I approve of this post.wwm0nkey said:We will find out about the armor in due time.
Whats more important now is grenade nerfs and movement speed, would like to hear if thats effected in the TU.
Want to know about 1-50 levels too.
I approve of this post.wwm0nkey said:We will find out about the armor in due time.
Whats more important now is grenade nerfs and movement speed, would like to hear if thats effected in the TU.
Thats pretty much what I do. Last year really pissed me off, Nick Swardson was a fucking ass. "Oh yeah all gamers smoke weed and tell kids we will cut their moms heads off". Really wish I could have told him to fuck off after he said that.PsychoRaven said:Yea. The VGAs are just awful awful awful to watch. I usually just DVR and fast forward till something good pops up. So usually just 5 minutes and done. lol
wwm0nkey said:Thats pretty much what I do. Last year really pissed me off, Nick Swardson was a fucking ass. "Oh yeah all gamers smoke weed and tell kids we will cut their moms heads off". Really wish I could have told him to fuck off after he said that.
I doubt the beta will be in a game like Halo 3 or Reach.dragonelite said:What are the odds microsoft will use the halo 4 beta to jump start a new ip like they did for crackdown. I think the crytek game would be a good choice if you can play it with a controller.
wwm0nkey said:Also it would be pretty sweet if we saw another Halo commercial at the Super Bowl like we did with Halo 3, I know that gained a lot of hype (and was super ungodly expensive)
Halo 4 Super Bowl ad and Game Fuel here we come :lolPhonomezer said:Halo 4 will most likely have the largest marketing budget for an MS game yet.
And that's a good thing because the Halo 3 Believe campaign was flawless.
wwm0nkey said:Halo 4 Super Bowl ad and Game Fuel here we come :lol
If anything, the Halo 3 Believe campaign was so good that it made the actual product a bit of a disappointment (campaign wise).Phonomezer said:Halo 4 will most likely have the largest marketing budget for an MS game yet.
And that's a good thing because the Halo 3 Believe campaign was flawless.
wwm0nkey said:Halo 4 Super Bowl ad and Game Fuel here we come :lol
Ah the NES, I remember those. Damn good system :trollSyphon Filter said:Remember these?
Sega is still better. Come at me bro.wwm0nkey said:Ah the NES, I remember those. Damn good system :troll
Farooq said:Kinda disappointed that the clip size for the magnum could not be increased.
I mean if you look at the utility weapons that were included in every iteration of Halo mp.
Halo 1: 3 shot kill, 12 rounds. Potentially 4 kills per clip.
Halo 2: 4 shot kill, at 36 rounds (12 shots with 3 round bursts). Potentially 4 kills per magazine.
Halo 3: Same as Halo 2. 4 shot's to kill, 12 shots. Potentially 4 kills per magazine.
Halo Reach: New Pistol at 8 rounds, even at 3 shots to kill, you are only getting 2 kills with two bullets remaining.
Even with the DMR, they mentioned it was still 5 shots to kill. At a 15 round capacity for the magazine, that is 3 kills per magazine.
On the surface it may not seem like a big thing, and it probably isn't that big of a deal. But the small things matter. Having a small magazine size affects how many opponents you can target, how long you can sustain fire, and if you are able to finish off an opponent over a long distance. The magazine size influences a lot of how the game plays.
Having the pistol with 8 rounds is kind of akin to having a sniper with 3 bullets. Yea you can be effective with 3 bullets, but how many times has that last bullet come in handy?
Farooq said:Kinda disappointed that the clip size for the magnum could not be increased.
I mean if you look at the utility weapons that were included in every iteration of Halo mp.
Halo 1: 3 shot kill, 12 rounds. Potentially 4 kills per clip.
Halo 2: 4 shot kill, at 36 rounds (12 shots with 3 round bursts). Potentially 4 kills per magazine.
Halo 3: Same as Halo 2. 4 shot's to kill, 12 shots. Potentially 4 kills per magazine.
Halo Reach: New Pistol at 8 rounds, even at 3 shots to kill, you are only getting 2 kills with two bullets remaining.
Even with the DMR, they mentioned it was still 5 shots to kill. At a 15 round capacity for the magazine, that is 3 kills per magazine.
On the surface it may not seem like a big thing, and it probably isn't that big of a deal. But the small things matter. Having a small magazine size affects how many opponents you can target, how long you can sustain fire, and if you are able to finish off an opponent over a long distance. The magazine size influences a lot of how the game plays.
Having the pistol with 8 rounds is kind of akin to having a sniper with 3 bullets. Yea you can be effective with 3 bullets, but how many times has that last bullet come in handy?
Devolution said:And all of that is assuming you don't miss or they don't eat a bullet/run away.
This hasn't been true for any game in the series.StalkerUKCG said:2 kills per clip is fine, anything else and no other weapon would be used
ThisStalkerUKCG said:2 kills per clip is fine, anything else and no other weapon would be used, your not making it a formidable sidearm your making it the go to gun for almost any situation.
StalkerUKCG said:2 kills per clip is fine, anything else and no other weapon would be used, your not making it a formidable sidearm your making it the go to gun for almost any situation.
Dude where's the Classic gameplay?OuterWorldVoice said:Halo MP has XBL included in the box. And mods for everyone.
Tunavi said:So if the Reach magnum will become a 3 headshot kill weapon, then how many body shots to take down shields?
As far as I know, there's only one Halo engine and it has powered all the Halo shooters so far and will continue doing so in the future. Doesn't mean Halo 4 will look anything like the previous games, the engine keeps improving and so does the skill of the engineers, designers and artists.Vire said:I'm curious if Halo 4 will be run on Reach's engine or 343's own proprietary engine.
"Why doesnt Halo CEA have online Multiplayer?"PooBone said:Anything come out of the Halo Anniversary Multiplayer Panel? Fell asleep.
Good God. What a waste.wwm0nkey said:"Why doesnt Halo CEA have online Multiplayer?"
all you missed was dumb questions.
Farooq said:Halo Reach: New Pistol at 8 rounds, even at 3 shots to kill, you are only getting 2 kills with two bullets remaining.
Oh and most people will use the whole mag to kill one person... Spam it at one person more like.op_ivy said:only? really? the game has a reload button
wwm0nkey said:Thats pretty much what I do. Last year really pissed me off, Nick Swardson was a fucking ass. "Oh yeah all gamers smoke weed and tell kids we will cut their moms heads off". Really wish I could have told him to fuck off after he said that.
What do you want them to do a super bowl trailer?clashfan said:They better not use the VGA as the next big announcement. Halo 4 is too big for the crappy VGA. Halo 4 in the same show as the next Driver or Ridge Racer just brings it down.
Farooq said:Halo 1: 3 shot kill, 12 rounds. Potentially 4 kills per clip.
Halo 2: 4 shot kill, at 36 rounds (12 shots with 3 round bursts). Potentially 4 kills per magazine.
Halo 3: Same as Halo 2. 4 shot's to kill, 12 shots. Potentially 4 kills per magazine.
op_ivy said:only? really? the game has a reload button
Recarpo said:Am I missing something or wasn't halo 2 and halo 3 potential 3 kills per magazine with the br? 4 shot kill = 12 bullets, 36/12 = 3 potential kills?
Toddler said:I'm guessing there won't be any special editions since they're pimpin' that $40 price tag kinda hard.
I was hoping for some Anniversary swag
Eye Drop said:Do we have any confirmation on how the map thing is going to work with CE:A?
Do we get Reach MP with CE:A, like ODST, or will the maps be on-disc/downloadable?
That's assuming you had a good connection using the Halo 3 BR.Recarpo said:Am I missing something or wasn't halo 2 and halo 3 potential 3 kills per magazine with the br? 4 shot kill = 12 bullets, 36/12 = 3 potential kills?
Farooq said:Well in the context of my entire post, you would see that in comparison to the rest of the games in the series, the clip to kill ratio is smaller.
Not to mention for you to hit those two kills, that means at least 75% accuracy. If you have ever played a game on a console that recorded your accuracy (Shadowrun, Halo 2, Cod 4 etc..).
You would see that to maintain even a 50% accuracy means you are quite, quite good. Maintaining a 75% accuracy is just not feasible. That is just the reality of using a controller on a console fps.
A 50% accuracy with the clip size afforded in Reach would mean essentially one kill per clip. Which in the context of my post, may allow certain situations to arise that are extremely frustrating.
Striker said:That's assuming you had a good connection using the Halo 3 BR.