T
thepotatoman
Unconfirmed Member
So, I'm guessing the plan to balance midrange shaman is to wait for Priest MSG buffs ?
Peléo;223959570 said:As in favourite or most powerful?
I hereby declare this gimmicky Paladin deck to be called "Snowball Paladin".
these dragon decks have absolutely no way to actually kill the opponent they're so frustrating to play with. like once you have a lead you cant do anything with it.
Awesome art.
They got the name wrong. Should be "Smuggler's Run"
Awesome art.
But I'm not feeling the buffing theme of these cards. I want more interesting interactions.
Yeah this new Paladin archetype is like a reverse curve stone.
You start out weak but you start ramping out like crazy with a curve. It rewards you even more for curving out. That 1 mana card is a big deal because skipping turn one doesn't seem as bad as skipping turn 2.
This is still going to lose to Zoo and Midrange Shaman though because Zoo is going to always be ahead even when you reach that critical mass and start putting down buffed minions.
Neither of those are that relevant. Paladin doesn't have great Cthun synergy cards, you just might as well run Cthun Warrior instead. I guess this makes Cthun more viable but you can't always count on having Cthun in hand to get it buffed by these cards, you still need the Cthun cards and those don't synergize with these new buff in hand cards.But imagine the Tirion you got in your opening hand that you kept buffing from turn 1, and it drops as a 12/12 or something ridiculous like that.
Or the C'Thun.
The 5 mana card is actually all minions, not random.Turn one: +1/+1 to all
Turn two: 2/2 minion +1/+1 to all
Turn three: 4/6 minion +1/+1 to random minion
Turn five: 7/7 minion +1/+1 to random minion at the end of turn
Snowball paladin indeed.