Good to see you guys are really enjoying it, but I'm really let down. It looks like a Contra game, but to me, it doesn't really feel like a Contra game.
The slow movement of the characters just kills me. It really wrecks the whole pacing of the game I think. And sure, you can dash, but the dashing is too fast resulting in getting hit by something most of the time. There just isn't a middle ground. You're either going slow as molasses or way too quick.
On top of that, anyone else find their arm/thumb tired from playing this? You really gotta hammer on those buttons to fire that default pea shooter. This was the case in other Contra games, but I never actually felt physical stress before. I'm not quite sure why that is. It's hard to explain at this point. Also, thanks to the bad sound effects I just feel like I'm doing zero damage at all with the default weapon, or actually, any weapon. Even the spreader feels gimped. The only gun that feels remotely satisfying so far is the machine gun.
I do like that some of the mechanics from Shattered Soldier carried over (locking your position/gun, which locking the gun has actually been around since Alien Wars) but I'm not big on the new ones. The double jump and air dash seems like a pointless addition (though the tower boss thingy on the second stage seemed to be designed around using it) but I feel like they over complicate and game that should really be about the bare minimum.
The graphics are pretty nice but I'll admit that the whole art style isn't really my thing. The only thing I don't like about the graphics is that there just appears to be so much shit on the screen that I'm getting hit by all sorts of things and bad guys I don't see right away.
I just started playing through Hard Corps on Genesis for the first time a few weeks ago, and that game blows this one away so far. Then again, I've only played for about 20 minutes and made it to the second stage, so I'm hopeful my opinion will change.
edit: I was also annoyed with the pricing mistake. Garbage.