Here's a change that turns Patron into a Tier 2-3 deck but keeps it on life support and solves the Warsong Problem.
Warsong Commander
3
Battlecry, Deathrattle: Give a friendly minion Charge.
2/3
Flavorful too.
Here I made a Loatheb for Patron, just off the top of my head.
Infinite Time-thief
5
Epic
Taunt
Battlecry: Your opponent has 5 seconds to make their play next turn.
Dragon
3/6
It's 3 damage so Patron's can't suicide into it,
It's 6 health so Deathbite can't kill it.
It has taunt so they need to break it sooner or later.
It's also a Dragon so it enables Dragon decks, particularly Dragon Priest which already has anti-Patron tools built in.
I never said it would be limited to Patron.
I personally like cards that enable alternative strategies, not generic "good value per mana for this cost" cards.
You balanced it according to Patron, though. Giving two minions charge with no restriction on what you're charging is ridiculous, especially for a sacrifice of only 1 mana worth of stats. Charging Sylvanas. Charging Dr. Boom. Charging Shieldmaidens. Charging Justicar.... come on.
Here's another 3 mana Charge giver that's seeing tons of play, apparently, because Charging Sylvanas is just so amazing.
Battlecry: Give random friendly minion Charge
Deathrattle: Give random friendly minion Charge
They're not in the same league because the current Charge is unplayable. Why would I want a Commander in the same league as that?
I tried
and
And I thought why would I play this over Charge? Hence, both.
That's a horrible way to approach card design. You don't just come up with two cards and then combine them whenever you're unsatisfied with the individual pieces.
I actually play Nozdormu for fun from time to time and 15 seconds is really way too long. Unless you're playing Patron at Worlds you will not need 15 seconds to do the Patron things.
5 is actually a threat.
I think that's just a bad mechanic to mess around with in general. Especially when there's mobile clients and weird disconnects that can happen.
Okay, cool.
3 mana
1/3
Battlecry: Draw a Card
Deathrattle: Draw a Card
In terms of Warsong affecting future cards and what the design team wants to do, the nerf makes a lot of sense. I still think the end result is dumb though. I'd be willing to buy "soul of the card" a little more if they hadn't essentially destroyed one of Warrior's class cards.
This is true, I'll give you that. It just rankles that they show me what's possible in a digital card game and then go "nope, not doing it, having some value creatures instead!"
Is this a troll?
That answer was a joke. Brode was always a clown but at least he felt honest. The shit he said about the new warsong make clear he's lying and just spewing PR shit. "3 mana 2/3 is teh spirit of the card", just wow, amaze design insight
In terms of Warsong affecting future cards and what the design team wants to do, the nerf makes a lot of sense. I still think the end result is dumb though. I'd be willing to buy "soul of the card" a little more if they hadn't essentially destroyed one of Warrior's class cards.
I'm very happy his vision for the game doesn't include OTK bullshit.
tempo mage just got a 0 mana flamewaker from unstable portal
...
Better remove the Druid class from the game then.
I'll be upfront, Zealous. I actually built that card knowing that it would likely revive Giants Warrior, which is, in an environment with Secret Paladin, Thaurissan, Freeze Mage, Fast Druids, etc, not that big of a threat. The game has changed a lot since then and double Molten is no longer the bogeyman it once was.
Or it might be! With Frost Giant this Warrior would give Handlock a run for its money. Wouldn't that be interesting? I think it would. I like games that are interesting and dynamic.
Call me when Druid can OTK from hand with no minions on the board and the opponent at 30+ health, and it becomes so consistent it wins countless tournaments.
I get people having a different opinion on how to handle the nerf (I expected it to change to 'minions with 3 or less attack HAVE charge', though now I understand how the card itself hampers future design), but let's be real - patron was a problem. If someone wants to discuss how to change WC (as many of you have), that's cool. Interested in keeping OTKs in the game? Not interested in your vision for the game at all.
Secret Paladin and Thaurissan are busted, though. Mysterious Challenger should just not exist as a concept and Thaurissan should be a battlecry. I don't support hypothetical OP cards just because there are other bonkers as hell cards in the game currently.
Thaurissan usually dies the turn he is played, save for certain matchups, although if they did nerf him the battlecry method would be best.
So, about the 3 mana 2/3 in order for the card to keep its "soul". Does that mean Starving Buzzard doesn't have a soul anymore?
Got a feeling if they nerfed Emperor they would hamstring him like Nat Pagle instead of doing the battlecry thing.
I like the change. With Patron destroyed aggro will be much stronger. This might force people to actually think about their decks a little.
Substituting a card in to help you survive? It is going to be a massive shift for 99% of players, but it might just make the game better.
So it's fine to be do 20+ damage with 4 cards in hand but it's not fine to do 30+ damage with at least as many cards?Call me when Druid can OTK from hand with no minions on the board and the opponent at 30+ health, and it becomes so consistent it wins countless tournaments.
I get people having a different opinion on how to handle the nerf (I expected it to change to 'minions with 3 or less attack HAVE charge', though now I understand how the card itself hampers future design), but let's be real - patron was a problem. If someone wants to discuss how to change WC (as many of you have), that's cool. Interested in keeping OTKs in the game? Not interested in your vision for the game at all.
And you would still just use Raid Leader over Warsong Commander.It's ok guys, Warriors will just get "Charge into Battle," that will summon three 0/1 minions with charge for four mana.
And you would still just use Raid Leader over Warsong Commander.
And you would still just use Raid Leader over Warsong Commander.