BananasWithGuns
Member
Charged Hammer is pretty meh.
I'd generally rather have my totems in the late game than 2 damage.
I'd generally rather have my totems in the late game than 2 damage.
Did you forget about the 2 mana 2 overload Draw 2 card that was revealed?
I think people are really down on that card as being awful when it is certainly not great, but totally playable at a later turn.
Warrior card from voting.
Or you could have a slow burn to finish off your totem-game.
Charge Hammer takes too long to go active for my taste.
At least Shadowform is immediate and Auchenai Soulpriest is a body. Same for that Hunter guy.
I guess Blizzard is thinking Shamans will Charged Hammer T4 and Doomhammer T5.
That's basically just Holy Wrath Paladin deck with you replacing a couple of cards like Healbot with that new 5/5 Heal Joust Paladin card.So is a Jousting Giants deck possible yet? Paladin has to be the front runner for the deck. We just have to figure out how to cut 1 and 2 drop minions from the deck.
Oh man I am super pumped for Flash Heal!
Exactly the card my Gazlowe Priest needed
OMG found my first forbidden APM tech!
You can put creatures between spirit wolves:
Uhhhh, all you did was place the Manatide Totem between the Wolves after they spawned.
I think Dragon Warrior needs a couple stronger Dragons in the mid game to go to the next level.
Currently Dragon Warriors only really runs 3 dragons (Alex, Ysera and Nefarian). You really need 5-6 dragons to really get the synergy working.
At least that has been my experience running Dragon decks. 5-6 mid late game dragons is usually good enough to get your triggers going.
My guess is that if you are playing that card then you are playing a more Midrange Control Dragon Deck. So it will be playing a bit faster than Control Warrior. So i guess those cards could fit in well with the new card.I agree, but a possibility could be adding chromaggus, twilight drakes or even azure drake -- it's not worthless for Warrior, things like 2 damage whirlwinds or an extra damage on shield slam isn't silly.
Warrior card from voting.
Charged Hammer is good because you can set it and forget it. There's no Overload, it's a weapon if you need it, it's durability isn't crap, and you don't need more than 1 in a deck.
Compared to cards that are similar, like Fallen Hero, Steamwheedle Sniper, or Shadowform, it's way better because it's a weapon and a Deathrattle. It isn't dependent upon an activator existing on the board. Likewise, if it were a spell, it would feel like a waste, because you'd then need extra mana on top of the cost to activate it. Being a weapon, you get to attack instantly the turn you use it, and then either pocket it for the rest of the game, destroy it yourself with another weapon, or dish out damage where you want.
The only dumb thing is... introducing a card that gets rid of your main Totem button in an expansion where Totem synergy was the name of the game.
Flash Heal is a much smarter spell. And the cost!
That Druid spell... enabler cards like that are never not-good. I have a feeling we're going to see the rise of the Druids.
That Warrior card... a weird reminder that, hey, Dragons are a tribe, too! Don't forget us!
That hammer is gonna be good because one of the unknown cards is going to be muster for totems. 4 mana summon all totems + storm forged axe.
Charged Hammer is good because you can set it and forget it. There's no Overload, it's a weapon if you need it, it's durability isn't crap, and you don't need more than 1 in a deck.
That hammer is gonna be good because one of the unknown cards is going to be muster for totems. 4 mana summon all totems + storm forged axe.
LMAO!Overload (3)
This is a really good card. Dragon Warrior hype.
Also love flash heal. Great flexibility with Auchenai
Made some tweeks to that aggro Paladin deck I found online and winning like non stop now. Pretty much a cheese deck but hey... I'm only 3 weeks into the game! One trick pony! Wanted to learn a few new decks but no dust so I guess I'll just cheese it up until I can actually expand my game.
Dragon Warlock too which is Malylock.There are a lot of dragon decks which are on the border of playability -- Dragon Warrior, Dragon Mage, and of course Dragon Paladin -- so even 1-2 solid cards for those deck archetypes could push them in to the competitive range. They aren't far off.
It's totally understandable. There are good reasons for Aggro to exist in the meta.
1) It keeps the ultra super duper slow decks from totally taking over the game. If there were no decks that could blow you up before turn 6, then there would be strong incentive to just play some crazy deck that had tons of 8 and 9 drops. If aggro decks don't exist, there is very little penalty or downside for a deck full of late game bombs.
2) As you noted, aggro decks tend to be cheaper, and it's important there be viable decks for newer players like yourself. It doesn't mean you should just never play agro again once you have good cards, it's just good you have SOME options. Another option that becomes viable pretty quickly is facehunter; you should consider that as your next option.
It just feels like a cheap win right now. I do however have some difficult matches or things I have to keep in mind so at least I am learning. For example Druid has that Swipe, Hunter has that hound shit, obviously mage has flame strike, hellfire etc...... so there are times not to load the entire board like I was doing last week and getting it destroyed with nothing left.
It's not the most complicated, sure, but it still has choices to make.
The biggest difference between what you have now and what you can have 6 months from now if you keep playing is options. Your current deck may be very good, frankly. The difference is that it's your only good deck. Six months from now, you won't necessarily have better decks than the one you currently have, but you absolutely will have other equally good decks, be they slow mage decks or combo warrior decks or mid range shaman decks or whatever you want to move towards. The real fun of having all the cards isn't so much that suddenly you're incredibly good, the real fun is that you get tired of playing paladin after doing so for a week, and that's not a big deal, because you can just go play your freeze mage deck instead, or whatever else floats your boat.
Surprisingly Blizzard's Hearthstone team isn't even close to Riot's draconic and restrictive balance philosophy, in fact they've been actively avoiding nerfs for the past year despite there being multiple cards that'd more than deserve it. That's not what he was talking about at all.Yep I know eventually it's going to get nerf. I've been playing League of Legends the last few years and everything that is OP gets nerf and meta constantly change so one trick pony are kind frowned upon.
Right now just seeing how high I can get on ladder for this first month. With League you need like at least a full year to go anywhere. Just surprise at the instant success on Hearthstone and not letting that get to my head.
Nothing in that Aggro Paladin deck will get nerfed.
There's much bigger bull shit in the game than that.
If Aggro Paladin starts to get too big... Grim Patron decks will strike that shit right down. Freeze Mage too.
Surprisingly Blizzard's Hearthstone team isn't even close to Riot's draconic and restrictive balance philosophy, in fact they've been actively avoiding nerfs for the past year despite there being multiple cards that'd more than deserve it. That's not what he was talking about at all.
I'm still in the teens (sitting at 11) so I haven't really played any good freeze mage yet, but yea Grim Patron is trouble. Ughh. but I feel like they are noticeable mistakes I make every game where maybe just maybe I would of won if played perfectly.
I guess they just make more OP cards? They have to do something right so that people don't just play the same ass cards/deck over for years. Dahbomb knows what I'm talking about with fighting games. Street fighter constantly updating so we get all kind of characters winning tournaments. Marvel 3 never update so it's the same ass characters every tournament.
P.S And I just beat a Grim Patron with Aggro Paladin. IN YO FACE VERGIL! I mean DAHBOMB!