FieryBalrog
Member
Dustin looks like he just returned from the gulag.
He actually looks way better now than he did a year+ ago.Dustin looks like he just returned from the gulag.
for those that missed it Medic pretty much looked like this
except the things on the back were huge and almost looked like tentacles / spikes
Yeah.nice. PTR monday so if all goes well, Kherazim live the following week correct, judging from past PTRs?
Given that we got gameplay, would assume Medic's the lead-off hero for the patch after Monk/RexxarI was super excited for Monk. Forget dat fool.
I want Medic.
I was super excited for Monk. Forget dat fool.
I want Medic.
Well, looks like Kael'Thas is losing his Ignite talent:
https://twitter.com/followgrubby/status/629569407484887040
If true then This is so fucking stupid.
Sometimes the shit they do makes no sense. Ignite is really strong and probably like 99% pick rate... But it's a cool fucking talent. Its a 1000 times more interesting then +75% damage or +50% range. There are so many other ways they could address the problem. Why do they constantly take the most interesting shit out of the game?
Let's just make every ranged assassin raynor and every support uther. then we don't have to worry about balance, and I'll stop playing the game.
If true then This is so fucking stupid.
Sometimes the shit they do makes no sense. Ignite is really strong and probably like 99% pick rate... But it's a cool fucking talent. Its a 1000 times more interesting then +75% damage or +50% range. There are so many other ways they could address the problem. Why do they constantly take the most interesting shit out of the game?
Let's just make every ranged assassin raynor and every support uther. then we don't have to worry about balance, and I'll stop playing the game.
Because it's not interesting, it's brain-dead ez-mode gameplay that's busted and impossible to tune.If true then This is so fucking stupid.
Sometimes the shit they do makes no sense. Ignite is really strong and probably like 99% pick rate... But it's a cool fucking talent. Its a 1000 times more interesting then +75% damage or +50% range. There are so many other ways they could address the problem. Why do they constantly take the most interesting shit out of the game?
Let's just make every ranged assassin raynor and every support uther. then we don't have to worry about balance, and I'll stop playing the game.
Because it's not interesting, it's brain-dead ez-mode gameplay that's busted and impossible to tune.
Empowering your Q every time its up is not "interesting". It's just OP as fuck right now.
Because it's not interesting, it's brain-dead ez-mode gameplay that's busted and impossible to tune.
Empowering your Q every time its up is not "interesting". It's just OP as fuck right now.
Because of the delay it requires something to keep them locked down in order to get the second part to hit.and a free ability 1 when you cast ability 2 is NOT "braindead ez-mode"?
If true then This is so fucking stupid.
Sometimes the shit they do makes no sense. Ignite is really strong and probably like 99% pick rate... But it's a cool fucking talent. Its a 1000 times more interesting then +75% damage or +50% range. There are so many other ways they could address the problem. Why do they constantly take the most interesting shit out of the game?
Let's just make every ranged assassin raynor and every support uther. then we don't have to worry about balance, and I'll stop playing the game.
Because of the delay it requires something to keep them locked down in order to get the second part to hit.
Feel like a flamethrower nerf or radius nerf on dq would have been more appropriate
Yeah, Blizzard tweeted an image:
Well, looks like Kael'Thas is losing his Ignite talent:
https://twitter.com/followgrubby/status/629569407484887040
I like KT, but its a well deserved nerf he needs. Letting him place LB on everyone with one Q is disgusting.
Now Jaina, any nerfs on her? What about Zerafool?
HOLY SHIT
brightwing teleport for the whole team? lol. I wonder how many people can get in the ship?
I'd say that's probably why, Blizz wants people to not be forced to pick one talent to be viable. Whether people agree with their decisions or not is another story.
It's too strong no matter how you want to paint it. Too much power in one ability and they've shown time and again they don't want all the power to be in one ability.
Name me some other heroes who get a full cast of their second ability by casting their first ability. It's kind of silly.
Should they remove it? I dunno. I would've preferred a nerf as well to something like a 50% Living Bomb a-la the Double Bombs Zeratul nerf. I can't remember what I said exactly, but I suggested to Milly they put Flamethrower and Ignite on the same tier as a way to nerf it, so you either pick the safety or you pick the power.
Something needed to be done though.
Because it's not interesting, it's brain-dead ez-mode gameplay that's busted and impossible to tune.
Empowering your Q every time its up is not "interesting". It's just OP as fuck right now.
And when I said Kael'thas needed a fix, I got attacked by ya'll.
Same with Illidan, before he got nerfed.
Yeah.
Look in the mirror.
The salt is unreal.
You know what's unique about Kael? His orb empowerment ability.
What's not unique about Kael? Having an AoE ability. Ignite was not "unique" - it was simply a flat damage buff to his Q that scaled with his W talents.
The salt is unreal.
Because it's the same BS rationalization/pushback that comes from literally any sort of nerf in the game. Ignite is literally just a massive damage upgrade on his Q. There's nothing special or different about it- it just happened to also scale with his W talents, which is very hard to tune- multiplicative talents are a big issue in many character's talent trees, and this was an instance where the massive damage boost + talent multipliers were just not going to make it work, especially if you wanted to allow Kael to actually have options on his tree.Opinions on why it's not OP is salty? I'll never get some peoples logic. Ketch didn't sound salty in the slightest.
+75% is a boring flat damage buff that I'd rather not see in the game over a more interesting option, but its not one that completely upends the character and warps everything else around it.Seriously? He literally has a talent that is +75% damage to living bomb, and you call ignite an uninteresting flat damage buff. Get out of here with that idiocy.
By all means Nerf KTs damage, I'm 100% salt free in that department. But removing ignite and leaving fission bomb and flamethrower just makes the hero more boring. it's a bad change for the hero and the game and bodes poorly for their design philosophy.
Excited for Rexxar so I can go face in Heroes too.
Excited for Rexxar so I can go face in Heroes too.
The better fix for Kael is to remove Ignite, work on his talents, and increase his overall damage output so he's not so damn spiky at 16. Ignite forces them to balance the #s for every other ability around people picking Ignite, and that's very unhealthy for the character.
75% is a boring flat damage buff that I'd rather not see in the game over a more interesting option, but its not one that completely upends the character and warps everything else around it.
One talent should be "Go for the face!"
He's already different- his trait doesn't work like anyone else's. Please explain how taking away 1 talent makes him like "everyone else". (Spoiler: It doesn't.)No it's not dude. Basically what you're saying is that they should make him more like every other ranged assassin in the game. Don't you understand that having a bunch of heroes that are all very similar is a really bad idea for MOBA design?
Kael is getting a nerf? Good.
I bought the Shan'do Illidan skin. Kind of disappointed it doesn't have a different voice or ability animations though. I mean it's still cool, and all but it feels like it should be better.