Bo_Hazem
Banned
Maybe. But it's more complicated. They are going to use async compute for that. Well the ACE engine runs about 20% faster on PS5 and the PS5 has more L2 (and most probably L1) cache by CU so the efficiency will be better on PS5 because latency will be lower.
I still expect XSX to have the advantage in compute heavy games, but when there are particles, usually there are plenty of transparencies and things to rasterize.
Yup, it's 22.53% faster to be exact.