BreezyLimbo
Banned
Quest Shaman feels so dirty
It's my favourite deck in Wild right now Piloted Shredder, Sylvanas, Dr. Boom, Reno..
Zoolock has not being a thing since like 7 month now.. what made you believe its gonna come back before there is new supportSomeone will optimize a zoo deck.
Warlock will never be bad because of lifetap and zoo
What?Zoolock was a thing again before the release of UnGoro
What?
When is that happen.
There is some meme zoo kazakus play but zoolock is completely dead diring gadgetzan meta.
What?
When is that happen.
There is some meme zoo kazakus play but zoolock is completely dead diring gadgetzan meta.
I kinda remember after stb nerf people think its might worth running zoolock aģainup till the last month then Zoo sprung up again. You could see a decent amount of it while climbing, Tempo even had it in their meta snapshot.
I dont run hungry crab in my Midrange. The thing about gorlakka is that it also has a reasonable body if you have to play it as a tempo play without a target.
Hmm I dont personally run tracking since I feel the 1 mana spot is pretty crammed with good beasts that I dont want to pull out.
playing against 2 jade druids in a row. bad luck, meta pocket or streamer?
Yeah it's a bit of a dead draw against paladin and priestEverytime people have played Living Mana against me it has not worked well for the opponent. I almost always have a board clear and I remember the mana not recovering when they die.
It's due to the meta slowing down so much. I don't think it's really that great right now though. Lack of Mulch and Living Roots hurts pretty bad.
Plus it crumples pretty hard against Mage and Paladin.
To counter your experience, I'm facing a ton of priests and losing badly to them no matter which aggro deck I use, and they always have their starter cards.If I could stop getting paired against Every Aggro deck on the ladder while also drawing every 5 Drop in my opening that would be great.
Every time I come back to Hearthstone there's yet another "Fuck what you're doing, I'm killing you on Turn 4/5", and just.. ugh. At least in Standard anyways, as Quest Rogue/Quest Mage/Quest Warrior all just aim to solitaire against you.
Priest remaining in the perpetual trash heap is so bad though, ugh.
Jade Druid Destroy mage tho they had all the heal and the Jade will eventually too big to clearIt's due to the meta slowing down so much. I don't think it's really that great right now though. Lack of Mulch and Living Roots hurts pretty bad.
Plus it crumples pretty hard against Mage and Paladin.
I started playing Hearthstone for the day. HEY EVERYONE YOU'LL NEVER GUESS WHAT MACAW GAVE ME IN MY SECOND GAME.So, someone tell me the odds of a turn 1-2 Jeweled Macaw giving me an Ultrasaur in 3 out of 4 games in a row.
Just had something odd happen. Was playing a C'Thun Warrior and he didn't play any of his early game until after he played his C'Thun the first time. It was a deck based around Doomcallers, so I can understand getting C'Thun out faster than normal, but if he just played them at the beginning of the game, he would of won the first time he played it. Maybe it's how the deck works, just seems odd to me.
I keep getting 4-7 Wins followed by about 4 straight losses at the the barrier to 15 range (17 0Stars to 16 3Stars roughly) and it's just.. ugh. Especially when I draw an opening of Double Drakenoid Operative +Dragonfire potion, Mulligan it, and then get Book Wyrm, Primordial Drake, and Holy Nova.To counter your experience, I'm facing a ton of priests and losing badly to them no matter which aggro deck I use, and they always have their starter cards.
I'm only rank 14 though.
Uhhh why did I just face "Your opponent" on ranked? How do you hide your username?
They were named "Your opponent", I am certain.
No, their rank was hidden too!
I beat it with Dragon Priest just playing minions on curve and ignoring the board. I think Quest Rogue is problematic in the same way Jade Druid is, but I don't think it's overpowered, if that makes sense.The rogue quest is overpowered. It is too easy to activate it and its effect is way too strong.
tracking isn't about the 1 mana slot at all though. It's about having the flexibility to grab the exact card for the situation, and hunter has so many situational cards; maybe it's late game and jeweled macaw is worth a gamble, maybe you have huffer on board and can pull out razormaw to charge him, maybe you just unleashed the hounds and getting animal comp for the 2/4 would hit the spot, after turn 4 or so it's one of the best spells in the entire game, any hunter that's not a purebred face hunter should be using at least one. plus with all the 1 drops in midranges nowadays it's fantastic to be able to skip over one or two late game and just pluck highmane for instance.
and it really helps with the fact that hunter has absolutely no card draw. topdecking alleycat on turn 7 is death, tracking into highmane is ))
For one thing, a lot of classes (rogue, mage, warrior, warlock, druid, paladin, shaman) have the ability to kill your 1-drop with certain cards.I feel like I should just play Hunter since Blizzard made it so you're guaranteed to start with a 1 drop and Crackling Razormaw in your hand.
The rogue quest is overpowered. It is too easy to activate it and its effect is way too strong.
For one thing, a lot of classes (rogue, mage, warrior, warlock, druid, paladin, shaman) have the ability to kill your 1-drop with certain cards.
For another thing, I tried hunter again and lost like 5 in a row today. Sadly such an ideal starting hand is hardly guaranteed, nor will it necessarily stick, nor will you necessarily get any useful adaptations.
Not a god day for me, losing like 0-7 now.
This being the internet, I can never tell who's joking or exaggerating.You realize I'm being facetious right?
Also, if the Hunter goes first then Alleycat is next to impossible to remove on turn 1 without giving up a lot of card advantage. You're left to pray they don't have Razormaw in hand. Sadly, they always do.
This being the internet, I can never tell who's joking or exaggerating.
Take your second sentence for example -- I have to assume you're joking there as well. They will TRY to have Razormaw in hand, but won't always succeed.
I tried that very thing maybe 3 times tonight, and I don't think even a 6/4 hyena ever hit face due to removal / taunt / whatever. It's to the point where I'm afraid to play hyena because of how often it gets removed. The only reliable way to do it is either use call the hounds or have a board that's about to die attacking the enemy board, and if the enemy board has built up then you're typically in big trouble anyway unless you can manage a clean wipe.I'm half joking, but in all seriousness it's ridiculously easy for Hunter to curve out their early game these days. It becomes frustrating extremely quickly. Even more so when they pull something like Alleycat into Hyena which has happened to me more than enough for one lifetime.
I tried that very thing maybe 3 times tonight, and I don't think even a 6/4 hyena ever hit face due to removal / taunt / whatever. It's to the point where I'm afraid to play hyena because of how often it gets removed. The only reliable way to do it is either use call the hounds or have a board that's about to die attacking the enemy board, and if the enemy board has built up then you're typically in big trouble anyway unless you can manage a clean wipe.
The call the hounds combo might work but requires turn 4-5.
I usually save up a couple of quests I dislike and reroll them for easier completion. It's rare that I get 3 simultaneous quests I dislike.Getting annoying quests is killing my buzz for this game. It's been a week of trying to force wins with Warlock.
I would just re-roll quests for classes I don't like or quests which takes too much time to complete. Not entirely gold efficient, but I rather have fun while playing the game.Getting annoying quests is killing my buzz for this game. It's been a week of trying to force wins with Warlock.
I tried that very thing maybe 3 times tonight, and I don't think even a 6/4 hyena ever hit face due to removal / taunt / whatever. It's to the point where I'm afraid to play hyena because of how often it gets removed. The only reliable way to do it is either use call the hounds or have a board that's about to die attacking the enemy board, and if the enemy board has built up then you're typically in big trouble anyway unless you can manage a clean wipe.
The call the hounds combo might work but requires turn 4-5.
There's more diversity but I just find the decks to be too straightforward and basic. Taking the common Mage deck for example...it just feels like there is nothing interesting there. The cards are strong but there is just a missing factor towards pieces of the deck interacting with each other. For as obnoxious as Reno could be with the one turn swing power you saw some really interesting stuff coming out of the decks that used him. Brann combo, Kazzakus, Solia...the outcome of these cards required way more thought. Now it's just about pushing survivability and straight damage in decks. There is hardly any utility that gets put into decks right now, so even in the meta slowed down it's not like interesting things are suddenly happening.am I the only one who dislikes the current meta? feel like its no fun at all right now.