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Heroes of the Storm |OT| Pretty sure that Abathur is AFK

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Just a heads up to anyone who might need someone to play (US server), I added my Bnet info to the spreadsheet in the OP (Vertigo1#1570).

I'm still new (almost level 30) so just quick-matching for now, earning Gold to get new heroes, and learning the nuances of each hero, but I pretty much have the mechanics down so I don't completely suck. I work Sun-Thurs 8:00am - 5:30pm central time, and am usually pretty free otherwise.
 

brian!

Member
Ppl saying leoric is a great solo warrior, not necesarily untrue, but c9m shows exactly how you draft against it in finals last night and ts shows what happens when you pick entomb against a counter-entomb team
 

Alur

Member
I hope the monk can either go full-healer vs off-support, rather than off-support vs full assassin. I love versatile characters

Personally I hope he can do a decent job at all three, but that's me. He definitely needs to be able to do full heals and off-heals/Tyrande style at the very least, though.

Ppl saying leoric is a great solo warrior, not necesarily untrue, but c9m shows exactly how you draft against it in finals last night and ts shows what happens when you pick entomb against a counter-entomb team

That whole shit was so good as they progressed through the five stages of Leoric, lol.

I don't know what I loved more, though. Them finally getting a win or the evident relief on Dunktrain's face and in his voice when talking about it. I bet he had a whole trove of BM welled up he would love to let out.
 

Alur

Member
BoE is fine u just suk

No u sux. Go ply panda pals u funy faced silver

Pretty simplified map, objetives are right are your nose, mercs camps are like so close and you can easily defend all positions even without a mount and is the best map to learn how to teamwork and kite enemies

It is simplified. Overly so in my opinion.

It's basically death match in the middle in unorganized games as many folks have discussed in the thread (including on the last few pages). That's why I don't like it.

Everyone runs around on this one map "like chickens with their heads cut off". It's basically like if you took the watchtower fight at level 1 on Blackheart's Bay and then put it in the whole fucking middle of map as a repeating objective and said "have at it".
 

Rizzi

Member
I like every map except for Blackhearts Bay though.
Weird lanes, the objective is way too powerful, and the middle turns in to a giant cluster fuck.
 

Ketch

Member
Leoric is gonna get nerfed buddy. Enjoy it while it lasts. :p

Yea... Maybe. I'm okay with them nerfing the trait a little bit, because I don't really think it'll effect him that much. First they need to fix his interactions with dk and garden terror.

But really he's no more ridiculous then KT or Zeratul imho.
 
It is simplified. Overly so in my opinion.

It's basically death match in the middle in unorganized games as many folks have discussed in the thread (including on the last few pages). That's why I don't like it.

Everyone runs around on this one map "like chickens with their heads cut off". It's basically like if you took the watchtower fight at level 1 on Blackheart's Bay and then put it in the whole fucking middle of map as a repeating objective and said "have at it".

Agree, I still believe that map makes the players understand their heroes roles and see rush tactics dont work if you dont have tanks or positioning to win the inmortal or secure yours

Yea... Maybe. I'm okay with them nerfing the trait a little bit, because I don't really think it'll effect him that much. First they need to fix his interactions with dk and garden terror.

But really he's no more ridiculous then KT or Zeratul imho.

Leoric can tank and kill and the same time, acts like a mobile ward if dies or respawn wherever he like, Johanna cant do that
 

bizzle

Neo Member
-She has three core builds really - pure healer, lightning dragon, blinding wind. All are good and all have a place depending upon your comp.
I don't consider those particularly strong builds. Either of her so-called damage builds would be better filled by any other hybrid support.

The fact that the top end players yet again underestimated a hero and judged their power level wrong like they did with him really pleases me - it shows the game has more depth than you initially think.
While I agree the game has more depth than is often credited, my interpretation of how the "top end players" compete is that many of them just plain suck relative to other MOBA pros.
 

Valus

Member
Leoric is fine as is, last night's matches pretty much showed that. He can do good, he can do bad, he can wreck, and he can be hard countered into oblivion. nerfing characters that shake up the meta is not a good idea.
 

kirblar

Member
Li Li is very good. She's a beginner healer with a ton of throughput with intentional limitations to keep her from being a problem in high-level play. Jugs is ridiculous - watch a high level game with her involved- no one can actually get to her most of the time to stop it.

This is why "forcing them onto Li Li" almost never works - she's not a big handicap, you just don't want to force a dive comp w/ her.

Leoric is mostly fine - its just the stupidity of his late game respawn timer being so short that's obnoxious.
 
Leoric is fine as is, last night's matches pretty much showed that. He can do good, he can do bad, he can wreck, and he can be hard countered into oblivion. nerfing characters that shake up the meta is not a good idea.

i love it when a leoric just follows us while he just got owned in 5 seconds only to get owned again. then lead to a 4v5 ace. gg folks.
 

Ketch

Member
DK/Terror already fixed.

The regen globe talent has to go - it's very pre-cap Azmodan-ish right now.

He can still latch onto them and do 25% of there total hp tho right? The hot fix only addressed the last 10% from crushing hope talent.

The regen talent doesn't have to go completely. They can put a cap on it, or just reduce how much you get from one globe. 1 hp/sec instead of 1.5 would be fine.

The thing is that it doesn't even matter. Get off a Ghost W and Ossein renewal and that's already 45% of your death timer already. Not to mention all the other talent options he has for it.

he doesn't really do anything when he's alive to begin with. Everybody was saying he's booty for that reason. He does really well in certain drafts with specific heroes backing him up... But that's the way it should be, and that's how it works with many other heroes already, and that's what makes MOBAs good. Zera/abathur, Kerrigan/uther, butcher/tyrande, tyreal/falstad. What we saw last night was all that being figured out, and maelstrom solving it in game 5. Leoric didn't look any bit OP in that game.

And I'm not trying to say it's not OP, just that it's too early to tell. It's not a good idea to make snap judgement based off this one series, especially when it's a complete 180 from the general consensus. And it's not a good idea to nerf everything that seems powerful, otherwise the game will be boring as shit.

Think about it like this: If KT and Jaina can go this long with out nerfs, then Leoric at least deserves another full patch cycle before anything major happens.
 

kirblar

Member
They're very slow to react to things that aren't game-breaking, it usually doesn't get fixed until the patch AFTER it emerges as an issue. I wouldn't expect any changes for about 2 months.
 
I believe it used to do percentage damage on terror hp and now it does dmg based on whoever is inside

the 10% bonus talent did 10% of the dragon's HP but the 25% was still of the person inside

He can still latch onto them and do 25% of there total hp tho right? The hot fix only addressed the last 10% from crushing hope talent.

i don't think it ever did 25% of the terror's total HP

am I wrong on that?
 
Leoric is fine as is, last night's matches pretty much showed that. He can do good, he can do bad, he can wreck, and he can be hard countered into oblivion. nerfing characters that shake up the meta is not a good idea.

I think last night's matches showed that his lategame respawn timer on certain maps is totally broken. I'm not sure how they fix it, but it's pretty stupid on maps that can have drawn out fights over stagnant objective points such as Temple or Cursed.

I also think that Leoric will look better when teams get even more time with him. The Entombs were sometimes pretty shit last night. If just one week after he's released he's viewed as tier 1, who knows where he'll be in a month.

I think he's much worse if this were a meta where all assassins were on the level of Jaina/Kaelthas/Zag, but they're not and so picking double warrior is what happens instead of reaching deep into the assassin pool and I think Leoric will be great as long as we have this two-tank meta and his trait isn't changed. So maybe if they do an overhaul of certain assassins and how ranged assassins fit into the meta, that will change Leoric's place too.
 

brian!

Member
I agree w/ that, he seems to be contextually strong atm, it's probably too soon to look at messing with his trait as it looks like ppl havent really begun figuring out how to play around it, but it's definitely where i would look for changes since it would also help solve aba cheese.
 

Ketch

Member
I'm honestly still not convinced he is tier 1. Game 5 showed that he doesn't deserve 1st pick/ban in a vacuum. I'd still put him behind kt, zera, jaina and maybe even muradin Johanna as far as pick priority goes.

What is really interesting is the possibilities of double warrior meta bringing back some forgotten heroes. Diablo and ETC come to mind as good leoric partners.

But I think I'd still prefer 3dps over a leoric comp. you just need the right 3 dps. I thought for sure we'd see falstad last night. He's so good paired with tyreal and is not afraid of getting entombed.

Also, they need to give gazlowe more HP because leoric gazlowe vs double tank is disgusting.
 

Proven

Member
Gazlowe has enough tank talents that I don't know why they won't raise his health, lower his ult and turret damage, and just make him another specialist warrior like Murky.
 

kirblar

Member
Gazlowe has enough tank talents that I don't know why they won't raise his health, lower his ult and turret damage, and just make him another specialist warrior like Murky.
The whole point of the character archetype is to have all the dps in the turrets.
 

Valus

Member
Anyone else see that HotS heroes epic plays youtube vid where Gazlowe dropped his turrets in a small bush and lured like 3 squishies into it and wombo'd them by himself and got a triple kill? Hilarious stuff.
 

Rhaknar

The Steam equivalent of the drunk friend who keeps offering to pay your tab all night.
i wish they'd remove the turrets honestly

Soooooooo...he would just punch stuff? :p

Was without internet most of the day because my router aparently died so I only got 1 game in, HL with Uther. At least it was a win, and Uther is growing on me more and more
 

Proven

Member
Gotta justify that 25% off sale somehow!

Although it made me realize that Mecha Tassadar and Kaijou Diablo are the only two skins of that mini-universe, which makes me kind of sad.
 

Rhaknar

The Steam equivalent of the drunk friend who keeps offering to pay your tab all night.
Bottom of the snowman elemental body from jaina's Xmas skin actually animates like a wheel when he moves :eek:

I need that skin bad
 

Rhaknar

The Steam equivalent of the drunk friend who keeps offering to pay your tab all night.
For you guys that get master skins, do you focus on 1 character until you're 10 or do you just play whatever and when it happens it happens?

Wanted to focus on getting the vikings one this weekend (they are 9 and half) but I usually can't play more than 2/3 games with the same hero before I get bored (even if I love the hero)
 

Savitar

Member
I try to focus on certain characters, though if I get a bit bored I do play with others and focus on the others during quest that might associate with them.
 
Don't blame them one bit after C9M repeatedly fucked them over.

haha there is so much salt there trust me. they are really fortunate mcintyre fell into their lap. he pretty much solo carried them in games 2 and 3 tonight

c9 couldn't properly fully support 2 teams, Vortex didn't want to be Maelstrom's little sister anymore and they were doing role swaps and roster shifts so it was the right time for them to just start anew.

I'm sure they'll get picked up super fast but who will it be... EG? Archon? TSM? Curse? I can't think of any others off the top of my head
 

Ketch

Member
For you guys that get master skins, do you focus on 1 character until you're 10 or do you just play whatever and when it happens it happens?

Wanted to focus on getting the vikings one this weekend (they are 9 and half) but I usually can't play more than 2/3 games with the same hero before I get bored (even if I love the hero)


if you're anything like me trying to grind from 9 to 10 is the worst. Usually i just get a hero up to 8 or 9 and then just play whatever and eventually they hit 10.
 

Alur

Member
For you guys that get master skins, do you focus on 1 character until you're 10 or do you just play whatever and when it happens it happens?

Wanted to focus on getting the vikings one this weekend (they are 9 and half) but I usually can't play more than 2/3 games with the same hero before I get bored (even if I love the hero)

I did my first 6 or 7 just before the start of Closed Beta the same way Yoshichan has been doing his. Full bore, one hero all the way to 10. The only real difference between mine and Yoshichan's is I was choosing purely for what provided the best opportunity to win. It just so happened the first three (Valla, Nazeebo, Tychus) were also my favorites and I caught the Nazeebo train before it ever even took off so I wore him out hardcore, hence my guide.

Since then I've gotten up to 17 or so, but the majority have just came organically post beta. I did grind Brightwing to 10 quickly in a spurt there, but again, I have/had a 72% winrate with her across a ton of games and I was maining heals for the group so it made sense.

I honestly wouldn't worry on it. A few of the master skins are amazing (Nazeebo, Murky, TLV, etc) but a lot are lacking compared to at least one "paid" skin that's available. You'll get there whether you mean to or not so just play what you want if you feel like you're killing yourself grinding.
 

Alur

Member
Alpha Tychus was the best. Missiles for everyone, extra health bar with Odin, good fun

Indeed.

I miss my Battle Momentum on Valla, my huge hitbox on Ravenous Spirit on Nazeebo, and my double health bar on Tychus. They were the best of times and the worst of times.
 

Rhaknar

The Steam equivalent of the drunk friend who keeps offering to pay your tab all night.
Double health bar on Tychus was ridiculous tho. Speaking of Tychus, and going COMPLETELY against my "grind vikings or butcher to master skin" plans, I got Tychus on the brain lately. And Tyrael. I miss playing both
 
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