I can not beat the final boss in Black Rock. Any suggestions? or do I just have to keep at it until I get lucky?
Also, any reason to do the Heroic difficulty?
pls no spelleroni only running on-curve value drops into each other is a proper interactive experience, then just add rng to well above average cards for epic & exciting player storiesI hope rogue gets some decent cards next time around, for those of us that want to play something that requires thinking and actual decision making the game is so boring right now.
We probably get more gimmick and RNG cards instead. I kinda like burgle though.
I don't mind some new burn spells, eviscerate is so outclassed, when warrior's new hero power nullifies eviscerate you know something's wrong with your game balance.
This nerf is even worse then Buzzard since Warsong was the backbone of the entire deck. They broke the spine and now it's just dead. It's just sad that this is the nerf they came up with.
Even after Undertaker and Buzzard nerfs, Hunter still works. I don't see Patron or similar decks recovering from this, unless old school math warrior somehow comes back
pls no spelleroni only running on-curve value drops into each other is a proper interactive experience, then just add rng to well above average cards for epic & exciting player stories
I can't remember that fight exactly, but when in doubt try face hunter. You can end a lot of the boss fights before the crazy sets in.
I dont understand why people are surprised. Blizz did the same to Miracle rogue.
It's blatantly obvious the Hearthstone design team is just catering to the lowest common denominator in order to make the game as simple as possible to maximize profits, rather than making a game with depth or any form of strategy.
An encounter at the crossroads...under a manastorm ! Choose a class, get random cards. Each turn your cards' costs are randomized !
Yo, somedays, fuck this game. You're on a downhill because the game decides so. You get your late game in the mulligan and the opponent curves out perfectly and gets the RNG he/she needs. Boom Bots are clearing the board, Tuskarr Totemic summons Vitality Totem and you get your Fireball one turn later than you needed it, Shredder gives the exact minion the opponent could have hoped for. And all you get from the RNG is shit.
I feel like I write this eveyr other week but it always pisses me off and I need to vent.
I just keep the mentality that I am entitled to nothing and don't deserve any particular card or cards at any particular time; as often as I have lost on a bad draw alone so too have I won on a good draw alone - it is the choices for the game in between which matter.
Affect what you are able, accept what you cannot.
Dragon Priest is pretty damn good in an aggro meta, I can see it being a "secret" 1st tier deck after the Warsong nerf.
If you know a deck that can reliably beat them,please share
Control warrior beats it 90% of the time. Control priest beats it 80% of the time. Dragon priest beats it 65% of the time.
Yo, somedays, fuck this game. You're on a downhill because the game decides so. You get your late game in the mulligan and the opponent curves out perfectly and gets the RNG he/she needs. Boom Bots are clearing the board, Tuskarr Totemic summons Vitality Totem and you get your Fireball one turn later than you needed it, Shredder gives the exact minion the opponent could have hoped for. And all you get from the RNG is shit.
I feel like I write this eveyr other week but it always pisses me off and I need to vent.
Yeah maybe. I was going to give the edge to control because dragon priest lacks big self heals, but the taunts basically do the same thing.I want to say Control Priest and Dragon Priest should have their percentages reversed. The problem with Control Priest is that you rely too heavily on comboing specific cards and I've seen/experienced so many losses against "favorable" matchups simply because you don't draw the cards in time. With Dragon Priest you just need your early drops and any dragon and since there are so many taunts you are much less likely to get bursted down before you can recover.
Control warrior beats it 90% of the time. Control priest beats it 80% of the time. Dragon priest beats it 65% of the time.
#CasinoWarrior #VarianWin
Yeaaaah this brawl is stupid.
It's called a combo. It's very common in most TCG:s.
It says a lot when even if you have 3 Bolvars in your hand that cost 2 it still feels like a lackluster card.