Karsticles
Member
Have you tried contacting your ISP? My wireless used to drop me every hour for a second or two, but a new router fixed it.My worst enemy is my connection.
Have you tried contacting your ISP? My wireless used to drop me every hour for a second or two, but a new router fixed it.My worst enemy is my connection.
Is it time to review our reviews? Here are the results of our card voting: https://docs.google.com/spreadsheet...kGx_OupxWSSJVTU4ADfs5hyTY/edit#gid=1744257151
- Our top ten looks pretty good, with most cards being at least decent if not necessarily meta (the one obvious exception being The Marsh Queen, that card is straight trash).
- As a group, we missed on The Caverns Below, as most did. But it did have a high variance, which means a few prescient posters were correct in giving it a high score.
- We also gave solid but unspectacular cards like Rockpool Hunter, Hydrologist and Fire Fly a collective 3 when they are probably more like 4s.
- Our biggest collective misses were probably Sherazin, Razorleaf and Living Mana, which all ended up with a median score of 2.
toast's jade quest rogue looks kinda fun
Have you tried contacting your ISP? My wireless used to drop me every hour for a second or two, but a new router fixed it.
Are the decks in this Tavern Brawl random or not? Just played a Priest that had Raza, Kazakus and Reno while I seemed to have junk.
Are the decks in this Tavern Brawl random or not? Just played a Priest that had Raza, Kazakus and Reno while I seemed to have junk.
I got a challenge a friend 80g quest.
Grief#1309
The release pace of this game is weird.
Now that they say we get 3 big expansions with single player stuff, do you think we'll get a big expansion, then a few mini adventures (wings) to have the community engaged all the time instead of one big event then nothing for months?
I would very much like that. We'd get big expansion then after a month a mini adventure every two weeks, and a special arena or tavern brawl event in between.
Innervated Fledgling makes me die inside. I even had removal for it but he rolled WF and then stealth, again stealth next turn and then enough HP buffs that it kept creeping out of removal range.
Thoughts on this wild nzoth paladin?
Mustard feels maybe a little inappropriate?
I think any midrange/control deck in wild should consider Loatheb. Probably could fit Dr. Boom in there as well.
The trend these days is to cut Truesilver for Rallying Blade, since it's one mana earlier and you can answer a lot of turn 2/ turn 3 minions. Of course wild you'll see Totem Golems, Flamewakers and Frothing Berserkers a lot so maybe Truesilver is still correct.
I really like this list I saw on CompHS for wild nzoth pally:
### N'Zoth Paladin
# Class: Paladin
# Format: Wild
#
# 2x (1) Lost in the Jungle
# 2x (2) Golakka Crawler
# 2x (2) Haunted Creeper
# 2x (2) Knife Juggler
# 2x (2) Shielded Minibot
# 2x (3) Muster for Battle
# 2x (3) Rallying Blade
# 2x (3) Stonehill Defender
# 2x (4) Keeper of Uldaman
# 2x (4) Piloted Shredder
# 1x (5) Loatheb
# 2x (5) Sludge Belcher
# 1x (6) Hemet, Jungle Hunter
# 1x (6) Sunkeeper Tarim
# 1x (6) Sylvanas Windrunner
# 1x (7) Dr. Boom
# 1x (8) Ragnaros, Lightlord
# 1x (8) Tirion Fordring
# 1x (10) N'Zoth, the Corruptor
#
AAEBAYsWCPoGuQ36Dp4Q4KwC5q4CucECnccCC7EI9Q2BDuoP7Q+QEMkW2a4Cm8IC5MICuMcCAA==
#
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone
Hemet is so you curve out into all your big bombs in the late game, it works really well.
unf unf unfFertygo coming up on global games
I've repeatedly seen Brawl used against me pick the single minion the opponent has with 1/4 or lower odds. It was enough to make me wonder if there's some statistical edge favoring the user of Brawl.Playing casual hunter yesterday: he has 4 guys on the board, I play Tortollan Primalist and pick deadly shot, hits the only taunt on the board (stone shaper). He plays another stone shaper and has 4 on the board, I play another deadly shot and hit it again and then land a windfury adapt onto my high mane for lethal. This game man, so grimy.
Congrats! I hit 15 with midrange hunter, and I got down to the rank 10 promotion game 4 different times almost exclusively with aggro druid.Made rank 15 on my first try with midrange Hunter! I've never made 15 this early in a season before. Awesome.
Now to see how far I can take it.
Congrats! I hit 15 with midrange hunter, and I got down to the rank 10 promotion game 4 different times almost exclusively with aggro druid.
I kind of like aggro druid since I've never played anything like it, but it's just not reliable enough for me. It seems to be performing WORSE after I added a living mana, but in theory I need to farm another one up.
From the meta report I should probably be playing shaman, but I don't know if I have all the cards yet.
Today I learned that if you Explorer's Hat a Pyros, and then the Pyros returns to your hand, you don't get the Explorer's Hat back.
Or at least it works that way if you trigger the deathrattle, which removes the Pyros from the board.
going first, have two 7 mana blazecallers in my deck
get one in my initial three cards, mulligan it away, it's replaced by another one
first card I draw after mulligan is the second blazecaller
yeah no, thanks hearthstone, I didn't want to play cards anyway
I swear something is wrong with the random number generator they use to decide your card draws, duplicates come up way too often
I would have no problem with this. It would reduce Hearthstone RNG a little bit, but I think it would be an improvement.I really wish they would adopt Gwent's mulligan rules. Once a card is mulligan'd you have 0% chance of redrawing that card. Less RNG and makes you think twice on what you mulligan.
They are too slow.Everytime i even think about wild i get ptsd from dr7 and shredder, cant even imagine playing those broken ass cards again.
Everytime i even think about wild i get ptsd from dr7 and shredder, cant even imagine playing those broken ass cards again.
When I play wild I see both boom and shredder quite often. At least paladin can deal.
Belcher might be the single best card card ever printed. Not being a legendary is actually beneficial to the card so you can play it twice. The only real counter to it is silence and since they have restricted access to silence effects the card has only gotten better.
Shredder is really good for similar reasons, but since it isn't a taunt (and not a double taunt at that!), you can choose to ignore it and eat the damage every turn. Belcher simply stops face damage from minions cold until you trade with it twice or silence which is just brutal most of the time.
Card is nutso. Thankfully its powerlevel fits right in with the rest of the insane shit in wild. I do really miss Loatheb though. That card is so good.
going first, have two 7 mana blazecallers in my deck
get one in my initial three cards, mulligan it away, it's replaced by another one
first card I draw after mulligan is the second blazecaller
yeah no, thanks hearthstone, I didn't want to play cards anyway
I swear something is wrong with the random number generator they use to decide your card draws, duplicates come up way too often
Duelyst's Replace mechanic plus Infinity Wars' Trading Post would make the draw aspect of the game perfect.I really wish they would adopt Gwent's mulligan rules. Once a card is mulligan'd you have 0% chance of redrawing that card. Less RNG and makes you think twice on what you mulligan.
But it's so defensive that I am never pissed at it. Mostly because I don't play aggro decks.