pretty sure i had my longest rank winning streak so far in hearthstone. i've shot up ranks quick before, but i can't recall a straight flawless ranked streak like this; won every single game between rank 19 and 12.
it was mobile so i'm not quire sure how many games that is, but i've only played wild really this month (i play plenty of wild egg druid but wanted to switch things up), and i decided i wanted to make a token druid for standard. i played 2 games with a finja one i made up, then i decided finja was hot garbage and i ditched the murloc idea. i don't play nearly as much standard as wild, but i understand most people top out with some big threats like hydra? i decided eff that, i'm going to win games quicker, so i took a more hand dump idea to my build, not having the hand refresh from jeeves i decided screw it, i'll make as consistent a mulligan as i can and have nothing above a 3 drop aside from living mana for a midgame refresher.
### FLAPPY BIRD TOKEN
# Class: Druid
# Format: Standard
# Year of the Mammoth
#
# 2x (0) Innervate
# 1x (1) Argent Squire
# 1x (1) Bloodsail Corsair
# 2x (1) Enchanted Raven
# 2x (1) Fire Fly
# 2x (1) Mark of the Lotus
# 1x (1) Patches the Pirate
# 1x (1) Southsea Deckhand
# 2x (2) Dire Wolf Alpha
# 1x (2) Golakka Crawler
# 2x (2) Mark of Y'Shaarj
# 2x (2) Power of the Wild
# 1x (2) Ravasaur Runt
# 2x (2) Tortollan Forager
# 2x (3) Eggnapper
# 2x (3) Savage Roar
# 2x (3) Vicious Fledgling
# 2x (5) Living Mana
#
AAECAZICBtQF9QXlB5G8ArHBAuTCAgz+AfcD5gXZB8GrArazAs27AobBAp/CAqHCAqTCAuvCAgA=
#
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone
i figured forager and living mana are ok to draw late in game since i don't slow tempo for draw, runt isn't reliable enough in standard to run double and i don't want 2 in my hand at anytime anyway, and figured i just want to shit the hand out and win quick or die young. not having genzo draw or barely any draw obvi seemed stupidly dangerous but damn i've just been so consistent with dumb shit and they waste removal on the cheap stuff giving flappy bird so many unanswered wins (the main reason i wanted to play it in std is bc i would never use fledgling in wild, way too many removals there, but here you can pull off the dumb unanswered shit that's why i kept it cheap, i need to answer first and answer harder).
you don't need the 'perfect' variant i see so many people copy on different decks from reports, i doubt other people would prefer my builds tweaks over whatever's big but damn, that was definitely the longest i've ever gone straight with no losses for sure. the fun thing is when i faced priests i knew they would mulligan for death, and they always seemed to. no hydra clunk to worry about early and knowing i could go more balls out without having to worry about it until forager def helped against hard spot removal classes lol. thank you meta for trapping people into being afraid of what ain't there.
wish i was on for the streak PC but here's slammin PW with it
https://hsreplay.net/replay/NhtuhKDrNXNWVZMXvxT4dX