Clay Davis
Member
I'm finally in another sandbox mission, thank fuck for that.
hope? enjoy it, for the love of god enjoy it. because what comes afterwards is sure to ruin your day and any enjoyment you've extracted from the thus far.
I'm finally in another sandbox mission, thank fuck for that.
hope? enjoy it, for the love of god enjoy it. because what comes afterwards is sure to ruin your day and any enjoyment you've extracted from the thus far.
...but I actually think you can rework instinct into a cool, Hitman-like mechanic.
Hunter/hunted. It's ok so far.
Anyone?I need to know some things:
. Is there a map like the old games?
. How do I use the weapons I collected on a next chapter?
. There are some chapters that are impossible to get a silent assassin rating, am I right?
. Talking about SA, how do I even get one? I only get Professional.
Anyone?
Anyone?
I've only played the very first prologue level, but i liked the disguise mechanic and see potential in it. I also like the idea of people dressed the same as you becoming suspicious.
Of course, my impression is only based on the first hour of the game, so I'm cautiously optimistic. Playing on normal difficulty.
I'm really having trouble deciding what difficulty to start on. I've played all the other Hitman games, but I only went for SA rank on Blood Money. I want to start on Purist but at the same time I think it's really annoying when you get spotted instantly with a disguise on. Whats the point then?!? Hard is the lowest difficulty I will start on, I'm just debating if I should start higher or not. Any suggestions?
I'm really having trouble deciding what difficulty to start on. I've played all the other Hitman games, but I only went for SA rank on Blood Money. I want to start on Purist but at the same time I think it's really annoying when you get spotted instantly with a disguise on. Whats the point then?!? Hard is the lowest difficulty I will start on, I'm just debating if I should start higher or not. Any suggestions?
After a lot of trial and error, this is how I did King of China Town.
Go to the far end where he walks around, eats the fish, takes a piss, etc. By the exit, where he takes a piss, there's a cop you can pacify and stuff into a bin. I hid in the fenced in area waiting for him to go take a piss. When he does, I shot the wooden pallet on the crane in the air and made it fall on him. Accident, suit only, boom.
I need to know some things:
. Is there a map like the old games?
. How do I use the weapons I collected on a next chapter?
. There are some chapters that are impossible to get a silent assassin rating, am I right?
. Talking about SA, how do I even get one? I only get Professional.
I have all the visual shit turned off, but the instinct spiking is horrendously fast. I was waiting for an event to happen, and literally 30 seconds before it happened I accidently moved past a cop in a crowd, he flipped out and started badgering me. Can you stop the suspicious state? Moving away doesn't seem to do anything, you can't instinct if already suspected, and if you stand there long enough they hector you into getting shot. This is just frustrating.
Okay. Finally finished Run The Fuck Away. Please next level be a sandbox.
This way is the best way. I started it on Hard but knocked it down to Normal at the Terminus Hotel. It was pissing me off. I had fun experimenting and exploring on Normal. I finished it, enjoyed it (mostly) and will do a Purist run soon.I always start on a lower difficulty so I can totally fuck off and experiment, that way I can come back on increasingly harder difficulty levels and employ those tactics I previously experimented with.
One of the dumbest things about the disguise system :
In one of the later levels I was up against a few of those nuns, and there are a shitload of guards there. The guards are with the agency, as are the nuns.
You take a guard uniform, but the nuns dont even see through it! Regular guards will know you are 47, and start shooting after being suspicious of you, but the nuns dont even get suspicious even if you go and grab your weapon, crouch behind some cover etc.
Dumb as fuck.
It's a crying fucking shame.Damn, the soundtrack is fucking terrible in this game. I didn't think Jesper Kyd's departure would be much of a problem.
It is.
You think that's bad? Did you trytaking the judge disguise in the courtroom level? No one sees through it even though there is only 1 judge!
Isn't that like the only disguise you can use to get through that level? Same with themission where you also only have 1 costume that will let you continue I think.blackwater park
No. There are other ways to get through. Take a look in the notebook. There's one particularly cool way.
Isn't that like the only disguise you can use to get through that level? Same with themission where you also only have 1 costume that will let you continue I think.blackwater park
O boy, finally home from work. Can't wait to install and play th- 30 gigs download, o god what?
How is this even possible?
Hitman: Absolution is outstanding. Best in the series by a wide margin, and easily one of the best games released in 2012.
The Perfect Kill
Hitman: Absolution is a triumph, top to bottom. Fans of the series can look forward to the best entry yet, without question. In a year that has already seen some of the best stealth games of this generation, veteran developer IO Interactive delivers an experience that still manages to stand out. This is an outstanding effort from the veteran developer, and an absolute must-play for anyone who embraces the thrill of striking from the shadows and slipping away unseen.
What a fucking joke.
You mean the disco part, or the Chinese New Year part? Both have multiple ways to kill targets.The Hunter/Hunted sandbox mission was also very bad. There is only one way to kill the target lol.
The Hunter/Hunted sandbox mission was also very bad. There is only one way to kill the target lol.
Damn, the soundtrack is fucking terrible in this game. I didn't think Jesper Kyd's departure would be much of a problem.
It is.
So the "main game" is about the story and the contracts mode = OLD hitman games and is about the kills.Watched the GB quicklook and:
Why would you, in a game where you play an assassin, make a mission about assassinating someone and then leave the actual assassination for a cutscene just so you can make 47 fail because it serves the narrative. It's hard to think of a bigger game design crime.
Terrible? Really?
Sure, it's not on the same level as Kyd's music, but it's not that bad.
Terrible? Really?
Sure, it's not on the same level as Kyd's music, but it's not that bad.