Broder Salsa
Banned
IO devs are sitting in Danish morning tv talking about the game, they just excused the backslash over that nun trailers with "it's because Americans are so religious!!!!", way to miss the point lol.
IO devs are sitting in Danish morning tv talking about the game, they just excused the backslash over that nun trailers with "it's because Americans are so religious!!!!", way to miss the point lol.
You can't choose your pre-mission loadout in this game? The thing you can do in COD now, has been removed from Hitman?
IO devs are sitting in Danish morning tv talking about the game, they just excused the backslash over that nun trailers with "it's because Americans are so religious!!!!", way to miss the point lol.
You get caught way too easily for little things. I even got seen through a door. I've also had objects not go where the flight path showed and hit a part of the wall I didn't intend - getting me caught. I don't like that the game can screw me over on something so stupid, forcing me to go back and redo the whole area again. If I get caught legit that's one thing, but AI tricks to create false difficulty is really lame.
The performance on high end PC isn't really very optimal, my 580 can't max it out (with 4*MSAA) and get more than 25FPS.
Will try with MSAA off.
quick question regarding the mission just before countdown.I ran upstairs and grabbed the poison for the sushi, watched layla eat it but nothing happened? is this a bug? I ended up having to drop the whale skeleton on her, but I found the lack of poison death somewhat frustrating.
The disguise thing would be fine on larger maps with larger disguise types available, but currently it makes small maps even smaller. God-damn, I can't move without tripping over someone wearing the same clothes as me spotting me from across three rooms.
Fuck! Got this game this morning cause I was bored and GMG still had the 35% off. It has crashed twice now on the tutorial level. Both times a Direct X crash! Any tips?
upgrade drivers to latest beta
Guys, what's the best way of playing this? K&M or 360 pad?
already done that :/
The performance on high end PC isn't really very optimal, my 580 can't max it out (with 4*MSAA) and get more than 25FPS.
Will try with MSAA off.
ok im all out of ideas lol
getting this error:
DXGI_Error_Device_Remove
i am not alone:
http://na.square-enix.com/go/thread/view/139347/29502305/Hitman_Absolution_Directx_Error_!
sigh
Well, I always change the controls before playing, so unless the game doesn't let you do that it won't be a problem. But yeah, I'll use the 360 pad anyway.X360 pad. I am temporarily on KB+M (ran out of batteries) and the setup is just clunky: C for Crouch (ok), Ctrl for Instinct (I guess...). Where it run button? Also, to traverse the obstacle -> space to glue to it, then forward, then E. Wtf.
Ya know something? Kudos to SE's marketing team, they done a great job of pulling the wool over our eyes.
Hitman fans freaked after seeing the initial unveiling, after the panic ensued all they did was show the chinatown and hope levels along with some of the contracts stuff. There's a reason they never showed off anything else.
I created a basic PC thread for issues/opti talk: http://www.neogaf.com/forum/showthread.php?p=44551833
so i turned msaa off and fxaa on.
didn't get the error until now. just played through the first mission, rambostyle.
i also switched to the controller. so much better.
Guard/cop disguises are next to useless, detection time on hard is near instantaneous within a certain radius, sometimes you don't even have the chance to trigger instinct. I accidentally got stuck on a box while trying to slip past a guard and was there long enough for him to flip the fuck out.
Guard/cop disguises are next to useless, detection time on hard is near instantaneous within a certain radius, sometimes you don't even have the chance to trigger instinct. I accidentally got stuck on a box while trying to slip past a guard and was there long enough for him to flip the fuck out.
The detection speed was the first alarm bell as to the essential nature of instinct. If you're hoping to play with absolutely zero instinct, have fun in this world of tedium. You will absolutely have to use it at certain points.
...but I actually think you can rework instinct into a cool, Hitman-like mechanic. Turn off hint, enemy, and path highlight and when you activate instinct you get absolutely zero vision bonus. No x-ray vision, no telepathy, no nothing. What you do get is a "hide" mechanic for when you're in very close proximity of subjects that could identify you. And since on hard it does not regenerate naturally, but requires you find ways to fill it up elsewhere, it actually becomes a pretty solid mechanic. Instead of cheating, it turns close encounters with high risk targets into a limited instinct mechanic. Coupled with the higher probability of being spotted, it kinda works in my opinion.
I have all the visual shit turned off, but the instinct spiking is horrendously fast. I was waiting for an event to happen, and literally 30 seconds before it happened I accidently moved past a cop in a crowd, he flipped out and started badgering me. Can you stop the suspicious state? Moving away doesn't seem to do anything, you can't instinct if already suspected, and if you stand there long enough they hector you into getting shot. This is just frustrating.
Okay. Finally finished Run The Fuck Away. Please next level be a sandbox.
You mean with or without a disguise? Disguised it was no problem at all. The whole tutorial mission was pretty easy ecxept for the very last "situation". Didn't figure out a safe way for that one yet, so it costs me the SA rating for now. Maybe I'll try it again later.Played the tutorial on Purist because I could. At the very start it tells you it's going to be absolutely worthless and then proceeds to be.
If you can get into the greenhouse without being detected I'll be impressed.
The detection speed was the first alarm bell as to the essential nature of instinct. If you're hoping to play with absolutely zero instinct, have fun in this world of tedium. You will absolutely have to use it at certain points.
...but I actually think you can rework instinct into a cool, Hitman-like mechanic. Turn off hint, enemy, and path highlight and when you activate instinct you get absolutely zero vision bonus. No x-ray vision, no telepathy, no nothing. What you do get is a "hide" mechanic for when you're in very close proximity of subjects that could identify you. And since on hard it does not regenerate naturally, but requires you find ways to fill it up elsewhere, it actually becomes a pretty solid mechanic. Instead of cheating, it turns close encounters with high risk targets into a limited instinct mechanic. Coupled with the higher probability of being spotted, it kinda works in my opinion.
That was my plan all along, turn off the visual clues, and be smart when burning the meter. If it works, cool. But it seems like later missions may be too crowded for this?