As expected, Shaman is fucking garbage in everything
As expected, Shaman is fucking garbage in this week's Brawl
So many Mogors. This is probably the first time a lot of people have even seen that card.
I saw one pop out of Sneed's the other day, but I don't think I've ever seen anyone intentionally play it. It had a 50/50 chance of screwing me out of lethal and very likely losing next turn, but it didn't work out for the other guy.
So many Mogors. This is probably the first time a lot of people have even seen that card.
I didn't mind the original crossroads but this is no fun at all.
let the hate flow through you.
It's good that you've found ways to feel superior to the people that apparently beat you senseless in hearthstone all the time, preserving your sense of self worth is very important.
they'll hop on the next broken netdeck train. It's inevitable
the reign of the christmas tree paladin is upon us, enjoy
They originally wanted to make dreadsteed a neutral minion and release in naxxramas but they couldn't because of how broken it would be with warsong commander. Later released the card in warlock because of warsong commander.
It really limited neutral cards to be made in the future.
They seem very okay with making bad cards...but I don't really have a deeper understanding as to why.
So when will secrets be nerfed?I felt like patron warrior would be nerfed primarily because of the whole punishes you for playing minions portion.
So when will secrets be nerfed?
So when will secrets be nerfed?
How do Mirror Entity not punish you for playing minions?
Why is the concept of punishing players for bad moves off the table? How is Patron the only deck that really does this? I don't really get these things.
What? Are we even talking about the same thing? Secrets don't punish you for playing minions the same way that warsong+frothing+whirlwind did. Not even close.
What I am talking about is that you play an extra minion and that only feeds another 5-10 damage to your opponent's OTK combo. Secrets do nothing like that... except eye for an eye which is a terrible card.
So when will mc tech be removed from the game?
Brode thinks the solution to a problem should never be "play less minions", is the gist of it.
Strategic conservatism is anathema to his vision of Hearthstone.
SMORC.
I don't because it doesn't change how Frothing operates. There are lots of things that punish you in this game for dropping loads of minions on the board and Warsong is not technically the piece that abuses tons of stuff being on the board.I think you misunderstood what I was saying when I said they punish you.
Not all classes run or want to run many two mana drops. This also supposes a world exists without broken cards like Mad Scientist.There is a huge degree of difference between mirror entity and warsong + frothing combos. Mirror entity gives you the opportunity to give it extremely low value. Like a 2 mana minion played into mirror entity makes it so the mage played a 2 mana minion for 3 mana.
Brode thinks the solution to a problem should never be "play less minions", is the gist of it.
Strategic conservatism is anathema to his vision of Hearthstone.
SMORC MORE MINIONS GOOD LESS MINIONS BAD SMORC
ben brode talks about warsong:
https://www.youtube.com/watch?v=PprkXykU5xM&feature=youtu.be
edit:
Punished for playing minions.
Felt really bad to lose to.
Really messed up when they nerfed the card the first time. They wanted to maintain resemblance to original text, but should have disabled giving other minions charge.
Charge is problematic in HS because you can't interact with charge except to set up prior.
They chose warsong commander to nerf because it is the most problematic today - and going forward.
They originally wanted to make dreadsteed a neutral minion and release in naxxramas but they couldn't because of how broken it would be with warsong commander. Later released the card in warlock because of warsong commander.
It really limited neutral cards to be made in the future.
The reasoning as to the specific nerf is pretty difficult to explain in short, but I'll try. They wanted to keep it linked with charge and they didn't want to change its stats. They wanted something really simple as well. They tried many variations but this one felt the best. So I think the why nerf warsong commander questions answered really well but the why as to the way they nerfed it wasn't explained very clearly.
Brode thinks the solution to a problem should never be "play less minions", is the gist of it.
Strategic conservatism is anathema to his vision of Hearthstone.
SMORC MORE MINIONS GOOD LESS MINIONS BAD SMORC
If that were the case we would have seen nerfs to cards that punish over-extending, like MTC or equality clears or even flamestrike. This is just twitch level of discussion we're having here where we aren't fully addressing topics and just taking meme level shots at it.
Realistically there is not a discussion to be had. Does anyone actually expect the game to be more fun and/or balanced after the nerf? 40 some designs on Warsong rework and this is what came out of it...If that were the case we would have seen nerfs to cards that punish over-extending, like MTC or equality clears or even flamestrike. This is just twitch level of discussion we're having here where we aren't fully addressing topics and just taking meme level shots at it.
Here I made a Loatheb for Patron, just off the top of my head.
Infinite Time-thief
5
Epic
Taunt
Battlecry: Your opponent has 5 seconds to make their play next turn.
Dragon
3/6
It's 3 damage so Patron's can't suicide into it,
It's 6 health so Deathbite can't kill it.
It has taunt so they need to break it sooner or later.
It's also a Dragon so it enables Dragon decks, particularly Dragon Priest which already has anti-Patron tools built in.
why not opponent skips next turn
Here I made a Loatheb for Patron, just off the top of my head.
Infinite Time-thief
5
Epic
Taunt
Battlecry: Your opponent has 5 seconds to make their play next turn.
Dragon
3/6
It's 3 damage so Patron's can't suicide into it,
It's 6 health so Deathbite can't kill it.
It has taunt so they need to break it sooner or later.
It's also a Dragon so it enables Dragon decks, particularly Dragon Priest which already has anti-Patron tools built in.
Well look at that, the guy who designed the game knows far more about game design than any of the people in this thread shitting on others for pointing out the problem with the patron deck. What a surprise!
I love Brode. : D
Warrior is "one of the worst classes in Arena" and they "need to do something in future sets to bring it up a peg". LOLOLOL BRODE.
Bring it up "a peg". smfh.
Brode is full of shit like always surprise.
In the end he can't explain why the new text..obviously it comes down to money and everything they're doing here is explained very well by that, any other nerf and patron still playable wouldn't bode well for new expansions, that's fine just stop bullshitting, I don't think anyone finds his shtick funny these days.
It's just an expression. Of course he's not going to say that Warrior will be OP or even the best class in Arena.