Hearthstone has ALWAYS been about tempo.Feel this meta is worse version of shadowverse game, where most of shit in that game is tempo oriented deck, but the thing is the game is designed around back and forth tempo swing, I don't think Hearthstone has mechanic to support that kind of games, every game decided in blow out way.. no come back mechanic at all
This new Rogue is not a tempo deck, it's more like a combo deck. Only it is the only combo deck ever made in HS that can kill you by turn 6. Needs limited draw and board presence to go off.
Play against this new Rogue quest is like playing in one of those Tavern Brawls with a seemingly busted mechanic.
The good thing about Quest Rogue that it is at least a high skill deck compared to Pirate Warrior. Bad players still mess it up constantly. That will affect its win rate on Ladder at least.