• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Heroes of the Storm |OT| Pretty sure that Abathur is AFK

Status
Not open for further replies.

Ketch

Member
KT is still really fucking good.
mayatomr_romance.gif
 

zoukka

Member
Butcher is the best hero on a good team and the worst hero on a bad team. Seems to be in a good spot IMO.

Illidan definitely not as strong but has seemed okay still from what I saw.

Sylvanas is still Sylvanas.

What did they chance about Illi?
 

Acidote

Member
Finally spent my stash of gold as I said I would when they reduced the gold price of a hero. I have now 9 more 7k gold heroes, including our Allmight Lord Murky.
 

Maximus.

Member
Ok The Butcher is fucking sick. He does a ton of damage and is great and chasing and tearing down heroes. He is also clutch at doing AOE with his fire ult. Such a fun character, so glad I bought him.

edit: I feel the game runs better now, it seems to run smoother.
 
What are your guys thoughts on the Brightwing changes? It is basically not the same character. I haven't had a chance to test it but it sounds pretty bad.

She lost a lot of her escapes so she is a lot more vulnerable now. Losing Shield and sprint is rough. If you don't have a strong front line on your team, she's very hard to use effectively. And I'm sure you can spec her out to make it better, but her healing was way lower the couple matches I played.

Maybe need to figure out a new spec. But she feels very different now.
 

Maximus.

Member
It really does. I get perfect 60fps now without any stuttering!

lol nvm all the settings were nuked and my res was low.

Glad to know it wasn't just in my head.

I really like Assassins apparently, owning 4 of them and really wanting to buy 2 more. With that said I bought Sylvanas to allow me to have 2 specialists for when I need to complete that type of quest and have some variability. My favorite warrior, and one of of my favorite characters in general, is Johanna. She is just a fun character for me and I really enjoy working with my team to draw people in and then land finishing blows. I think that is why I like the Butcher too, he needs to work with his team, but he is the opposite, where he can't take a ton of hits, but he can sure dish out the damage.
 

Savitar

Member
Finally got a match on the Eternal Conflict, well that was quite fun. if your on one dominate team it might end up in a rout but can definitely see some intense clashes in the center. All in all a good map.

Even if I have a need to click on "dropped loot" at the end when a core explodes.
 

zoukka

Member
Butcher is legit. One of the strongest 1v1 heroes in the game (matters in quick matches) and nice utility with lambs. No escape abilities means a good team can counter him fine. You see him charging, just evade back and aim all aoe in front of the aimed hero and he is ded.
 

zoukka

Member
Yeah, I love me some Butcher. Seems to have several viable builds as well, which is always a good thing.

I pretty much only buff fresh meat talents and take the attack speed bonus and often pick block and spell shield/movement speed upgrade. What other builds are viable?
 

Llyranor

Member
I'm loving the new Brightwing. Still works pretty well.

Incidentally, with polymorph and pixie dust, it's a nice counter to the Butcher :)
 

-Digits-

Member
I pretty much only buff fresh meat talents and take the attack speed bonus and often pick block and spell shield/movement speed upgrade. What other builds are viable?

I tried out several things so far and I like to go all in on the damage, except for Victuals to sustain my health.

I usually go with:
1 - Victuals - Collecting Fresh Meats heals you
4 - Cheap Shot - Hamstring does bonus damage to movement-impaired targets. I like the burst Cheap Shot provides against squishy targets. Against a beefier comp I go with Envenom.
7 - Abattoir - Increases maximum Fresh Meat and less lost on death. Lessens the blow when you die and provides more damage.
10 - Still not sure which is better. I like both as they have situational uses. Usually go with Lamb to the Slaughter.
13 - Savage Charge - Ruthless Onslaught deals extra damage. This is where it gets crazy, You can open with RO and follow up with a bonus damage Hamstring if you took Cheap Shot and you'll scare the ever living crap out of anything squishy.
16 - Blood Frenzy - Fresh Meat grants attack speed. Synergizes well with Abattoir.
20 - Situational. Bolt being the safest, but Slaughterhouse can be fun with aoe heavy teams and Nexus Blades works very well with the 7 and 16 talents.

I also tried a Hamstring build, where you take all the Hamstring talents like shorter cooldown, longer duration and no longer fades for team utility and a Ruthless Onslaught build. These need to be tweaked a little, but I can see a use for them depending on map and team compositions.

This is all obviously still in heavy testing, but I like the results so far.
 

The End

Member
Blizz really needs to start cracking down on all the kids going afk.

After the bonus XP weeks, my level 10 booster, and the booster that came with the start pack, I'm finally back down to the base XP level

I, uh, can see why people go afk

XP gain is so, so slow.
 
Is there a core group for HL here? I usually QM groups mostly

After the bonus XP weeks, my level 10 booster, and the booster that came with the start pack, I'm finally back down to the base XP level

I, uh, can see why people go afk

XP gain is so, so slow.

Imagine Yoshi.
 

fedexpeon

Banned
Man, I'm having so much fun with Butcher right now that I stop playing FF14.
Fucking shit just rekt people in QM.

I like blood furnace better since you can use it and charge in and do 1k to everyone who tries to help out their teammate, and if you have the 20 talent and people still chasing or too tunneled.
LOLOLOLOLOL.
 

kirblar

Member
Man, I'm having so much fun with Butcher right now that I stop playing FF14.
Fucking shit just rekt people in QM.

I like blood furnace better since you can use it and charge in and do 1k to everyone who tries to help out their teammate, and if you have the 20 talent and people still chasing or too tunneled.
LOLOLOLOLOL.
Butcher + Anub is so, so good. Stuns and initiation for days.
 
Man, I'm having so much fun with Butcher right now that I stop playing FF14.
Fucking shit just rekt people in QM.

I like blood furnace better since you can use it and charge in and do 1k to everyone who tries to help out their teammate, and if you have the 20 talent and people still chasing or too tunneled.
LOLOLOLOLOL.

This is why I like playing Abathur with The Butcher. Big Butcher charges in and starts fucking shit up, I shield him, cast my AoE Spike Burst, and ping anyone that tries to run away with Stab. So good.
 

Alur

Member
I tried out several things so far and I like to go all in on the damage, except for Victuals to sustain my health.

I usually go with:
1 - Victuals - Collecting Fresh Meats heals you
4 - Cheap Shot - Hamstring does bonus damage to movement-impaired targets. I like the burst Cheap Shot provides against squishy targets. Against a beefier comp I go with Envenom.
7 - Abattoir - Increases maximum Fresh Meat and less lost on death. Lessens the blow when you die and provides more damage.
10 - Still not sure which is better. I like both as they have situational uses. Usually go with Lamb to the Slaughter.
13 - Savage Charge - Ruthless Onslaught deals extra damage. This is where it gets crazy, You can open with RO and follow up with a bonus damage Hamstring if you took Cheap Shot and you'll scare the ever living crap out of anything squishy.
16 - Blood Frenzy - Fresh Meat grants attack speed. Synergizes well with Abattoir.
20 - Situational. Bolt being the safest, but Slaughterhouse can be fun with aoe heavy teams and Nexus Blades works very well with the 7 and 16 talents.

I also tried a Hamstring build, where you take all the Hamstring talents like shorter cooldown, longer duration and no longer fades for team utility and a Ruthless Onslaught build. These need to be tweaked a little, but I can see a use for them depending on map and team compositions.

This is all obviously still in heavy testing, but I like the results so far.

Yeah here's mine from about 15 games in our groups last night and/or things I saw on McIntyre's stream of course:

1): Invigoration

Cooldown down to 3 seconds, Hamstring lasts 2 seconds, so it's 66% uptime. If you are gonna be getting gibbed everywhere maybe you go Chop Meat to rebuild stacks again quickly. Victuals just isn't enough healing to matter in a team fight for me. You'll be dead either way. One kill nets you 9% health which likely isn't going to matter much plus you have the W which makes Thrall sustain look like child's play while it's applied. Invigoration allows you to make sure you get said value out of your W.

4) Unrelenting Pursuit

Unrelenting Pursuit is great because 99% of the time you get that reduction...however Flail Axe allows you to get at em from distance. Cheap Shot just isn't worth it, IMO and gg Envenom, may ye rest in peace.

Helps in the mirror because if you get charged by a Butcher just immediately charge him back to get away if you can't stay in the fight. Best way to counter the mirror. And your charge will be up sooner if he didn't take UP.

7) Abattoir

Pretty much universal. Worth noting that McIntyre's video guide says take Brutal Charge because it allows you to get an extra AA as well. He was explaining on stream last night how to mix your abilities to reset AA cooldown and get that extra burst. At some point I saw ZPs saying "he had just discovered" the same thing. Probably not a wise idea for us plebes to go without Abattoir, though.

10) Furnace Blast

The other ultimate is cute but Furnace Blast guarantees at least one kill virtually everytime you use it and often ends with hitting 2 or 3 people for huge damage. I had a couple double and one triple kill off of it last night and McIntyre was just straight wrecking fools on his stream. The hitching post is nice but not near the same value til you get the level 20 upgrade and it's just not worth the wait for me.

13) Savage Charge

Wasn't taking it at first, but gat damn the damage bois. So hype. Combine that with Furnace Blast and it's gg no re. McIntyre was all over Savage Charge last night. I was taking Crave Flesh but it doesn't seem to be worth the investment. Spell Shield is useful if you need it doe.

16) Blood Frenzy

Dat attack speed doe. McIntyre was taking Crippling Slam against range heavy teams and Enraged against melee heavy teams, though. Not sure I saw him take Blood Frenzy all day.

20) Situational

Pretty much all of them are neat. ZPs was going Nexus Blades in every game I saw. McIntyre was taking Bolt. I took the double Furnace a bunch. Bolt is probably the best choice unless you are dominating, though. Bolt doubles as the counter to Jaina's/etc bolting away from your Furnace. SURPRISE MUDDAFUKKA.

I didn't realize the animations reset auto attacks last night either til I saw McIntyre's stream of the Butcher. He was advocating Charge, Auto, W, Auto, Q, Auto as the most optimal rotation on engage for burst but I haven't got to try it out yet.
 

Yoshichan

And they made him a Lord of Cinder. Not for virtue, but for might. Such is a lord, I suppose. But here I ask. Do we have a sodding chance?
So when someone changes (Illidan, Anub, etc), how quick does those skill % "popularity" thingies change on Hotslogs?

We know Posession for Sylvanas is like 0,5% usage, but if it gets heavily buffed, does is slowly increase in % or what?
 

kirblar

Member
So when someone changes (Illidan, Anub, etc), how quick does those skill % "popularity" thingies change on Hotslogs?

We know Posession for Sylvanas is like 0,5% usage, but if it gets heavily buffed, does is slowly increase in % or what?
In about 2 weeks you'll have a good idea, since it'll spotlight the last week.
 

Interfectum

Member
I'm not feeling the new map. Seems to encourage everyone to cluster into a huge ball of death and meet in the middle. I would have preferred something more like Dragonshire.
 
I'm not feeling the new map. Seems to encourage everyone to cluster into a huge ball of death and meet in the middle. I would have preferred something more like Dragonshire.

I love when the demon and the angel starts clashing everyone is in the middle lagging or running in circles due the framerate hits hard in that part
 

Yoshichan

And they made him a Lord of Cinder. Not for virtue, but for might. Such is a lord, I suppose. But here I ask. Do we have a sodding chance?
Removal how so?
 

Dice

Pokémon Parentage Conspiracy Theorist
I'm not feeling the new map. Seems to encourage everyone to cluster into a huge ball of death and meet in the middle. I would have preferred something more like Dragonshire.
We have opposite taste in maps.

Only thing I don't really like for this map is there seems to be little justification for it being so fucking huge.
 
I'm not feeling the new map. Seems to encourage everyone to cluster into a huge ball of death and meet in the middle. I would have preferred something more like Dragonshire.

It is pretty chaotic. What I realized is that you don't have to bring the enemy Immortal to 0 health; it just has to be less than your Immortal's health. At the end of the Immortal objective, the one with higher health takes out the other and then goes into a lane.

So yes, attack the enemy Immortal and try to do a lot of damage to it. But if you see your Immortal's health drop fast, then your team needs to try and defend it.

Also, is there a good place to hide Murky's egg on that map? I know there are outer lanes on the edges of the map, but enemies always seem to find them.
 

egruntz

shelaughz
Stealth buff to Murky, that may be a bug. It's not documented in the patch notes.

After Octograbbing someone, right click anywhere else. Murky is free to slime, auto attack, rewind, etcetera, while the opponent is still trapped and being whacked at.

o_O
 
Stealth buff to Murky, that may be a bug. It's not documented in the patch notes.

After Octograbbing someone, right click anywhere else. Murky is free to slime, auto attack, rewind, etcetera, while the opponent is still trapped and being whacked at.

o_O

Yeah, I posted about it yesterday. I managed to pull it off a few times in a QM. Hilarious!
 

egruntz

shelaughz
Yeah, I posted about it yesterday. I managed to pull it off a few times in a QM. Hilarious!

1v1s just got a whole lot better for Murky lol. Not that they were even bad before.

Has Blizzard commented on it yet and confirmed it's a bug? Not all updates get documented in patch notes, so it COULD be intentional?
 
1v1s just got a whole lot better for Murky lol. Not that they were even bad before.

Has Blizzard commented on it yet and confirmed it's a bug? Not all updates get documented in patch notes, so it COULD be intentional?

Haven't heard anything from Blizzard. I'm pretty sure it's a bug since you sometimes can't do it.
 

Artanisix

Member
What are the best split push heroes? I find I win a lot more games in QM when I'm just ratting the shit out of the enemy team. Already have Zagara, Murky, Abathur, and some others.
 

Haly

One day I realized that sadness is just another word for not enough coffee.
What are the best split push heroes? I find I win a lot more games in QM when I'm just ratting the shit out of the enemy team. Already have Zagara, Murky, Abathur, and some others.

Sylvanas gut.

Don't split push doe people will hate you.
 
Status
Not open for further replies.
Top Bottom