Hellgate: London Demo Coming Tomorrow

Cool. Finally get a chance to see if this fits my tastes. They have the worst PR in the industry or something, I've never had a game I was pre-disposed to like kill my enthuasiasm so rapidly.
 
Yeah, I was really hyped for this game a few months ago but the bad PR management and Elite framework for ongoing content have really left me somewhat cold. From what I hear it's still a really fun game, but unless the demo really blows me away it's something that I will pick up a copy of only if I can get it on sale after it comes out, and then sub to the elite service a year or so later for a month to check out all the new stuff.
 
WhatRuOn said:
Wow, 2nd post...nice work.

I was just following the trend around here. I don't really hate on it, might try it out.

However the pricing was messed up before, I can't remember what it was but I remember it being weird.
 
ugh why cant the demo come out now. i'm on 1500kbps here.. tomorrow i'll be 512 :(

but i'll probly download the demo anyway, looking forward to it, as are quite a few people i know
 
Cool hopefully the demo will get me on board this one cause I am still 50/50. In one hand I want to get it it's 3d diablo with a bunch of customization, but they had to announce the Toll part of the game and I don't know hopefully the demo will come through.
 
Noiiice, the PC games keep coming :)
I'll definitely download this one as well. Have they announced system requirements yet?
 
Awesome, can't wait to try it out. Off course this thread will be filled with subscription replies, yes its kind of lame you have to pay for extra char slots, on the other hand, imagine a diablo 2 that gets new content every 1/2 months, it could be worth it.
 
Naeblish said:
Awesome, can't wait to try it out. Off course this thread will be filled with subscription replies, yes its kind of lame you have to pay for extra char slots, on the other hand, imagine a diablo 2 that gets new content every 1/2 months, it could be worth it.

Yes it could, but I still don't like the fact that you have to pay a monthly fee for a game that it's not even a full MMO because you can't explore the world with hundreds of players.
 
Naeblish said:
Awesome, can't wait to try it out. Off course this thread will be filled with subscription replies, yes its kind of lame you have to pay for extra char slots, on the other hand, imagine a diablo 2 that gets new content every 1/2 months, it could be worth it.

I think the main problem is that Guild Wars has a similar sort of setup, you pay no monthly fee, AND they've patched in a ton of extra content and features free of charge

When you are unproven and unknown, and you lead off your game announcements by describing your rape-fees in advance of players being hooked on your awesome game, it tends to be a bit of a turn off

I don't want to quote the whole feature-difference list, it's just ugly, I'd rather wait for the demo and see. If the game is great, great.
 
I saw recently that they aren't allowing any sort of character respecs, which is probably due to listening to too many Diablo 2 shitwits whine about it.

Shame, because that's sort of an expected feature of any online RPG. If I was reviewing the game I'd savage them over its its omission-the correct answer to "I don't like something minor about my character" is not "make a new character", especially in a game that will undoubtedly have nerfs, buffs, and changes to class abilities over time.
 
oh, no respecs is a good thing. The hunt for perfection shouldnt be easy :)

I wasnt expecting a demo of this... now if the demo is good I will actually buy this game (had almost written it off).
 
Belgorim said:
oh, no respecs is a good thing. The hunt for perfection shouldnt be easy :)

No, fuck that. That sort of attitude is where dumb shit like death penalty, corpse runs, keys, grinding barriers of entry, and a host of other godawful mmo leftovers from the dark ages come from.

If I want to experiment with my character that I've spent a lot of time with, the correct answer to changing spec is allowing me to change spec (possibly with some resource cost as a minor economy drain), not to force me to create a new character.

It also hampers experimentation and (although I doubt it would apply to a game of this nature) adds pain to the social nature of the game. 'R U USING LEET BUILD 05???! NO? GTFO!'

Plus it screws over more casual players, who are much more likely to make very bad choices, causing them a lot of pain.
 
Belgorim said:
oh, no respecs is a good thing. The hunt for perfection shouldnt be easy :)

OK, so instead of actually choosing what skills look interesting and then adjusting them later, I'll look at a FAQ on a class forum that lays out a small set of cookie-cutter builds when assembling my character.

No respecs is something only the worst of D2 trogdolytes can support. It discourages build experimentation and encourages cookie-cutter builds for new characters after someone else has done the math and the feedback from the build is positive.
 
Well, a good compromise is a hardcore mode :)

Edit: And seriously... Diablo 2 is probably the only game where the no respec thing has actualy worked in my opinion. Having respecs in Diablo 2 would be weird imo.
 
Nice save ;)

Optional difficulty = good, mandatory pain = bad

edit: except you have to pay for hc mode in this. sigh. let's avoid the whole pricing thing, it's just going to take the thread to a bad place :(
 
Fragamemnon said:
OK, so instead of actually choosing what skills look interesting and then adjusting them later, I'll look at a FAQ on a class forum that lays out a small set of cookie-cutter builds when assembling my character.

No respecs is something only the worst of D2 trogdolytes can support. It discourages build experimentation and encourages cookie-cutter builds for new characters after someone else has done the math and the feedback from the build is positive.
Isn't it the other way around? With respec people are gonna turn their characters in cookie-cutter builds because they want their char to be the best. No respec and they will keep playing that character with their chosen skills/talents/whatever, because they don't want to lose the time spend in it.

Victrix said:
edit: except you have to pay for hc mode in this. sigh. let's avoid the whole pricing thing, it's just going to take the thread to a bad place :(

Lets do that :).
 
The game is terrrrible. I've tried so hard to get into it, but it's so unpolished and boring that I give up within 30 minutes. I think a big reason is because the environments are so bland and they repeat themselves over and over. Not only that, but they are completely linear and you feel like you are just holding down the mouse button to kill demons while following a straight line.

It gets old very quickly.
 
Naeblish said:
Isn't it the other way around? With respec people are gonna turn their characters in cookie-cutter builds because they want their char to be the best. No respec and they will keep playing that character with their chosen skills/talents/whatever, because they don't want too lose the time spend in it.

In practice, this isn't how it plays out.

I played two MMOs heavily-one, Dark Age Of Camelot, had a very difficult respec process while I was playing it, and the other, World of Warcraft, had a notoriously easy respec process available to it.

What I found was that the Dark Age of Camelot players far more often had cookie-cutter builds, since the potential penalty for not going with them when making new characters was huge-you could pooch your character for good, and never be able to recover it unless you rolled a new one. It was also devastating to people who were new to the game and didn't know what skills did, as they could easily get a gimped character with no way out of it.

In World of Warcraft, I saw people experimenting and playing with builds all the time, and, perhaps most importantly, I saw players start with a cookie-cutter build and then continually evolve and customize that build to best meet their playstyle.
 
Yeah ok, i see your point, free or easy respec allows for more experimenting. However, i read in another thread each class has only one skill tree, can anyone confirm this?
 
Great, another game to test on my brand spanking new computer :D. And now I can determine wether this is a worthy Diablo 2 clone or not.


Belgorim said:
Well, a good compromise is a hardcore mode :)

Edit: And seriously... Diablo 2 is probably the only game where the no respec thing has actualy worked in my opinion. Having respecs in Diablo 2 would be weird imo.

Spent a good couple hours researching builds before starting new characters though.
 
Respeccing is one of the best aspects of WoW character management. It should be a standard feature in any game that has talents or otherwise allows customization of a character.
 
Nice. I hope this turns out great. I like the art style and I would love to have an MMO that doesn't rhyme with "curled love gore shaft."

and the Diablo comparisons make me giddy.
 
Anyone know if the whole game is gonna be dark as shit like I've seen in the all the vids they've released so far? I can enjoy (for a while, at least) dark sections/areas where it makes sense, but I don't wanna spend hours and hours squinting at a dark screen.
 
I'm definitely more peeved about the Massive Ad crap that's in this game than I am not having the ability to respec and having to pay fees for later added content.

In game advertising must die.
 
Dave Long said:
I'm definitely more peeved about the Massive Ad crap that's in this game than I am not having the ability to respec and having to pay fees for later added content.

In game advertising must die.

If it's over the top, then yeah that would be really annoying.

However, it's hard to think of London-even post-apoc London, as not having adverstising around. It's part of the modern urban landscape, and if done properly (like tattered but still reconizable billboards, ads on lorries, etc.) I don't see how it's a big deal, IMO.
 
Dave Long said:
I'm definitely more peeved about the Massive Ad crap that's in this game than I am not having the ability to respec and having to pay fees for later added content.

jigga WHAT?

wait wait, pay mode, AND it has in-game ads?

holy shit, gloves off, please feel free to resume bashing prematurely
 
Victrix said:
jigga WHAT?

wait wait, pay mode, AND it has in-game ads?

holy shit, gloves off, please feel free to resume bashing prematurely
I think they're making sure their new studio stays firmly on its feet financially and finding every way possible to get a revenue stream going that they can rely on to finance their next big thing and the one after that, etc.

I mean, I can't fault companies for making money. Ultimately that's why you're in this business because without money you can't make more games. On the other hand, in-game advertising AND charging for MMO-style play is definitely going a step too far.

Arguably, in-game advertising and pricing the game at the same price as every other game is already going too far.
 
Fragamemnon said:
If it's over the top, then yeah that would be really annoying.

However, it's hard to think of London-even post-apoc London, as not having adverstising around. It's part of the modern urban landscape, and if done properly (like tattered but still reconizable billboards, ads on lorries, etc.) I don't see how it's a big deal, IMO.

And that's how it is. It doesn't stand out, mostly torn up and worn posters on the walls. The brands are a bit odd, which is the only thing that's a bit jarring. Seeing 'Dark Horse Comics' all over the place... who has time to draw comics when there's a GATE TO HELL
 
Still nothing on GameDaily. In the meantime I've downloaded the new Nancy Drew demo.

*Edit - It looks like it's not coming until tomorrow ffs...
 
Top Bottom