Stinkles pliss. Any timeframe on when we'll hear more about this? :[
The netcode or the hit beeps?
Stinkles pliss. Any timeframe on when we'll hear more about this? :[
Saweeet.
I genuinely don't even know where to start. I think I'll just sit at the menu screen for awhile and soak up the music.
Do CE-Halo 4. Chronological order is the way to go if you can't decide, like me. Also applies even if your favorite Campaign isn't CE's (like me)!
Stinkles pliss. Any timeframe on when we'll hear more about this? :[
Do CE-Halo 4. Chronological order is the way to go if you can't decide, like me. Also applies even if your favorite Campaign isn't CE's (like me)!
The netcode or the hit beeps?
So it unlocks at 11pm central time?
The netcode or the hit beeps?
Halo CE is 4 player coop right?
Halo CE is 4 player coop right?
Halo CE is 4 player coop right?
Stinkles pliss. Any timeframe on when we'll hear more about this? :[
The netcode or the hit beeps?
They're holding back the CE playlist because of this, so I wonder when they'll talk more about it. Hoping it can be resolved, although it appears to be an issue we'll have to live with.Were you expecting smooth gameplay like Halo Xbox? The MCC Halo 1 is from the PC port.
I'm working on a map in Forge that I think is going to be pretty rad. It's a 2-4 v 2-4 Symmetrical Slayer Map with many points of entry and routes. I think it could be good for CTF. Just gotta work on spawns (player and weapon)
Also, Forge in H2A is amazing. Can't wait to see what talented people do with it. This took me about two hours of dicking around while waiting for something to render.
God that lag looks unplayable.
I'm working on a map in Forge that I think is going to be pretty rad. It's a 2-4 v 2-4 Symmetrical Slayer Map with many points of entry and routes. I think it could be good for CTF. Just gotta work on spawns (player and weapon)
Also, Forge in H2A is amazing. Can't wait to see what talented people do with it. This took me about two hours of dicking around while waiting for something to render.
I genuinely don't even know where to start. I think I'll just sit at the menu screen for awhile and soak up the music.
Is the input lag from online co-op still present?Halo 1 and 2 have 2 player coop
Halo 3 and 4 have 4 player coop
Is the input lag from online co-op still present?
I love it too but it seems like it's louder than the PC version.That hit confirm sound? I love it. It reminds me of my Halo CE PC days.
oohh yes
oohh yes
Stinkles pliss. Any timeframe on when we'll hear more about this? :[
That hit confirm sound? I love it. It reminds me of my Halo CE PC days.
So then the Xbox website doesn't let you add over the old 100 friend capacity or something?A thousand is pretty generous.
Any more and you would have issues like spambots and super-collectors. Followers are infinite.
Oh, and gotta say... does anyone else notice that Halo 3's lighting looks pretty terrible? I don't remember it looking that bad. The reds also look redder when I notice the dots on the radar and the red team score bar.
Here we go! Calc 3 exam Tuesday afternoon and then it's Halo time.
So then the Xbox website doesn't let you add over the old 100 friend capacity or something?
I really don't want to add all these people using the Xbox One virtual keyboard.
oohh yes
So then the Xbox website doesn't let you add over the old 100 friend capacity or something?
I really don't want to add all these people using the Xbox One virtual keyboard.
Stinkles pliss. Any timeframe on when we'll hear more about this? :[
So then the Xbox website doesn't let you add over the old 100 friend capacity or something?
I really don't want to add all these people using the Xbox One virtual keyboard.
Looks like the improvements to the Gearbox HPC netcode weren't all that massive. :/
God that lag looks unplayable.
Halo Waypoint said:We are holding on introducing the dedicated Halo: CE playlist. Up until this very day, weve been making (and are continuing to make) investments to ensure that Halo: CEs online/network performance is the best it can be within Halo: The Master Chief Collection, and were committed to making additional investments to make this happen. The current Halo: CE experience will be playable in custom games, as well as the Team Slayer and Big Team Battle playlists, but we are holding on the dedicated playlist until we are able to provide the best experience possible. Lastly, due to your feedback over the past few weeks, well be moving the Halo: CE playlist to 2v2 when it launches.
I assume it is because of this:
Sounds like they are still working on Halo: CE's online and it isn't finalized.
4v4 Objectives were great..Only via TS and BTB
So when the CE playlist launches, there will only be a 2v2 one? What about 4v4 and Objectives?
So when the CE playlist launches, there will only be a 2v2 one? What about 4v4 and Objectives?
So when the CE playlist launches, there will only be a 2v2 one? What about 4v4 and Objectives?
Here is some 60 frame footage
Last Resort (Halo 3)
https://www.youtube.com/watch?v=X8NIOK-3gKY
Lockdown (Halo 2 AE)
https://www.youtube.com/watch?v=zYwCLgQdhzc
Derelict (Halo CE)
https://www.youtube.com/watch?v=5JHBXoymteA