generous. It's a parting gift from Bungie that should keep players entertained through to the next generation; and if any other console shooter can better it in that time it'll be one hell of a feat.
Shack News said:Looking at everything provided by Bungie and the potential for user-generated content, Reach is the biggest shooter to ever hit a console. More importantly, the game is just downright fun from start to finish, especially if you're going to be playing online. It is a true work of love from the folks at Bungie and has been constructed to be playable for many years; a fine send off as Bungie transitions to its first new IP in a decade. It is a prequel and doesn't have Master Chief, but this truly is Halo 4. Get this game.
Game Reactor said:A beautiful magnum opus. A modern shooter with polish and a sense of detail that makes Halo: Reach the new reference title for first person shooters. An engaging single player experience and a brilliant multiplayer game. One of the best shooters ever.
Editor's Note: I will be updating the OP as more become available.GamePro said:An epic story, incredible pacing, and a spot-on mix of old and new elements make Reachs campaign Halos best yet. Oh, and when youve finished the story mode, plan on spending a large chunk of your life in the massive online universe. Any way you cut it, Halo: Reach is a fantastic swan song for Bungie, and it leaves behind a Spartan-sized set of boots for 343 Industries to fill.