Will entomb still be played? with the inclusion of the dragon removal and other high costs cards it seems a little overkill
You 100% play 1 Entomb even in Dragon Priest, it only has good removal for low cost cards. 2x SW: Death isn't enough.
Will entomb still be played? with the inclusion of the dragon removal and other high costs cards it seems a little overkill
I just want to discuss something that maybe people already talked about, but holy shit you guys they are printing a rogue spell that is just the coin.
Seems crazy to me that they are just embracing the miracle style finally after seeming to ignore and fight it for years.
I don't see why pirate would play it. It's a very slow card if it is developing stuff in your hand, and a 3/3 for 3 is just not great. Need to see what the weapon is but it has no impact on War Axe most of the time, and honestly the buff to AR is kind of not great. Need to consider that stuff like Rusty Hook and Malkorok weapons (if you are running that) are not in hand. Pirate already has Bloodsail Cultist, and that is just an all around better card than Grimestreet Pawnbroker. Bloodail Cultist is already becoming a stronger card with the new pirate legendary.That warrior card is kind of nuts, Pirate Warrior is getting some solid stuff this expansion.
It should not, but you'll just have more pirates on board to enable it early.Does bloodsail cultist proc if it pulls the pirate legendary without anything else on board?
It should not, but you'll just have more pirates on board to enable it early.
We need more Dragon-related cards.
Oddly enough, maybe Dragon paladin gets buffed when shamans are less on the ladder and if dragon priest takes over, then dragon paladin could actually be great especially since dragonfire potion doesn't hit enemy dragons as much as it doesn't hit friendly dragons.
That new Mage minion is going to make Exodia Mage a real deck that you can pull off.
I just got thinking.. out of the epics revealed yet, they seems pretty terrible, right? not much of them look like actually usable cards
That new Mage minion is going to make Exodia Mage a real deck that you can pull off.
3/4 3 mana Copy a minion.Which mage minion?
3/4 3 mana Copy a minion.
So you put two of them in a deck and copy Apprentices. 4 Apprentices plus Antonidas is Exodia. Still need that Emperor tick though.
You can even use Brann to double copy an Apprentice if you need to get there faster.
So which cards revealed so far do yall think is wild viable? I'm not sure it's anything besides the priest cards and kazakus.
3/4 3 mana Copy a minion.
So you put two of them in a deck and copy Apprentices. 4 Apprentices plus Antonidas is Exodia. Still need that Emperor tick though.
You can even use Brann to double copy an Apprentice if you need to get there faster.
Actually I realized you need Brann for this to actually work.
NVM not quite real enough.
I don't think secret paladin or midrange paladin care much about a small amount of healing.
The small healing is mostly irrelevant in my eyes. You just want the strong body presence. The healing effect is gravy on top.
But you already have that in secret paladin. What minion currently played in secret paladin gets replaced by this one? A shredder?
Sorry, I though you were talking about non-secret paladin. I even said so in my post above. I don't think it makes the cut in the secret list, as you said you aren't cutting shredder or belcher or the like for this. Midrange or Control (no secret) paladin would play it, IMO. It would smooth out the high density of 4 drop cards (cut an Uldaman or Consecrate) and give you a better curve.
How do I go about dusting cards? Should I manually dust cards or is it ok to click the Disenchant Extra Cards button?
Potion of Madness thoI personally think Pint Size Potion is being overhyped and isn't going to see much play a month in.
Dammit Blizzard with the vanilla cards! I know arena needs them but they are so boring to see.
I personally think Pint Size Potion is being overhyped and isn't going to see much play a month in.