Time for the art talk at GDC. Hope it'll be interesting!
Let him enjoy the moment of FREENESS.Well 60 bucks isn't free, lol
Got my free three packs!
I'm not trying to harass you. I'm legitimately curious: why did you pick up the CE? To me, it looked liked a terrible value, especially the digital version.
I was looking at it and thinking it's really weak in the 4's and way too many 2's. I didn't think I'd be able to have board control mid game due to not having any meaty 4's available. But surprisingly, it does have decent synergy. I haven't had much use for some cards, particularly Betrayal and Questing,
Well, you need to separate out the spells from the minions for the 2 drops. You have 6cc minions and one of them (Patient Assassin) doesn't really count so 5x 2cc isn't really too bad, especially when 4 of them are pretty good. With the Backstabs and Deadly Poison it allows for the Rogue strength to kind of come through: Early board control and setting the tempo of the game. You don't have Yetis for 4 drops, sure, but you still have some so it'll usually be a case of having the advantage on board going into those turns.
But, yeah, Betrayal is usually not that great in Arena since most people play around it anyway and it's not that good to begin with. Questing is fairly binary: He either just dies doing nothing or wins the game outright. And, yeah, there's a good chance that a mid-to-late game deck with a bunch of Yetis, Fen Creeper, Boulderfist, etc. will probably ruin your day but, hey, you can't win everything :x
I'm not trying to harass you. I'm legitimately curious: why did you pick up the CE? To me, it looked liked a terrible value, especially the digital version.
I'm confused, there is some sort of paid Hearthstone version with stuff like extra character slots? I had not heard of this before.
They're talking about the D3 Reaper of Souls CE.
Oh, that makes sense.
And that's why we don't have game chat people
kinda off topic but
T RAWS IS BAWS!
Nice avatar brah
Hunter has the best methods of dealing with stealth minions with Flare or Deadly Shot. If targeted abilities could focus stealth units then stealth would be almost worthless as a mechanic.
Was it any good?
-1x Windfury for Al'Akir eventually.
-1x Acolyte of Pain for +1x Argent Squire
-2x Senjin for +2x Defender of Argus
And the Doomhammer builds (which look basically like that deck with the above changes) is pretty popular so no reason to take it out. It's part of the reason that Harrison Jones is suddenly super viable, though, so worth keeping that in mind.
I thought it was great, cool to see all the ideas they went through before what they had now. Looked nothing like what it does now. Long story short, they went through countless iterations until they had what they have now. That being said, some card art has been the same since the early alpha and some will probably never see ever.
I also liked how the game's art was revolved around these four ideas;
-Real and Physical
-Charm and Whimsy
-Simple and Clean
-The Feeling of Value
Only thing I can say is I wouldn't be surprised if the next / new board is Iron Forge. They had an old one they canned because it was too busy. I thought it was cool but the bottom board was iron bars over lava instead of just sand.
How can I improve both of these decks? I don't have enough dust for more legendaries really.
Deck 1 - Shaman Control
Deck 2 - Murlock Warlock
Novice Engineer is pretty bad, swap them out for Loot Hoarders/Mana Tide Totems/Bloodmage Thalnos.
How can I improve both of these decks? I don't have enough dust for more legendaries really.
Deck 1 - Shaman Control
Deck 2 - Murlock Warlock
Personally, I'd drop one Stormforged Axe for an extra Rockbiter. This allows you to have an extra spell to use with your Wild Pyromancer, but also, I find as a Shaman if I hit too many minions I just lose too much health. Even with the Farseers I'd be concerned, personally.
I also don't like Forked Lightning and would swap it out for some minions, either some 4-drops (Yeti maybe) or Unbound Elementals. I agree with swapping the Engineers for Loot Hoarders.
Thanks, I've just noticed that a lot of people don't use Doomhammer at all, when I absolutely love it.
http://i.imgur.com/G8Onoaf.jpg
I don't pick a 5th DOTC, right? :S
I know I shouldn't, it's just fun when drafts give you random shit like this. Sun Cleric or Mark?
Always DOTC. Always.
Mark is sub par, and it isn't like you really need 3 SSC either. Ever since I drafted five Fire Elementals, I have never looked back from overloading on great cards. Curve be damned.
Control warrior is the only deck that's good against Zoo that's widely played right now and its probably too slow to grind the ladder on..
Is this meant to be played a midrange hunter deck?I finally did S4 legendary. Probably the hardest season yet, a lot of wild shit between ranks 10-5 and a lot of Zoo, Hunter Burn, Control Warrior and Handlock between 5-1.
This deck is good against three of them but kind of a wash against Zoo. Control warrior is the only deck that's good against Zoo that's widely played right now and its probably too slow to grind the ladder on..
Personally, I think the speed of it is fine once you get to 3+ or so.
The grind to Rank 1 Legendary sucks.
Edit: Incidentally, from a Control Warrior standpoint, I hate that deck. Some of the value is from the hands I keep being made pointless but also just due to not having good ways to deal with Highmane and Stealthers. It's like Cairne + Miracle Rogue hassle combined in my own personal hell.
Is this meant to be played a midrange hunter deck?
That does sound interesting! Ironforge board would be cool. When it started, was the art style more realistic or something?
I honestly do not fear Paladin's who don't run Avenging Wrath. 2 Lay on Hands seems a bit too much & greedy. Even against nuke decks, 1 Lay on Hands and 2 Guardian of Kings should provide sufficient healing. I think replacing at least 1 Lay on Hands with 1 Avenging Wrath would make the deck a lot more efficient.My current "main" deck. It used to be my Anti-mage deck back when mages were still a thing (hence the name). After numerous tweaks, it's now an amazing control deck in general and a passable anti-rush deck (assuming I regain control by mid-game, the heals essentially end an aggressive deck). Sitting about half way through rank 10 right now... by far my most "expensive" deck in terms of raw dust, but I have quite a few "cheap" decks that have gotten me as far or farther (sub 1400 dust total cost).
Ysera isn't a necessary card, more of just a "I have it, so it's in". Hogger's role could honestly be played by a Chillwind Yeti or silverhand knight, but sometimes that 2/2 taunt is the difference between loss and win (plus hogger has a soft taunt on him). Greenskin for all the hate he gets, is actually AMAZING in this deck. Turn 4 truesilver champion into turn 5 greenskin catches my opponent's off guard a LOT of time. I can see the thought process "Saw the truesilver coming, I'll just play chillwind yeti and.... F***!" Love the play.
I feel like I need to start record my games and have someone that actually know what they're doing point out my massive mistakes, because there's bound to be some.
I'm so freaking bad at this game. I've been trying to get my last Priest-win for a mission in casual for the last 45 minutes, lost every single game.
Oh, and my last 3 Arena-runs have been 1-3, 0-3, and 3-3. 3-3 was the deck with 5 DOTC...
I feel like I need to start record my games and have someone that actually know what they're doing point out my massive mistakes, because there's bound to be some.