I refuse to use any supers unless it's on a vehicle, it's cheap bullshit.
I refuse to use any supers unless it's on a vehicle, it's cheap bullshit.
From what I've played, getting stomped on your own sucks (but when doesn't it?) however if you go in with a team and are losing, it can still be really cool. Most of the matches I've played even with an actual team have been really close though and we've made some badass comebacks.A game is always fun when you are on the winning side. But it's a game fun even if you lose? Halo was, and will hopefully be again. But Destiny? I do not know. I only played two matches, so I won't comment on that.
This. All of this.
Destiny PvP is an unbalanced mess. The story is laughably bad in presentation.
It's still fun and I enjoy playing it.
the loot aspect is cool
rewards after a mp match are unfair though. being good usually doesnt get rewarded
Questions in bold.I guess because it's a new studio they've got something to prove as well. This first thing has to put them on the map.
Yes, and that's going to be our big focus - doing right by the fans and the community to show that Black Tusk understands Gears. You have to do it right before you do it differently.
Like what 343 Industries did with Halo?
It's a great model. I would be lying if we didn't say that was an interesting model to look at, and I feel, as a fan of the Halo series, that they were successful with Halo 4.
I loved Gears 3, man. Friends and I played KotH pretty much every Friday and Saturday night for about a year.
Then Judgment came out and killed it
Rod furgesson of Black tusk and Gears fame did an Interview
this part made me sad because Rod really gets it but sounds like he doesnt. 343 learned from their mistakes, i dont think they appealed to the community with 4. but 5 hopefully.
Questions in bold.
I've been playing through Destiny and I quite enjoy it so far but I've come to the realization that the entire campaign is basically like a slightly better version of Spartan Ops.
If someone had told me a year ago that Destiny's campaign was basically like spartan Ops I would have laughed in their face.
I am having a blast playing Destiny campaign. Anyone here want Halo 5 campaign to take a bit from destiny? Open world with a bit of RPG. Also have missions similar to strike missions. In my opinion strike missions is what Spartan Ops should have been. With drops and all. As long as nothing carries over to MP other then armor style.
I am having a blast playing Destiny campaign. Anyone here want Halo 5 campaign to take a bit from destiny? Open world with a bit of RPG. Also have missions similar to strike missions. In my opinion strike missions is what Spartan Ops should have been. With drops and all. As long as nothing carries over to MP other then armor style.
I am having a blast playing Destiny campaign. Anyone here want Halo 5 campaign to take a bit from destiny? Open world with a bit of RPG. Also have missions similar to strike missions. In my opinion strike missions is what Spartan Ops should have been. With drops and all. As long as nothing carries over to MP other then armor style.
No, FFS No. let halo be halo. not the Halo 4 shit, not Destiny Ops. fucking HALO
Not at allI am having a blast playing Destiny campaign. Anyone here want Halo 5 campaign to take a bit from destiny? Open world with a bit of RPG. Also have missions similar to strike missions. In my opinion strike missions is what Spartan Ops should have been. With drops and all. As long as nothing carries over to MP other then armor style.
Something that has better designed Spartan ops style missions with a thought out and engaging plot wouldn't hurt. Tie it to a hub world that rewards exploration and is enjoying to traverse, would be good for an ODST style side game.I, and I know many others, have long thought that it would be cool to take ODST's concept to the next level with a centralized hubworld and have missions branch out from there.
Calm down.
There's nothing wrong with experimenting in a series. It's how you grow the franchise. I, and I know many others, have long thought that it would be cool to take ODST's concept to the next level with a centralized hubworld and have missions branch out from there.
Calm down.
There's nothing wrong with experimenting in a series. It's how you grow the franchise. I, and I know many others, have long thought that it would be cool to take ODST's concept to the next level with a centralized hubworld and have missions branch out from there.
I'm open to new ideas, but to be fair right experimental Halo is 0 for 1.
0 for 2. Halo Reach and 4.
0 for 2. Halo Reach and 4.
But what if we had Space Zombies plus The Flood?! 1+1= So much fun!
It's funny someone mentions Halo because Bungie literally pulled a Halo 4 terminal situation with their Grimoire garbage.
yeah, it sucks that i have to download an app or go to their website, but hey. the information is pretty interesting.
The fact that they've got actual dialogue squirreled away in there (like, NPCs in the tower speaking to your character) infuriates me.
seriously? wow, ive just been using it as a bestiarium
11-11-14 MCC date
11(1+1+1+4)
117Master Chief
That just happen.
11-11-14 MCC date
11(1+1+1+4)
117Master Chief
That just happen.
Destiny's skirmish mode is so broken, the winner is nearly decided after the first team fight and lets camp in safer areas and get points via reviving your teammates
Not on tonight but will be tomorrow. 24 (almost) Titan. Homeboyd903.looking for XBONERS to strike the weekly challenge with. (Get some strange coins to buy an exotic from Xur.)
Vlad356 = GamerTag
Have a level 20 hunter blade dancer and a 20 warlock
So when you guys say "broken" what do you mean?
looking for XBONERS to strike the weekly challenge with. (Get some strange coins to buy an exotic from Xur.)
Vlad356 = GamerTag
Have a level 20 hunter blade dancer and a 20 warlock
Can't speak for anyone else, but on my end it just strikes me as wildly unbalanced. Success depends far too much on largely unpredictable elements like supers and weapon selection. Everybody spawns with what in Halo be viewed as a power weapon (shotty, sniper, fusion), and gun balance isn't that hot either.
I wrote a little while back about real vs. theoretical skill gap, and how it relates to off-map play (loadout selection, for instance). In Destiny, the theoretical skill gap is larger than the real skill gap by a more significant margin than any other FPS I've ever heard of.
So when you guys say "broken" what do you mean?